The Phantom Knights of Ancient Cloak
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
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March 22, 2016
The Phantom Knights invade
Pojo this week as we first profile The Phantom
Knights of Ancient Cloak. Plenty of ways to search
Ancient Cloak, as well as support behind it being a
While it may not have a
strong ATK, Ancient Cloak can change itself into
defense position to pump up a DARK monster until
your opponents turn ends. Defensive capabilities are
good, and an alright pump-up in ATK can help in
attacking. Ancient Cloak can be banished from the
grave to search out any "Phantom Knight" card.
Foolish Burial, Armageddon Knight, do something to
get this guy in the graveyard so you can banish him
to search out another "Phantom Knight" card. All
"Phantom Knight" traps prevent destruction the first
time a monster would be destroyed, as well as raise
becoming a defense monster to boost a DARK, Ancient
Cloak helps the entire archetype, as well as the
DARK monsters you're likely to tech with this card.
Happy Spring! The Phantom Knights of Ancient
Cloak is a Level 3 Dark Warrior-type monster with
800 Atk and 1000 Def. Those stats look...familiar. A
quick glance back at squires and vassals and we
discover that Ancient Cloak has the exact stats to
be a Squire/Vassal for Monarch decks. Edea can
Special Summon it straight to the field. Phantom
Knights in general just recently got the beginnings
of a decent deck. Level 3 is nice, but 4 probably
would have been better. Level 3 is also too high for
such low Atk and Def stats. Dark is always good and
I believe the entire archetype uses and boosts Dark
monsters. Warrior makes this a good ROTA target. All
around, these are good stats, and the effects aren't
half bad either.
The Phantom Knights of Ancient Cloak has 2 effects.
While on the field in attack position, you can
target any Dark monster on the field including
itself. Then Ancient Cloak switches to defense
position and the targeted monster gains 800 Atk and
Def. 800 Atk isn't that much, but it does last
through your opponent's turn. The second effect
costs banishing itself from the Graveyard to search
any Phantom Knights card from your deck to your hand
except itself. So this is a card that can be easily
searched and then searches the rest of the
archetype. That's great! However, both effects can
only be activated once per turn. You can't boost
multiple monsters and you can't search multiple
cards with Ancient Cloak. Still worth running 3 in
Phantom Knights, and it is still a bridge to do
Monarch shenanigans if you're in the mood.
Art: 3/5 Reminds me of Resonators.
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