You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Nov. 30, 2016
The big hitter of the Cyber Angels archetype we're
reviewing: Cyber Angel Vrash.
Once this boss lady gets Ritual Summoned she is like
a nuke. Wipe your opponents Special Summoned
monsters (from the Extra Deck) off the field and
then deal 1000LP for each?! Wow, just wow. Mass
removal from the field and effect damage, what is
not to like? Pendulums, Xyz, Synchro, and Fusions
are all targets for this widespread destruction. If
that wasn't enough, now they can attack twice with
this monster. This is an OTK or even an FTK in the
right situation (and the FTK isn't far-fetched).
She's also got a built-in protection effect once per
turn to shuffle back a Ritual Monster to negate and
destroy a destruction effect. Adding back resources
to be searched out later to negate and destroy a
destruction effect? You don't see that much in the
This Ritual Monster has a ton going for her. While
she belongs in the Cyber Angel archetype, she has no
restrictions stopping her from making an appearance
in another ritual deck. If you have a way to bring
out a LIGHT ritual monster, this one may be a choice
to add to the deck. If you go second and your
opponent Special Summons two Xyz, Synchro, or Fusion
monsters, you have the potential to end them right
there. Regardless, this card has the potential to
OTK with relative ease. At the very least it could
clear some of your opponents monsters but still
leave othe Special Summoned monsters.
Ritual Monster eh? Cyber Angel Vrash has a
lot of text on it...let's see if anything is good
out of it. Level 10, Light, Fairy, nothing
wrong so far. 3000 attack is good (though a
Level 10 Monster should have at least 3500 attack,
and I'd prefer 4000 or more) and the defense seems
low at 2000. For one, it's able to be Ritual
Summoned fairly generically, with Machine Angel
Ritual. Also worth noting, there are a LOT of
these Ritual Monsters, and the family isn't yet
complete in the English game. So, when Ritual
Summoned, you can destroy as many face-up Monsters
your opponent controls, so long as they were Special
Summoned from their Extra Deck. If you do,
your opponent takes 1000 Damage for each destroyed
Monster via this effect, and this card is granted
the BLS effect of being able to attack twice in the
current Battle Phase. Also, note that those
attacks aren't stated that they have to be
concurrent, and better than that, it doesn't state
that one (or both) can't be direct attacks.
Also very likely why the card only has 3000 attack,
despite it's level, and the level is necessary to
balance out powerful effects. But wait,
there's more. Once, during either players'
turn, you can negate the activation of and destroy a
card that would destroy another card on the Field.
This is done by recycling a Ritual Monster from your
Graveyard back to your Deck. This card, played
right, could win you some games, rather easily.
It's strong, it burns, it prevents, it
destroys...the Deck needs some work, but if you play
this right, you win, simple as that.
Cyber Angel Vrash is a Level 10 Light Fairy-type
Ritual Monster with 3000 Atk and 2000 Def....And she
is really pretty. Her Ritual Summon is costly, but
since she isn't restricted to only Ritual Summons,
she gets a pass. Her Ritual Summon effect is to wipe
out and destroy the opponent's face-up Extra Deck
monsters that were actually Special Summoned from
the Extra deck. The ones that were actually
destroyed then get multiplied by 1000 to deal that
much damage to the opponent. If the damage goes
through, Cyber Angel Vrash can make a second attack.
So destruction effects aren't perfect, but at least
this one doesn't target. The effect only activates
when she is Ritual Summoned, which is certainly a
bummer for a boss monster. Hitting twice can
certainly make up for that if she nukes anything.
Her second effect only requires her to be on the
field. If you have Ritual Monsters in the grave, you
can shuffle one back to the deck to negate and
destroy one card that is trying to destroy some
other card on the field. That effect can only be
activated once per turn, but since it's during
either player's turn, it can be very disruptive.
It's great that the effect can activate no matter
how she got to the field. She can prevent her own
destruction, but Cyber Angel Vrash has low attack
for a boss and low attack for a Level 10 monster.
Play at least one since she is so searchable in her
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