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Pojo's Yu-Gi-Oh News
"Greetings
Yu‐Gi‐Oh!
Fans!
Welcome
to
a special
exclusive
preview
from
the
upcoming
Yu-Gi‐Oh!
HeroClix: Series
One
starter
set release.
Due
out
in
December
2013,
the
Yu-Gi-Oh!
HeroClix:
Series
One
starter
allows
fans
to duel
as they have
never
before
– on the tabletop with
HEROCLIX!
That’s
not
all!
55
more
figures
will
release
in
February
2014!
There
is
something
for
every
Yu-Gi-Oh!
fan
to enjoy
in the
Series
One
HeroClix
release.
Today
we are pleased
to present the
Feral Imp!
The
Feral Imp
begins
the
game
maneuvering
into
position
to
make
a close
combat
attack thanks
to
Charge,
which allows the Feral Imp to
move
up to
half
its
speed value before
attacking.
Blades/Claws/Fangs
gives
the Feral Imp the potential to
deal
as
much
as
6
damage
with
its
close
combat
attack,
since
it
can
replace
its
standard
damage
value
with
the
result
of
a single
die
roll!
Moving
the
Feral Imp into
the
melee
allows
you
to
capitalize
on
its
close
combat strengths
as
well as
take greatest
advantage
of
its
Combat
Reflexes,
which
adds
+2
to its
defense
value
against
retaliatory
close
combat
attacks
by
opposing
figures.
That
16 defense?
Thanks
to
Combat
Reflexes
it’s
now
an 18
versus
close
combat
attacks!
Some
mid-‐
to late-‐dial
Leap/Climb
enhances the Feral Imp’s
mobility
as
it
can
move
without
concern
for
opposing
figures
or
terrain.
Leap/Climb
also
has
the added benefit
of
allowing the
Feral Imp to
make
close
combat
attacks
against
opposing figures
regardless
of
elevation!
That
Blue-‐Eyes
White
Dragon
hiding
out on the edge
of
a cliff
seemingly
out
of
your
reach?
No
problem
for
the
Feral Imp thanks to
Leap/Climb!
We also
see
Close
Combat
Expert
appear on the Feral Imp‘s
dial
at this
point as well.
Close
Combat
Expert
gives
you
the
choice
to
modify
either
Feral Imp‘s attack and/or
damage
values
(for
a total
of
+2
between
the
two
values),
allowing
the
Feral Imp
to adapt
to
the
needs
of
the
moment
and
further
increasing its
versatility
in
combat.
Late-‐dial
the
Feral Imp gains
a very
potent
close
combat
combination
of
powers.
We’re
familiar
with
the
effects
of
Blades/Claws/Fangs
but the addition
of
Flurry means
that
the
Feral
Imp can
make
not
one,
but two close
combat
attacks
– each time
using
Blades/Claws/Fangs
to
do
as
much
as
6
damage
to
two
separate
targets
or
even
12
damage
to
one
target!
At only 50 points, the Feral Imp will be a very popular addition to many teams that need an inexpensive secondary or tertiary attack piece. The addition of the “Yugi Muto” and Dark keywords gives players some additional theme team options as well.
Thank you
for
joining us
for the
latest
preview
from the
upcoming
release of
Yu-Gi-Oh!
HeroClix: Series
One.
Be sure to visit
WizKids
Games’ Yu-Gi-Oh!
Game Wallet
Kickstarter
(http://neca.io/gamewallet)
for an exclusive
look at
the Blue Eyes
White
Dragon HeroClix
figure
and more
characters!"
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