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YU-GI-OH!
(DP2) DUELIST PACK 1
CHAZZ PRINCETON
By ddragon98
February 17, 2006
001 C V-TIGER JET
LIGHT MACHINE LV 4 1500/1800 NORMAL
002 C OJAMA GREEN LIGHT BEAST LV 2
0/1000 NORMAL
003 C OJAMA YELLOW LIGHT BEAST LV 2 0/1000 NORMAL
004 C OJAMA BLACK LIGHT BEAST LV 2 0/1000 NORMAL
005 C X-HEAD CANNON LIGHT MACHINE LV 4 1800/1500 NORMAL
006 C Y-DRAGON HEAD LIGHT MACHINE LV 4 1500/1600 UNION
EFFECT
ONCE PER TURN, DURING YOUR MAIN PHASE, IF YOU CONTROL THIS
CARD ON THE FIELD, YOU
CAN EQUIP IT TO YOUR "X-HEAD CANNON" AS AN EQUIP CARD. OR
UNEQUIP THE UNION EQUIPMENT AND SPECIAL SUMMON THIS CARD IN
FACE-UP ATTACK POSITION. WHILE EQUIPPED TO A MONSTER BY THIS
CARD'S EFFECT, INCREASE THE ATK AND DEF OF THE EQUIPPED
MONSTER BY 400 POINTS. 1 MONSTER CAN ONLY BE EQUIPPED WITH 1
UNION MONSTER AT A TIME. IF THE EQUIPPED MONSTER IS
DESTROYED AS A RESULT OF BATTLE, DESTROY THIS CARD INSTEAD.
007 C Z-METAL TANK LIGHT MACHINE LV 4 1500/1300 UNION EFFECT
ONCE PER TURN, DURING YOUR MAIN PHASE, IF YOU CONTROL THIS
CARD ON THE FIELD, YOU
CAN EQUIP IT TO YOUR "X-HEAD CANNON" OR "Y-DRAGON HEAD" AS
AN EQUIP CARD. OR UNEQUIP THE UNION EQUIPMENT AND SPECIAL
SUMMON THIS CARD IN FACE-UP ATTACK POSITION. WHILE EQUIPPED
TO A MONSTER BY THIS CARD'S EFFECT, INCREASE THE ATK AND DEF
OF THE EQUIPPED MONSTER BY 600 POINTS. 1 MONSTER CAN ONLY BE
EQUIPPED WITH 1 UNION MONSTER AT A TIME. IF THE EQUIPPED
MONSTER IS DESTROYED AS A RESULT OF BATTLE, DESTROY THIS
CARD INSTEAD.
008 C W-WING CATAPULT LIGHT MACHINE LV 4 1300/1500 UNION
EFFECT
ONCE PER TURN, DURING YOUR MAIN PHASE, IF YOU CONTROL THIS
CARD ON THE FIELD, YOU
CAN EQUIP IT TO YOUR "V-TIGER JET" AS AN EQUIP CARD. OR
UNEQUIP THE UNION EQUIPMENT
AND SPECIAL SUMMON THIS CARD IN FACE-UP ATTACK POSITION.
WHILE EQUIPPED TO A MONSTER BY THIS CARD'S EFFECT, INCREASE
THE ATK AND DEF OF THE EQUIPPED MONSTER BY 400 POINTS. 1
MONSTER CAN ONLY BE EQUIPPED WITH 1 UNION MONSTER AT A TIME.
IF THE EQUIPPED MONSTER IS DESTROYED AS A RESULT OF BATTLE,
DESTROY THIS CARD INSTEAD.
009 R INFERNAL INCINERATOR FIRE FIEND LV 6 2800/1800 EFFECT
THIS CARD CAN ONLY BE SUMMONED OR SET BY DISCARDING ALL
CARDS IN YOUR HAND TO THE
GRAVEYARD EXCEPT THIS CARD, AS WELL AS TRIBUTING 1 MONSTER
WITH ATK 2000 OR HIGHER FROM YOUR SIDE OF THE FIELD.
INCREASE THE ATK OF THIS MONSTER BY 200 POINTS FOR EACH
MONSTER ON YOUR OPPONENT'S SIDE OF THE FIELD. DECREASE THE
ATK OF THIS CARD BY 500 POINTS FOR EACH MONSTER ON YOUR SIDE
OF THE FIELD, EXCEPT THIS CARD.
010 C ARMED DRAGON LV3 WIND DRAGON LV 3 1200/900 EFFECT
DURING YOUR STANDBY PHASE, BY SENDING THIS FACE-UP CARD TO
THE GRAVEYARD. SPECIAL SUMMON 1 "ARMED DRAGON LV5" FROM YOUR
HAND OR DECK.
011 C ARMED DRAGON LV5 WIND DRAGON LV 5 2400/1700 EFFECT
BY SENDING 1 MONSTER CARD FROM YOUR HAND TO THE GRAVEYARD,
DESTROY 1 FACE-UP MONSTER ON YOUR OPPONENT'S SIDE OF THE
FIELD WITH AN ATK EQUAL TO OR LESS THAN THE ATK OF THE SENT
MONSTER. DURING THE END PHASE OF A TURN THAT THIS CARD
DESTROYED A MONSTER AS A RESULT OF BATTLE, BY SENDING THIS
CARD TO THE GRAVEYARD, SPECIAL SUMMON 1 "ARMED DRAGON LV7"
FROM YOUR HAND OR DECK.
012 SR ARMED DRAGON LV7 WIND DRAGON LV 7 2800/1000 EFFECT
THIS CARD CANNOT BE NORMAL SUMMONED OR SET. THIS CARD CANNOT
BE SPECIAL SUMMONED EXCEPT BY THE EFFECT OF "ARMED DRAGON
LV5". BY SENDING 1 MONSTER CARD FROM YOUR HAND TO THE
GRAVEYARD, DESTROY ALL FACE-UP MONSTERS ON YOUR OPPONENT'S
SIDE OF THE FIELD WITH ATK EQUAL TO OR LESS THAN THE ATK OF
THE SENT MONSTER.
013 UR ARMED DRAGON LV10 WIND DRAGON LV 10 3000/2000 EFFECT
THIS CARD CANNOT BE NORMAL SUMMONED OR SET. THIS CARD CANNOT
BE SPECIAL SUMMONED EXCEPT BY TRIBUTING 1 "ARMED DRAGON LV7"
ON YOUR SIDE OF THE FIELD. BY SENDING 1 CARD FROM YOUR HAND
TO THE GRAVEYARD, DESTROY ALL FACE-UP MONSTERS ON YOUR
OPPONENT'S SIDE OF THE FIELD.
014 R XYZ-DRAGON CANNON LIGHT MACHINE LV 8 2800/2600 FUSION
EFFECT
"X-HEAD CANNON" + "Y-DRAGON HEAD" + "Z-METAL TANK"
THIS CARD CAN ONLY BE SPECIAL SUMMONED FROM YOUR FUSION DECK
BY REMOVING FROM PLAY THE ABOVE CARDS ON YOUR SIDE OF THE
FIELD. YOU DO NOT USE "POLYMERIZATION". THIS
CARD CANNOT BE SPECIAL SUMMONED FROM THE GRAVEYARD. BY
DISCARDING 1 CARD FROM YOUR HAND, DESTROY 1 CARD ON YOUR
OPPONENT'S SIDE OF THE FIELD.
015 C OJAMA KING LIGHT BEAST LV 6 0/3000 FUSION EFFECT
"OJAMA GREEN" + "OJAMA YELLOW" + "OJAMA BLACK"
SELECT UP TO 3 OF YOUR OPPONENT'S MONSTER CARD ZONES. AS
LONG AS THIS CARD REMAINS
FACE-UP ON THE FIELD, THE SELECTED ZONES CANNOT BE USED.
016 R VW-TIGER CATAPULT LIGHT MACHINE LV 6 2000/2100 FUSION
EFFECT
"V-TIGER JET" + "W-WING CATAPULT"
THIS CARD CAN ONLY BE SPECIAL SUMMONED FROM YOUR FUSION DECK
BY REMOVING FROM PLAY THE ABOVE CARDS ON YOUR SIDE OF THE
FIELD. YOU DO NOT USE "POLYMERIZATION". BY DISCARDING 1 CARD
FROM YOUR HAND, CHANGE THE BATTLE POSITION OF 1 MONSTER ON
YOUR OPPONENT'S SIDE OF THE FIELD. FLIP EFFECTS ARE NOT
ACTIVATED AT THIS TIME.
017 R VWXYZ-DRAGON CATAPULT CANNON LIGHT MACHINE LV 8
3000/2800 FUSION EFFECT
"VW-TIGER CATAPULT" + "XYZ-DRAGON CANNON"
THIS CARD CAN ONLY BE SPECIAL SUMMONED FROM YOUR FUSION DECK
BY REMOVING FROM PLAY THE ABOVE CARDS ON YOUR SIDE OF THE
FIELD. YOU DO NOT USE "POLYMERIZATION". ONCE PER TURN,
REMOVE FROM PLAY 1 CARD ON YOUR OPPONENT'S SIDE OF THE
FIELD. WHEN THIS CARD ATTACKS, YOU CAN CHANGE THE BATTLE
POSITION OF THE ATTACK TARGET MONSTER. FLIP EFFECTS ARE NOT
ACTIVATED AT THIS TIME.
018 C OJAMA DELTA HURRICANE SPELL NORMAL SPELL
YOU CAN ONLY ACTIVATE THIS CARD WHILE "OJAMA GREEN", "OJAMA
YELLOW", AND "OJAMA BLACK" ARE FACE-UP ON YOUR SIDE OF THE
FIELD. DESTROY ALL CARDS ON YOUR OPPONENT'S SIDE OF THE
FIELD.
019 R LEVEL MODULATION SPELL NORMAL SPELL
YOUR OPPONENT DRAWS 2 CARDS. SPECIAL SUMMON 1 MONSTER FROM
YOUR GRAVEYARD THAT INCLUDES "LV" IN ITS CARD NAME, IGNORING
THE SUMMONING CONDITIONS. THE MONSTER THAT WAS SPECIAL
SUMMONED BY THIS EFFECT CANNOT ATTACK, NOR ACTIVATE OR APPLY
ITS EFFECT THIS TURN.
020 R OJAMAGIC SPELL NORMAL SPELL
WHEN THIS CARD IS SENT FROM THE HAND OR THE FIELD TO THE
GRAVEYARD, ADD 1 EACH OF "OJAMA GREEN", "OJAMA YELLOW", AND
"OJAMA BLACK" FROM YOUR DECK TO YOUR HAND.
021 R OJAMUSCLE SPELL NORMAL SPELL
SELECT A FACE-UP "OJAMA KING" ON THE FIELD. DESTROY ALL
MONSTER(S) ON THE FIELD THAT INCLUDE "OJAMA" IN THEIR CARD
NAME, EXCEPT THE SELECTED "OJAMA KING". INCREASE THE ATK OF
THE SELECTED "OJAMA KING" BY 1000 POINTS FOR EACH DESTROYED
MONSTER.
022 C CHTHONIAN ALLIANCE SPELL EQUIP SPELL
INCREASE THE ATK OF THE EQUIPPED MONSTER BY 800 POINTS FOR
EACH OTHER FACE-UP MONSTER ON THE FIELD WITH THE SAME NAME
AS THE EQUIPPED MONSTER.
023 C ARMED CHARGER SPELL EQUIP SPELL
SEND 1 EQUIP SPELL CARD FROM YOUR HAND TO THE GRAVEYARD TO
ACTIVATE THIS CARD. IF THE EQUIPPED MONSTER DESTROYS A
MONSTER AS A RESULT OF BATTLE, THE CONTROLLER OF THIS EQUIP
CARD CAN ADD 1 MONSTER WITH ATK EQUAL TO OR LESS THAN THE
EQUIPPED MONSTER FROM THEIR GRAVEYARD TO THEIR HAND.
024 SR MAGICAL MALLET SPELL NORMAL SPELL
ADD ANY NUMBER OF CARDS FROM YOUR HAND TO THE DECK AND
SHUFFLE IT. THEN DRAW THE SAME NUMBER OF CARDS YOU ADDED TO
YOUR DECK.
025 SR INFERNO RECKLESS SUMMON SPELL QUICK PLAY
YOU CAN ONLY ACTIVATE THIS CARD WHEN 1 MONSTER WITH AN ATK
OF 1500 POINTS OR LESS IS SPECIAL SUMMONED TO YOUR SIDE OF
THE FIELD WHILE THERE IS A FACE-UP MONSTER ON YOUR
OPPONENT'S SIDE OF THE FIELD. SPECIAL SUMMON ALL CARDS WITH
THE SAME NAME AS THE SUMMONED MONSTER FROM YOUR HAND, DECK,
AND GRAVEYARD IN FACE-UP ATTACK POSITION. YOUR OPPONENT
SELECTS 1 MONSTER ON THEIR SIDE OF THE FIELD AND SPECIAL
SUMMONS ALL CARDS WITH THAT SAME NAME FROM THEIR HAND, DECK,
AND GRAVEYARD.
026 UR RING OF DEFENSE SPELL QUICK PLAY
YOU CAN ONLY ACTIVATE THIS CARD IN RESPONSE TO THE
ACTIVATION OF A TRAP CARD EFFECT THAT INFLICTS DAMAGE. MAKE
THE EFFECT DAMAGE OF THAT TRAP CARD 0.
027 C OJAMA TRIO TRAP NORMAL TRAP
SPECIAL SUMMON 3 "OJAMA TOKENS" (BEAST-TYPE / LIGHT / LEVEL
2 / ATK 0 / DEF 1000) IN
DEFENSE POSITION ON YOUR OPPONENT'S SIDE OF THE FIELD. THE
TOKENS CANNOT BE TRIBUTED FOR A TRIBUTE SUMMON. WHEN AN "OJAMA
TOKEN" IS DESTROYED, THE CONTROLLER OF THAT TOKEN TAKES 300
POINTS OF DAMAGE.
028 C CHTHONIAN BLAST TRAP NORMAL TRAP
YOU CAN ONLY ACTIVATE THIS CARD WHEN A FACE-UP MONSTER ON
YOUR SIDE OF THE FIELD IS
DESTROYED AND SENT TO THE GRAVEYARD. DESTROY 1 FACE-UP
MONSTER WITH THE LOWEST ATK ON THE FIELD, AND BOTH PLAYERS
TAKE DAMAGE EQUAL TO HALF OF ITS ATK.
029 C CHTHONIAN POLYMER TRAP NORMAL TRAP
YOU CAN ONLY ACTIVATE THIS CARD WHEN YOUR OPPONENT FUSION
SUMMONS A FUSION MONSTER. TRIBUTE 1 MONSTER ON YOUR SIDE OF
THE FIELD TO TAKE CONTROL OF THAT FUSION MONSTER.
030 SR THE GRAVE OF ENKINDLING TRAP NORMAL TRAP
YOU CAN ONLY ACTIVATE THIS CARD WHEN A MONSTER ON YOUR SIDE
OF THE FIELD IS DESTROYED AS A RESULT OF BATTLE AND SENT TO
THE GRAVEYARD. YOU AND YOUR OPPONENT EACH SELECT 1 MONSTER
FROM YOUR RESPECTIVE GRAVEYARDS AND SPECIAL SUMMON THEM IN
DEFENSE POSITION. NEITHER MONSTER SPECIAL SUMMONED BY THIS
CARD'S EFFECT CAN CHANGE ITS BATTLE POSITION WHILE IT IS
FACE-UP ON THE FIELD, EXCEPT WITH A CARD EFFECT.
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