When this card is Tribute Summoned, it gains the
following effect:
•The effects of Effect Monsters cannot be activated.
Card Ratings
Traditional: 1.20
Advanced:
2.10
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 07.xx.08
Creator
OfThePoint
System
Friday:
Angel O7
A two-tribute Skill Drain. Not much to say
here except I'd rather actually play Skill Drain.
If you're tributing two monsters for one summon,
that effect damn well better be winning you the game
that turn or setting you up to do something amazing
(Dark Magician of Chaos comes to mind.) I'm
not wasting two Tributes on a 2500 ATK monster that
has no built-in protection.
Failure of a Secret Rare slot.
1/5
General Zorpa
Angel 07
We saved the best for last ladies and gents. Enter
Angel 07 an appropriately level 7 monster with 2500
ATK and 1500 DEF. The effect is that it negates
monster effects form activating when it is tribute
summoned. WOW! Unlike the Imprisoning Mirrors and
Skill Drain there is NO getting away from Angel 07.
There is no cheating with Honest or recruiters. No
monster effects, EVER.
You will notice of course that his effect requires
him to be tribute summoned for his effect, so where
on earth are you going to be able to summon him?
Well the answer is not on earth. Valhalla, Hall of
the Fallen allows you to Special Summon a monster
Fairy from your hand if you have no monsters. But
that still doesn't help Angel 07.
The key is in another secret rare from STON,
Gellenduo. Most people just see his effect of not
being destroyed in battle. But there is another line
of text that says that it counts as double tribute
for a LIGHT Fairy. The light came on didn't it? You
Special Summon Gellenduo with Valhalla and then
sacrifice it for Angel 07, activating it's effect
and negating your opponent's deck.
It falls to the usual suspects of removal and gain
control of and then tribute, but what monster isn't?
It's 2500 ATK is enough to take out most monsters,
and your opponent will almost be powerless to stop
you. Gladiator Beasts, Lightsworn and DARK decks all
need their monsters to pretty much do anything, and
with over half of their deck negated, if they don't
draw an out, they will be smashed to pieces.
Traditional-1.5/5
Advanced-4/5
Tony Mera
LODT-EN092
Angel O7
LIGHT
Level 7
ATK/2500 DEF/1500
[Fairy/Effect]
When this card is Tribute Summoned, it gains the
following effect:
*The effects of Effect Monsters cannot be activated.
56784842
Secret Rare
The Card
This card is very simple. You tribute two monsters
to stop all effect monsters.
What I'm not sure about is effects on the field or
RFG, Hand, and Grave.
For example D.d. Survivor for RFG
D.d. Crow for Hand
Sangan For Grave
D.d. warrior Lady for damage step.
Gladiator Beast Gyzarus
From what i seen on websites is that it negates
everything, but I have not found the current ruling
yet. I would usually think that it wouldn't effect
the damage step or cards like Cyber Dragon, Grand
Master, Honest, and D.d. Crow. But, I could be
wrong, but it's just a guess.
It may just be cards on the field such as Gyzarus.
If it's just field, it isn't that great at all. Even
if it stops everything, It would be hard to get out.
That is it's main problem and no one will run this
card due to how hard it is to keep monsters on the
field. You would have to get rid of two monsters for
one that is prone to anything and does not gain you
any type of advantage like a monarch would. It also
would get destroyed way to easily by spells and
traps.
It's not worth running at all.
It's bad in advanced with all the top decks being
able to win in 1-3 turns. You will never be able to
get this guy out, and if you do you can lose major
advantage without gaining any from it, because of
how easy it is to be destroyed. You also can't use
prime material and other effect monsters to protect
it. If it also effects the hand, meaning honest
can't be used. It means it doesn't allow one of the
best cards for light decks to defend it.
Its horrible in Traditional.
Art
Looks kind of cool. 3/5. Also looks nice as a
secret.
Traditional- 1/5
Advanced- 1/5
David "BobDole"
Hoffman
Angel O7
Well here we are with Fridays
card, one which when released received quite a bit
of buzz. To be quite honest, I don't know why.
Angel O7 is one of those cards
that you kinda wanna play, but when you actually
build a deck around it you end up putting way too
much emphasis on support of O7. In other words, you
have to base so much around it to make it truly
useful that it's not really worthwhile.
Now being Level 7 isn't
terrible, though 8 would have been better (It is
named O7 admittedly...). Having a measly 2500 ATK
isn't exactly what I'd call fantastic though. For a
two tribute I expect to look for at least 2800 ATK,
as that will put it on par with Darklord Zerato and
DAD. Anything below that will provide the
possibility of being run over by either of those.
1500 DEF isn't exactly tremendous either, which
means should your opponent decide to run Book of
Moon, you're screwed.
As for the effect, negating
monster effects is quite nice. Effectly preventing
roughly half of your opponent's deck from doing
anything is always good, but it's still vulnerable
to traps and spells, which nowadays are the main way
that players deal with problem monsters.
So what we come down to is a
Level 7 lackluster monster that only gets it's
effect for being Tribute summoned. Monarch's and
LaDD can get away with such things, but
unfortunately Angel O7 just isn't enough of a field
presence to make it worth the two tributes.
Traditional: 1.5/5 There are
better Light monsters out there.
Advanced: 1.5/5 I'm just not a fan.
Bob Dole
Velvet Jones
LODT-EN092
Angel O7
LIGHT
Level 7
ATK/2500 DEF/1500
[Fairy/Effect]
When this card is Tribute Summoned, it gains the
following effect:
*The effects of Effect Monsters cannot be activated.
56784842
Secret Rare
Great effect!2500 ATK is very low for a 2 tribute monster.But, the only monster that will beat this one
in battle are going to be special summons.With enough protection this card could create
another type of soft lockdown on the field.The list of monsters this shuts down is too
long to list.
Here is my review from then,
tweaked just a little, as my thoughts are the same.
Angel 07 is our card today, a
card that tries SO hard to be good, and, well,
anyway...Angel 07 is appropriately Level 7, and a
Fairy of the Light attribute with 2500 atk and 1500
def.
There's our first problem...a Level 7 monster with
2500 atk and 1500 def...both low.
(Note:I do like and play the card Dark Magician.I'm not being biased or hypocritical, the
same is true for him.)
Anyway, the effect is simply.Effect monsters cannot activate their
effects.
That's great, monster effect shutdown in a single
card.
However, while 2500 atk is low,
it IS enough to take out the 2400 attack terrors,
but falls to DAD, DMoC, JD, and so on.
Besides, this is too much trouble
simply for her to be removed or destroyed by a Magic
or Trap card.Really, it's not a bad card...necessarily.It's just not environmentally friendly,
thanks to Gadgets, Monarchs, Perfect Circle, DAD/DMoC
removal, return, OTK/FTK, Diamond Dude Turbo, etc...