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This is a cool Book!

Pojo's Pokemon Card of the Day


 

Absol - - Team Aqua & Magma


Date Reviewed: 4.20.04

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Jermy101 Absol is a bad card.  I thought secret rares were supposed to be good!  His attacks are expensive and even if they were cheap it doesn't matter because 30 damage is just weak.  One of the only cards that's bad in all formats.

Unlimited - I would rather use base Gastly. 1/5

Modified - No. 1/5

Draft - Well you probably won't draft any darks so you're stuck with his weak 10-20 damage attack for CC.  I'll give him an extra .5 because he has decent HP.
1.5/5

 

Hedge
 
Absol

This card is the boxtopper for TMVTA… and it stinks. -_-

Waste 2 darkness on this and you’re lame, but show it off for how many boxes you’ve won. One is definitely going on my card crown. :P
 
Bullados Absol (TATM)

Attributes:
70 HP is pretty decent, but only OK for a Basic that doesn't evolve. Fighting weakness really hurts in Unlimited with Tyrogue, but is more of an annoyancde in Modified where the only fighting deck is a rogue TM deck. RC of 1 is good. I'd pay this unless it would have to be with a [D]. In that case, burn a Switch for it.

Attack #1: "Quick Attack"
ewwww... A maximum of 20 damage, even when upgradable with Darkness, is still a maximum of 20 damage without Darkness. Even with Darkness, it's 30/40, which is subpar for 2 special energies.

Attack #2: "Feint Attack"
Even worse, IMO. With this attack, you don't even get the Darkness bonus on the damage, meaning that it's 2 special energies and any random energy for 30 damage, which should be paying for around 45.

Ratings:

Unlimited:
You use this thing in here, and I will personally smack you upside the head. Tyrogue runs rampant throughout this format, and Darkness is better suited for Murkrow or Sneasel. Do not use this Absol here. 1/5

Modified:
Compared to the other Absol, this thing is toilet paper. The attacks don't deliver a good enough effect for the energy that you put into them, and it can't attack first turn, a must for all Basics in this format. 1.25/5

Limited:
You can't play him here, because he's only available in a special pack on the top of the TATM box. N/A
 

Otaku

Name: Absol

Set/Card#: Team Magma Vs Team Aqua, #96/95

Type: Dark

Stage: Basic

HP: 70

Weakness: Fighting

Resistance: None

Retreat: (C)

Attack#1: (CC) Quick Attack [10+]

Flip a coin.  If heads, this attack does 10 damage plus 10 more damage.

Attack#2: (DDC) Feint Attack

Choose 1 of your opponent’s Pokémon.  This attack does 30 damage to that Pokémon.  This attack’s damage isn’t affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.  (Don’t apply Weakness and Resistance for Benched Pokémon.)

 

Attributes: Absol is a Basic Pokémon, which is best: you can drop it into play with no problems.  It is a Dark Pokémon, which is possible the single greatest type-no natural Resistance, some Weakness, and it gets access to the damage increasing effects of Darkness Energy.  Absol has a nice, solid 70 HP.  This is known as the “magic number” for Pokémon because, outside of certain Modified decks (that I consider broken), it’s hard to OHKO something with 70 HP without type-matching.  Note that in the “old days”, it was rare for anything to reliably hit that hard.  The Weakness is Fighting, which pretty much kills this thing for Unlimited, but isn’t too bad for Modified.  It has no Resistance.  This is wrong in my opinion-I can’t see this card being broken by being Resistant to a type it was in the GBA games-either Psychic or Dark.  Alas, it’s too late now.  Finally, for attributes anyway, we come to retreat.  A Retreat of one is the second best in the game of course.  Still, be cautious-you don’t want to blow a Rainbow or a Darkness Energy when retreating.

 

Abilities: This may well be the worst Quick-Attack I have ever seen.  I think it’s been seen this poorly priced before, but still, it’s bad-you pay (CC).  This should yield an average of 20 damage.  This attack should average 15, though-rip off!  Still, it is better than nothing.  The second attack is an old favorite for Dark Pokémon: Feint Attack.  This wonderfully wicked attack gets to ignore just about all effects on the opponent, guaranteeing damage.  It also lets you target a Benched Pokémon if you wish.  However, it only does 30 damage, and Darkness Energy’s bonus won’t apply to benched Pokémon.  Now, the attack is fairly priced: the (DD) would yield 30, and the (C) would pay for the ability to target the Pokémon of your choice.  This is a very solid attack… but it’s not something that, on its own, is a game winner-even if you power it with two real Darkness Energy, you would only be hitting for 50.  It was so devastating on Neo Genesis Murkrow because that card could “lock” something weak out front then pick off the bench at your leisure.  Still, it’s a good attack.

 

Uses/Combinations: If you have a deck that already uses Rainbow and/or Darkness Energy, this could be worth running-real Darkness Energy can up the damage on Quick Attack to a respectable level, and Feint attacks can frustrate an opponent trying to set up.  However, Sandstorm Electabuzz might be a better choice-Thunderspear, its bench hitting attack, does 40 for just (LCC).  It can also be used in conjunction with Sandstorm Elekid, it can actually set up by turn two.  Neither will do much good in either Modified or Unlimited.

 

Ratings

 

Unlimited: 2/5-Tyrogue bait… but it can OHKO a benched Baby…

 

Modified/2-on-2/ TMP: 2/5-No Tyrogue here… but Firestarter decks will easily KO it before it can power-up to try and use Feint Attack.  As usual, if something can bring those in line, then it might see some use.

 

Limited: 2/5-Remember, no Darkness or Rainbow Energy in this set: Team Aqua/Magma Energy and Double Rainbow Energy can’t be used on it.  Still, it is a big basic, and Quick Attack will do at least 10 damage.  If a set containing Darkness Energy or Rainbow Energy is included, it goes up to 2.5/5.  If both are in the set, then its 3/5-its hard to draft two of them, but it will be great if it can get set up.

 

Summary

A weak first attack and lack of Resistance give this no solid use.

 

-Otaku (nintendotaku@hotmail.com)

 

 


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