When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.
Card Ratings
Traditional: 1.17
Advanced:
2.17 are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - April 18, 2011
Starting off our Easter
week, today’s card is Mecha Bunny. I really, don’t
see this card really ever seeing competitive play.
This card just burns someone either player for 5
hundred and then pulls another one of itself out to
the field. The only real up side to this is that it
pulls the other copy out in face-down defense so you
can use the burn ability again either on your turn
or on your opponent's turn.
Traditional 1/5
Advanced 1/5
darthluigi36
Easter is this week?!
LOVE IT!
Mecha Bunny is one of my all time favorite cards.
There's no reason not to LOVE IT. It's a level 2
Earth Machine, with 800 ATK and 100 DEF. The stats
are lacking, but that's not so bad. You won't mind
Mecha Bunny being attacked anyway. When Mecha Bunny
is flipped up, you target a card on the field. That
card's controller takes 500 damage.
If Mecha Bunny goes down in battle, you get a new
one from the deck face down.
Mecha Bunny draws some comparisons to Giant Germ.
Deals 500 damage, gets more copies, is a level 2.
Unlike Giant Germ, you can't get two copies out
right away with Mecha Bunny. But the Bunny has an
advantage of not needing to wait to do its burn
damage either. It also has different typing and
attribute, of course.
Mecha Bunny is best fit in burn decks, to be used as
a line of defense as well as up to 1500 burn damage.
If you ally it with other burn walls like the
aforementioned Germs, you can fuel Pot of Avarice
and keep a long stringe of defenders going. I LOVE
IT!
Well this is a week full of winners folks, so bear
with us. Mecha Bunny, which opens the week, and are
we to a part of the game, where it has evolved so
much that if a monster isn't a Tuner, it's not
useful? That's open for debate, but our non-Tuner
friend here is rather interesting. So, the attack
and defense are rather paltry, at 800 and 100,
respectively. It's a Level 2, Earth attributed,
Machine, and inflicts 500 damage to the controller
of a card you select, when flipped-face up. When
destroyed in Battle, and sent to the Graveyard, he
recycles himself, allowing you to Special Summon a
copy from your Deck, in face-down defense position.
It's not useless, despite what my rating may say,
it's just not really in right now.