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Pojo's Yu-Gi-Oh Card of the Day

Frozen Fitzgerald
#DPCT-EN005 

1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position.

Card Ratings
Traditional: 1.50
Advanced: 3.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - April 4, 2011

Back to the main COTD Page

 
darthluigi36

Frozen Fitzgerald is a brand new card which used to be a Dark Synchro on the anime. Now he's a regular Synchro, and he's pretty awesome. As a level 5 WATER Fiend, with 2500 ATK and DEF, he's already quite unique. The stats are great, the level is good, but the typing is rather useless. When attacking, your opponent can't activate Spells or Traps, and if destroyed by battle while he's the only monster you control, he can be revived by discarding a card. Very cool stuff.
 
The problems come with actually getting him into play. He can only be summoned using a DARK Tuner and a Beast non-Tuner. That'll make Fitzgerald tough to fit in many decks. While he can fit into several decks somewhat awkwardly, where he'll shine is Junk decks. Here he can be brought out using Junk Synchron reviving Ryko, Lightsworn Hunter.
He's an excellent option when Ally of Justice Catastor isn't needed.
 
Frozen Fitzgerald really isn't a card that has a ton of combos. He's simply a powerful card on his own. If your deck is playing a combination of Beasts and DARK Tuners that could make a level 5 Synchro, give him a try.
 
Traditional: 1/5
Advanced: 3/5


Dark Paladin

Frozen Fitzgerald, a Synchro monster from the Dark Signers arc of the 5ds cartoon being released via a collector's tin.  Anyway, we have a Level 5 Synchro monster, with 2500 attack and defense (awesome), and a Water monster, who is also a Fiend.  Synchro Summoned with a Dark Tuner and one or more non-Tuner, Beast type monsters.
 
When Frozen Fitzgerald attacks, your opponent cannot activate Magic or Trap cards until the end of the Damage Step.  Protection in about any form is nice, and I'm a fan of this.  If destroyed by Battle and sent to the Graveyard, you can discard a card from your Hand to Special Summon itself in Defense position, so long as you control no other monsters.  This is where the 2500 defense becomes rather excellent.
 
All in all, it really isn't a bad card.  It's not necessarily very game breaking but it can be deadly.
 
Ratings:

Traditional:  2/5
Advanced:  3/5 
Art:  5/5


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