Heavy Storm...what do we say here? Your Magic
and Trap cards are vulnerable as ever with Heavy
Storm legal, and the quizzical unrestriction of
Mystical Space Typhoon. Heavy Storm is
unwieldy powerful, and you use it. SImple as
that folks.
Ratings:
5/5
Art: 4/5
Mark
Howard
Heavy Storm goes into every deck ever, unless that
deck is Crystal Beasts. Anything else and Storm + 3
MST will overwhelm it. Heavy Storm is one of the
highlights of the new list, but at the same time,
Mystical Space Typhoon is unlimited, which is a huge
issue because it means no non-chainable traps can be
used safely by any definition.
Here's a fun trick you can't quite do any more: Pro
Storm. Never set more cards than your opponent,
because it means they could gain advantage by
destroying more of your cards. Your opponent sets
one trap, you can safely play up to two. But if you
set Heavy Storm, you could trick the opponent into
setting 2 traps for you to destroy, netting an
instant +1. But with MST at 3, that Heavy Storm will
almost always get hit instantly.
5/5
Art: Moo.
Fun Fact: "Bring back Storm" guy and "MST to 3" guy
didn't communicate very well this year.
Tomorrow: Is it a spider thing? What is it?
Today's card is probably the most discussed card
on the ban list. Heavy Storm has been gone for a
little while, but (maybe due to popular demand)
returned to take the place of Giant Trunade. Some
people think this card is overpowered, but I think
it provides balance to the game. Unfortunately they
also put Mystical Space Typhoon at 3, but who didn't
expect something interesting from Konami? Anyway,
Heavy Storm is a potential +4, but I doubt anyone
will be setting 5 backrow this format without some
sort of protection. I see this card being a 1 for 1
most of the time, but it's still a very, very good
card. If you aren't running a lot of backrow, you're
running this card. Even if you are running a lot,
you still should consider it. The possible advantage
this card can generate is too much to ignore.
Ah, Heavy Storm. I've been preaching this card's
return for a while now, and boy am I glad to see it.
Honestly, this card is not near as good as Trunade,
considering how many ways there are to prevent
destruction. Who knows, maybe people will start to
actually use Starlight Road now that Storm's back.
All in all, Storm is a great card, but it's not
quite OP enough to warrant being banned. Though it
may get hit again come March, who knows?