1 Tuner + 1 or more non-Tuner "T.G." monsters
During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.
Card Ratings
Traditional: 2.0
Advanced:
2.50
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - June 14, 2011
Man this dude looks pretty awesome. On some Saint
Seiya jumpoff...well not really. Anyway its a
warrior Synchro T.G. Monster that needs a non tuner
T.G. monster. Itn has that good old when attack a
monster in defense and do the damage to your
opponent...piercing. When the Power Gladiator on
field is destroyed you get to draw a card. Neat. So
this guy is decent right? I mean its not a piece of
garbage but its archtype specific and pretty boring.
There are better level 5's, and far better T.G.
Synchros.
T.G. Power Gladiator,
another Synchro monster for the T.G. family. This is
a Level 5, Earth attributed, Warrior type Synchro
monster, with 2300 attack and 1000 defense. Power
Gladiator is Synchro Summoned with a Tuner and one
or more non-Tuner T.G. monster(s). So, how much
power does this Gladiator have? Not a great deal,
unfortunately. Power Gladiator has trample, and even
at 2300 attack, that's a nice enough effect, but
things with low attack scores tend to get run over.
Secondly, when this card is destroyed, you get to
Draw a card. The T.G. set likes to Draw, so that's
pretty standard. This isn't a bad card, but I
wouldn't waste Synchro material and monsters just
for trample.