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Pojo's Yu-Gi-Oh Card of the Day

Cards From The Sky
#SDLS-EN023 

Remove from play 1 LIGHT Fairy-Type monster in your hand and draw 2 cards. You cannot Special Summon or conduct your Battle Phase during the same turn you activate this card.

Card Ratings
Traditional: 2.80
Advanced: 3.40 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - June 30, 2011

Back to the main COTD Page

 

Dark

Paladin
Thursday
 
Cards from the Sky, a Draw card for the Fairy player, lets you Draw two cards from the Deck by removing a Light type Fairy monster from your Hand.  This card is technically a break even card, as you give up the Monster you remove, plus this card.  I'm actually not that fond of this card, as you can't conduct your Battle Phase, OR Special Summon the turn you use this card.  It's almost never a good thing to skip a Battle Phase, unless you aren't attacking anyway.  The not being able to Special Summon isn't a huge hinderance for a turn.  You're likely playing this if you're playing the Deck, but I don't feel you need to.
 
Ratings:
 
3/5 
Art:  3/5

Justin
YouTube
Channel

Cards from the Sky allows Agent, or most any fairy, duelists to draw deeper into their deck. At the negligible cost of removing a light fairy from your hand from play, one that you will likely recycle with yesterday’s COTD, you draw 2 cards. The only catch is not being allowed to special summon or conduct your battle phase. Going first, the battle phase restriction is moot. Also there is no limit on how many times you can activate this card which, potentially, could allow you to draw 6 cards into your deck and manipulate your RFG zone for an explosive second turn. This card splashes quite well into any fairy build looking for ways to get to their resources faster.
 
Rating
Traditional: 2.5
Advanced: 3


Isca31
YouTube
Channel
Cards from the Sky

Yay! Finally we have a Fairy draw card. Cards from the Sky is very similar to Cards for Black Feathers. That makes sense. Draw power is always nice and Fairies needed it. The draw backs on the card are definitely acceptable for a draw card these days. Pair this with Pot of Duality or even more Card from the Sky you’ve got a nice draw engine. What really makes me like this card is the fact that removing from play the monster is not a cost, so if Legendary Six Samurai – Shi En were to negate this, you wouldn’t lose the extra card as cost. You might not always want to max out this card in your deck, but any Fairy deck should consider a copy or two depending on your strategy.
Traditional: 1/5 (Special Summons are kind of important here)
Advanced: 3.75/5

GrimroX
Makina

Cards from the Sky

Yay! Fairies get their own draw card! Cards from the Sky is reminiscent of Cards for Black Feathers, except you want to run this in threes. First off, removing a Fairy is part of the card's effect, so if it's negated, you don't have to banish a Fairy. This card also has no restrictions on how many you can use, so you can use all three in one turn if you want, similar to Allure. However, you can't Special Summon or conduct your Battle Phase when you activate it. I'm okay with the no Special Summoning clause, since this is often played alongside a Duality, but I hate the no Battle Phase part. This card is best on your first turn, where you can set up and won't be attacking anyway. There's also a few combos you can do with this and Miraculous Descent and/or Jupiter (the turn after obviously). Regardless of my annoyances with it, it's still a very solid card, and helps Fairies a lot, giving them a significant speed boost combined with Earth.

Traditional: 3/5 (draw cards are awesome)
Advanced: 4/5 (Fairies only, but so needed)


Skyphantom

And here we come to the center of the labyrinth (dance,magic,dance) with the new draw spell for fairies: cards from the sky. A really balanced draw spell that gives much needed speed to the fairy engine. And with all their removal support (layard the liberator, jupiter, miraculous descent, etc) this just makes it 10 times better. This ones a no brainer.

Traditional: 4/5 (pot of greed gives this card the finger)
Advanced: 5/5
Advanced: (removal fairies) 10/5


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