Darklight, quite the Trap, in my opinion. By
tributing a Dark Monster with 1500 attack or more,
destroy all Special Summoned Monsters, of the
current turn. Quite a simple requirement, although
its worth noting that if you only take one Monster
out with this, it is a -1. But I like it.
Ratings:
Traditional: 2/5
Advanced: 3/5
Art: 5/5
John Rocha
Darklight is a super rare card from Photon
Shockwave that can be pretty good in the right deck.
First, we are going to want a deck that plays dark
monsters with an attack or modified attack of 1500
or more. In today’s Meta, I can currently think of 4
deck types that will fulfill our requirements. The
first is Dark World. Grapha, Dragon Lord of Dark
World is the perfect bait for Darklight, Deck
Devastation Virus, and Eradicator Epidemic Virus. As
most of your monsters are big and being pumped up by
The Gates of Dark World, your opponent will need to
Xyz, synchro, or Chaos summon to be able to run over
them.
The next deck type is Gravekeeper’s. With
Necrovalley pumping up all of the Gravekeeper’s to
1500 or more, and your opponent needing a big
monster to attack over them, Darklight is a good
option. The third deck type that I can think of is
Chaos/Stun. As half of the monsters meet our
requirements, Darklight could come in useful. Try
using it with Breaker to hit your opponent’s back
row and then smash all of your opponent’s special
summoned monsters. Works great with Doomcalibar
Knight and Chaos Sorcerer as well.
The final deck type that I can think of that will
work well with Darklight is Banishing decks. They
run D.D. Survivor and Caius giving us at least 6
good targets. Most of the decks I mentioned use
ether floaters or recursion monster so at the very
least, using Darklight is a one for one. Playing
Darklight can throw your opponent off their game and
force them to play cautiously. It is not a bad
option in the right deck and well worth trying out
at one or two.
Traditional: 2/5
Advanced: 3/5
Miguel
Thursday here on pojo, and we continue TRAP week
with a look at a card that seems very familiar.
Darklight is a trap card that can work alongside of
the Virus trap cards, Deck Devastation, Eradicator
Epicdemic and of course, Crush Card. Simply put,
Darklight says Tribiue one DARK monster you control
with 1500 ATK or more to destroy all monsters that
were special summoned that turn. Careful, that means
your monsters too. First thing that came to mind is
that this is so useful against Dark World. They
swarm, you catch them with Darklight and poof goes
their field. A very handy card, while not as
powerful as the virus cards, it's good for putting
in your side deck, and good for stopping OTKs.
Traditional: 2
Advanced: 3
Tomorrow: Monster go down the hole.
Moving up in the rarities! Today we're reviewing
Darklight!
By Tributing a DARK monster with 1500+ ATK, you
get to destroy all monsters that were Special
Summoned that turn.
A decent card, but there are better choices. Deck
Devastation Virus has the same cost, but potentially
will hit more monsters and give you insight into
your opponent's hand and their draws for the next
three turns.
Keep in mind though, that they both destroy
different things, and Darklight is more likely to
hit the more dangerous, game winning cards like
Hyperion, Grapha, Synchros etc which maybe more
worth it.
The fact that it can only destroy cards Summoned
that turn sucks though and really hampers this
card's playability.
I would run DDV instead of this.
Traditional: 3/5
Advanced: 3/5
Art: 3/5
Angelic Nightmare
Hello all, welcome to another
day of reviewing! Today we have a Trap from Photon
Shockwave- Darklight.
It’s effect is really simple,
tribute one DARK monster with 1500+ ATK and destroy
all monsters that were special summoned this turn.
There are a few things that I
can say about this card and that is it has some
potential. With the Rumored “Tour Bus from the
Underworld”, this might see some play. Dark world
can easily crank out 1600+ ATK beat sticks to abuse
it with. Plant-synchro can shutter from this if they
don’t control a Stardust Dragon. All in all, this
card is basically a watered down trap version Fossil
Dyna for DARK Monsters.
Pros: Does NOT target,
semi-easy conditions, and can hit multiple monsters.
Cons: It destroys your own
monsters that were special summoned that turn and
it’s a -1 if your opponent only special summons one
monster that turn.
Traditional: 3/5
Advanced: 3/5
Argouru
Thursday:
Darklight
Normal Trap
"Tribute 1 DARK monster with 1500 or more ATK;
destroy all monsters that were Special Summoned this
turn."
Now we're talking. this card just begs to be
added to a dark World or Chaos deck. Being able to
nuke any synchro, XYZ or nasty effect monster is
always a good thing. The cost is very reasonable as
well. Since most decks using DARK monsters either
don't mind the lost of a monster or want them in the
graveyard, this effect is rather easy to pull off
without much debate. Also, there's TONS of good
monsters who fulfill the requirements for the use of
this card, so finding guys to axe for the cost of
the effect will be very easy. If Darklight is
triggered at the right time, it can devastate the
opponent and win you the duel.
I wouldn't be surprised to see this card start
appearing in tournament-level decks, truth be told.
Traditional: 3.5
Advanced: 4
Black
market
yugioh
CotD 12/2 Deep Dark Trap Hole
This is Blackmarketyugioh, welcoming Friday and our
last CotD for this week, Deep Dark Trap Hole.
As the final trap closing up this week, I lol'd
at this card. It is a normal trap, that says that
you can activate when a Lv 5 or higher monster is
special summoned. Banish the summoned monster(s). I
like the fact that they are trying really hard to
give some sort of replacement to BTH, but this card
just doesn't meet up to BTH standards. Now don't get
me wrong, this is not a bad card, just not a great
card. It surely has some potential in being played
ina lot of decks, but would you really pull your BTH
out for this guy? Or add this in to your existing
build? I would on casual side, but being a
competitive player I just don't feel the need for
it. It doesn't stop most of the Lv 4 monsters that
we so much of (TKRO,DCK,Alius,etc.), and it is
useless against Xyz monsters. The only thing that
this card will really be good against would be
Monarchs, Synchro heavy builds, and possibly Agent
builds for Hyperion.
I like the card, I really do, but just can't see
using in a competitive venue.
Traditional-2/5 Can see it being used.......???
Advanced-2/5 It has it's usefulness, but to what
cost?
Artwork-4/5 How ironic is it that it is Goyo going
down a deep, dark hole? Would have been awesome as a
higher rarity.