When you take Battle Damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effect(s) is negated and it cannot declare an attack.
Card Ratings
Traditional: 2.00
Advanced:
2.33
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Nov. 28, 2011
Heartfelt Appeal, certainly an interesting Trap.
When you take Battle Damage from a direct attack,
you take control of an opponents Monster with the
highest defense until your next End Phase. Said
Monster cannot attack or use its effect however.
Key uses here...use the Monster as a cost for
something, tribute it for anyone who still does
that, or use it to XYZ or Synchro. This isn't a bad
card I think, but the big downside is that you have
to take a direct attack. I think it might be
playable if you only had to take Battle Damage.
Ratings:
2/5 all, potential, but not likely to be used
Art: 3/5
John Rocha
Happy holidays ya’ll. I hope your Thanksgiving
was enjoyable. If you waited in line for 7 hours in
the cold for Black Friday like I did, I hope you got
some great bargains for Christmas. This week, we are
going to be reviewing some of the trap cards from
Photon Shockwave. First up is Heartfelt Appeal. This
common trap has the unique ability to snatch your
opponent’s highest defense monster when you receive
a direct attack. Normally the highest defense
monster is also the highest attack monster, so if
your opponent has two or more monsters and attacks
with the lowest attack first, you can then block the
rest of the attacks with your opponent’s own
monster. Then on your turn, you can use their
monster for a Xyz, synchro, or tribute summon.
The draw back’s to this card is that the monster you
took has its effects negated and you cannot attack
with it. Of course the other draw back is that you
will take battle damage. It is definitely a card
that will surprise a lot of opponent’s and can be a
game changer. What is nice is that it can be used in
almost any deck or side deck. Most decks today ether
Xyz or synchro summon and those that do not can side
deck this card to use in mirror matches. Gladiator
Beast and Elemental Hero mirror matches can gain
huge advantages from this card. If you are facing a
Gladiator Beast deck you can use this card to keep
your opponent from tagging out, then use it on your
turn for a summon.
One thing to note about this card is that because of
the specific activation requirements of this normal
trap card, it activates at the same time as a card
like Gorz after damage calculation in the damage
step. Normally you cannot activate normal trap cards
in the damage step; however Heartfelt Appeal
specifically states that it does according to the
new problem solving text.
For a common, Heartfelt Appeal is a pretty powerful
card. It is too bad that the monster’s effects are
negated, but there are still tons of uses for your
stolen monster. Even Monarch decks benefit from this
card. At the very least, this card turns into a one
for one that blocks your opponents other attacks for
one turn. Now all you have to do is find room.
Advanced: 2/5 (if you could use effects it would
rate higher)
Traditional: 4/5 (If I overrated, it is not by
much)
Miguel
A new week here on Pojo, but not any week, IT'S A
TRAP week! General Akbar would be proud. First up is
Heartfelt Appeal. An interesting trap card. Appeal
says, When you take battle damage from an opponent's
direct attack, gain control of one of your
opponent's monster with the highest DEF until your
next end phase. It's effect is negated and cannot
declare an attack. I believe this card has
potential, especially if all they have is one
monster. Its yours to do with what you almost want.
Tribute, synchro, Xyz. It's also a good card to put
in your side deck. Try it, you might like it.
Traditional: 2
Advanced: 3
Tomorrow: Taste my really hot rings of expression!
A new week, a new card! Yet another common from
Photon Shockwave, Heartfelt Appeal!
Heartfelt Appeal is a Normal Trap that allows you to
take control of one of your opponent's monster with
the highest DEF when you take damage from their
direct attack. However, this only lasts until your
next End Phase and that monster's effect and attack
are off limits.
Those restraints really suck. Any practical and
decent use for this card would be insanely
situational which in my opinion makes this card
really lack-lustre. The only real use for this card
would be to use the monster you take control of for
a Tribute/Synchro or Xyz Summon, which is actually
rather good. But this card's restraints coupled with
the fact that it is slow (due to it being a Trap)
makes this card worthless.
Assuming Watts don't randomly become Tier 0 (I
wish).
Traditional: 1/5
Advanced: 1/5
Art: 1/5
Ninja
Goemon
Welcome back! Today we have a
trap for the emotional duelist, Heartfelt Appeal!
When you take a direct hit,
this trap takes the monster with the highest defense
your opponent has until your next endphase. The
whole “needing a direct attack to work” kind of
doesn’t appeal (no pun intended) to some people,
especially since you can’t attack or use the stolen
monster’s effects. You can, however, still tribute
the stolen monster. A budget Monarch deck might want
to try this against Soul Exchange because you’ll
still get your battle phase.
The thing about Change of Heart
is that it was way too powerful to remain in the
game. This is probably one of the few attempts to
create a stable remake that actually works. You
can’t use the monster against the opponent, but you
can still use it as material in summoning and for
other monster effects. Just carry around some
Wabokus so that the direct attack doesn’t sting and
the stolen monster isn’t destroyed.
Traditional: 1/5 (you still
have both Change of Heart and Brain Control here, so
it’s outclassed)
Advanced: 2.5/5 in general, but 3.5/5 in a deck with
a high monster turnover rate
Art: 4/5 (for the emotional appeal)
Argouru
Monday:
Heartfelt Appeal
Normal Trap
"When you take Battle Damage from your opponent's
direct attack: Take control of the 1 face-up monster
your opponent controls with the highest DEF, until
your next End Phase. (If it's a tie, you get to
choose.) Its effect(s) is negated and it cannot
declare an attack."
It's General Ackbar's favorite week here at pojo
- Yugioh, so hang onto your lightsabers and enjoy
the week's reviews.
As for HA, it's not the best card to use. There's
easier ways to take control of the opponent's
monster and those don't have as many restirctions,
not counting Mind Control, of course. The not being
able to use any of the monsters effects or attack
with it hurt it's usability a good deal, only
netting you a tribute if you're lucky.
Traditional: 1
Advanced: 1
Black
market
yugioh
Hello all again,
Blackmarketyugioh back for another round of CotD. We
have what seems to be a trap week for CotD, so let's
get right to it.
Our first card for the week is Heartelt Appeal.
This is a normal trap that states that when you take
attle damage from a direct attack, take control of a
monster your opponent controls wit the highest DEF,
and take control of it until your NEXT end phase.
It's effect is negated, and you cannot attack with
said monster.
Now first off, I do not see this being a great
card. I will say that i see it's potential, In being
able to take an opponent's monster until the end of
your next end phase. It is notreally good in the
fact that you have to take battle damage in order to
activate, but can be useful in staving off a final
blow by attempting to have your opponent kill their
own monster to get thru to your LP.
The other possible use of this card is for
Tribute, Synchro and Xyz summoning. You can take
that first hit, activate, take monster, and next
turn use for a summon. I don't really see this card
seeing any widespread play other than locals.
As said before, I don't see this as a great
card, but time will tell to find out.
Traditional- 1/5 No use in the decks we see in this
format.
Advanced- 2/5 I don't think the card is horrible,
but not good either.
Artwork- 1/5 The guy is kneeling in front of a
wolf/boar hybrid that looks ready to trample his
butt. I do NOT see anyone actually tring this, but
rather running for their lives.