You know, Starlight Road does
the exact same thing, except it
destroys the opposing card and
gives you a bonus Stardust
Dragon. Granted, Revolution
banishes, which is better than
destroying OR sending to the
Graveyard, but...Stardust...
Other than the fact Starlight
Road gives you a very powerful
monster while still carrying
practically the same effect (and
granted you're only allowed to
use Stardust Dragon's protection
effect once, but still...),
there are a lot of
technicalities that separate
Starlight Road and Revolution.
The biggest differences:
Revolution banishes the target
and Road gives you a new
monster. Banishing is a nice
touch, but it's nothing compared
to bringing out a new monster.
Granted, if you fail to destroy
the target, you're not allowed
to summon Stardust, but this
should not be the sole factor in
not using Revolution. This is
one of the biggest points of
Starlight Road, that you can
trigger it without relying on
your opponent and still benefit
from it. Also, Starlight Road
can be stopped by Solemn
Warning, but again, is not a big
enough factor to NOT use
Starlight. The banishment is
also usually negligible, as the
such cards you're trying to
protect against are Normal
Spells (Dark Hole), Normal Traps
(Mirror Force), or Nomi monsters
(Judgment Dragon).
If you watched the 5D's anime,
you might remember once Yusei
targeted his own cards for
destruction for the sake of
using Starlight Road. Players in
real life may use Starlight Road
in combo with their own Dark
Hole and Heavy Storm just for
the sake to summon Stardust.
Keep in mind, however, that
Starlight Road requires that two
of YOUR cards are going to be
marked for destruction, meaning
you cannot Starlight a Scrap
Dragon. Revolution does not go
into such specifics, so you can
Revolution a Scrap Dragon,
although in general this is too
situational a scenario to
immediately want Revolution over
Starlight Road. This also goes
into more complex
technicalities, like Icarus
Attack. Icarus targets any two
cards on the field to be
destroyed, so if your opponent
has at least one card on the
field out when resolving Icarus
Attack, you are NOT allowed to
use Starlight because your
opponent might target only one
of your cards (despite what the
actual targets are going to be),
and Revolution does not go into
these specifics. Again, just an
unlikely scenario, but it's to
prove a point.
Finally, Revolution is a Counter
Trap, which is usually good, as
it means it's hard to Chain
against it and it can be used
during the Damage Step
(Revolution can be used against
Red Dragon Archfiend whilst
Starlight can't, ironically; Red
Dragon Archfiend is the only
such example I can think of).
Oh yeah, and Revolution is a
Short Print/Normal Rare in Order
of Chaos. Starlight is slightly
easier to get as a tin promo or
a Normal Rare in Duelist Pack
10: Yusei Fudo 3.
Ok, enough with the comparisons.
I may prefer Starlight over
Revolution (if only for gaining
a bonus monster), but I also
dislike Starlight itself due to
the situational activation
requirements that multiple cards
are to be marked for
destruction. If your Extra Deck
is cramped for space and you're
not running Stardust Dragon
anyway, I would not splash in
Stardust Dragon just to get the
get the full mileage off
Starlight Road, as you should
focus on keeping your Extra Deck
filled with the important stuff
before using a splashable
protection card like Revolution
or Starlight.
If you intend to have many cards
on the field at one time, then
by all means run a Starlight or
Revolution for protection. The
Huge Revolution is Over is a
perfectly splashable card.
Other comparable cards:
My Body as a Shield, a Quickplay
that has a 1500 LP cost and will
negate/destroy any card that
intends to destroy at least one
monster on the field
Destruction Jammer, a Counter
that as a discard cost and will
negate/destroy any card that
intends to destroy at least one
monster on the field
Traditional: 3/5 (it does get
that Chaos Emperor Dragon good
and makes it untouchable by
Fiber Jar, although it does make
it touchable by either player's
Dimension Fusion)
Advanced: 3/5
Aesthetics: 4.5/5 I think that
the series following the French
revolutionaries and the
"Imperial Order" king is
intricate and very interesting.
Philosophy Corner:
www.duelingnetwork.com is
fantastic for its selection of
all released cards and allowing
for unlimited and free
deckbuilding and dueling. I go
there too, so it must be worth
visiting. Ask your parent's
permission before going online.