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Pojo's Yu-Gi-Oh Card of the Day

Muzurhythm the String Djinn
#YS12-EN040 

2 Level 3 monsters During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn.

Card Ratings
Traditional: 1.75
Advanced: 3.70 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - April 25, 2012

Back to the main COTD Page

 
Miguel

It's a musical mini week here on pojo as we look at the new Djinn monster cards from the newest starter deck, Muzurhythm the String Djinn. This cool looking fiend type is a Rank 3 Xyz that needs two level three monsters. What really is one of the best qualities about these Djinn monsters is that they are very spashable in any extra deck, that and they work together to look out for each other. String 's effect is when a Djinn monster you control is attacking an opponent's monster, you can detach one Xyz material from this card to double the ATK of that Djinn monster. So having String go to 3000 ATK can be a good thing. The only thing I do not like about this card. It only works when you are attacking with an Djinn monster. Your opponent can tell what you are about to do and counter your move. Other than that, Strings is good either by himself or with the other Djinns on the field. I like it.
 
Traditional: 1.5
Advanced: 3.5
Tomorrow: She's never had a lesson in her life.


Philosophical
Psycho

Mr. Pojo had the tenacity to spontaneously take the past two days off on "personal business" this past Earth Day weekend. To protest this selfish act, I utterly refuse to participate in today's CotD. Therefore, you will have to rely on the other reviewers to tell you that Muzumuzu is an exceptionally interesting card both off his own splashability and his accumulated power in the Djinn Deck.

It really goes without saying how Muzu can use the effect on himself, so I'm not going to go into how Muzu can do a trick reminiscent of Injection Fairy Lily to instantly grow to 3000 ATK, and this isn't original ATK so it also factors in any additional ATK supplements the attacker has (although I will say that Muzu's inability to use his effect to power up a direct attack is a disappointment). I'm not even going to go about how this boost gives a much more powerful outburst than Leviathan Dragon in common emergency situation and puts Acid Golem to complete shame.  But yeah, it's completely obvious as to how being a Level 3 Fiend Xyz gives so much combo potential with Sangan, Tour Guide, Soldarity, and potentially Rescue Rabbit + Dark King of the Abyss, so I'm glad of how unlikely it is you'll miss out on that information as I abandon Pojo for April 25th.
 
I was also intending to talk about how Muzu can incorporate himself into the Djinn archetype, about how his paltry 1500 ATK is shielded on your opponent's turn by Maestroke, his great synergy by working off the offensive capabilities of Melomelody and the offensive/defensive capabilities of Tentempo (giving the Deck strong OTK potential), and how Queen Dragun Djinn can be splashed into the Extra Deck just for the possibility of going up to 4400 ATK with Muzu's effect...but alas. I'm afraid I will refrain from talking about Muzurhythm completely.
 
I'll give you my overall ratings, but sadly I won't offer anything else for today.

Traditional: 2/5 I think Leviathan Dragon has an edge over Muzu simply for the fact that Muzu can't double his ATK upon a direct attack, and Leviathan Dragon isn't amazing in Traditional regardless.

Advanced: 3.9/5 (3.5 by himself, plus a bonus .4 for Djinn support compatibility)

Aesthetics: 4.5/5 I cannot allow my protest to get in the way of exploring Yuma's interesting "String Devil" Xyzs. They are not horribly broken monsters, but they are all splashable in any typical deck and have very interesting antimeta effects. Their name might cause problems as there are a whole group of "Djinn" monsters in the past, most of which did not carry the name through the English dubbing. Nevertheless, the Djinn Xyzs are sure to be iconic monsters. Muzurhythm is particularly interesting in his trench coat, his rose, and his slew of amplifying guitar weaponry. I also think not removing his demon horns when converting to English is a positive step for the dubbing department.

Philosophy Corner: "Failure is not an option." -motivational phrase
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