Dark
Paladin |
Thursday
I hope everyone out there had a spectacular
Christmas! We return for the rest of the week to
our Top Cards of 2012 Countdown, and we have two
cards today, both Inzektor Monsters. Inzektor
Hornet is Restricted, and instead of Special
Summoning, this Inzektor lets you target and
destroy. Another great and useful tactic, even with
so much destruction roaming around in this Format.
But I prefer to Special Summon, if I were given the
choice. When equipped to a Monster, that Monster
has its Level increased by 3, giving the benefits
you see. It also increases that cards attack and
defense (by 500 and 200 respectfully) which seems
negligible, but is an increase nonetheless. Now, it
can send itself, while equipped to a card, to target
and destroy one card on the Field. Certainly good,
but Dragonfly can use his effect (at least
potentially) multiple times, while you only get to
use this effect once. That doesn't make this a bad
card, just not as playable via its own effect. (I'm
essentially sandwiching these reviews, for those who
haven't figured that out, talking about individual
and combo strengths, obviously for each other and in
the Deck.)
Dragonfly is also Restricted, and I consider this to
be a better Inzektor than his Hornet counterpart.
Not to say that Hornet is bad by any means, not
saying that at all. Inzektor Dragonfly does a lot
of things very well for an Inzektor player. He
increases the Level of a Monster by 3, making
Synchro Summoning and high Level XYZ Summoning that
much easier. He very easily can let you Special
Summon another Inzektor Monster (aside from himself)
when an Equip card that is equipped to itself is
sent to the Graveyard. Also obviously a good thing,
and it adds speed to an all ready fast Deck type.
His 1000 attack isn't anything great, but his 1800
defense is solid, and he's Chaos food, being Dark.
Only having one really helps to balance out how
crazy fast the Deck is.
Ratings: (Hornet, than Dragonfly)
Traditional: 2.5, 3
Advanced: 3.5, 4
Art: 3, 4
|
John Rocha |
We took a good look at one of the top decks in
Yu-Gi-Oh last week by reviewing Wind-Up monsters.
Today, we will be looking at one of the other top
tier decks of 2012 by reviewing its key cards:
Inzektor Hornet and Dragonfly. Inzektors made
powerful cards like Mirror Force, Torrential
Tribute, and Dimensional Prison obsolete. The Meta
game was transformed into one that was forced to use
chainable traps like Compulsory Evacuation Device,
Fiendish Chain, and Enemy Controller.
In fact, Inzektor Hornet and Dragonfly were so good,
that Konami limited both cards to one in September.
Even at one each per deck, the deck is still
dominate as both cards can be searched. By using
Mystic Tomato, Sangan, or Inzektor Centipede, you
can get ether card to the field or in the hand. By
using Foolish Burial, you can get Hornet in the
graveyard.
Inzektor Hornet is the enforcer of the deck, with
the ability to destroy any card that is in your way.
Inzektor Dragonfly has the ability to swarm the
field and help Hornet destroy more cards. A good
play with Inzektors is to summon Dragonfly, use its
effect to attach Hornet from your hand or graveyard,
use Inzektor Giga-Mantis to attach itself to
Dragonfly, then pop Giga-Mantis with Hornet to
special summon two Inzektor Centipedes from the deck
with Dragonfly and special summon another Inzektor
from the graveyard with Giga-Mantis. That gives you
four Inzektors on the field. Then you use the three
Inzektors you just summoned to attach Hornet and use
Hornet’s effect to destroy three more of your
opponent’s cards and search for at least two more
Inzektors from your deck. What was that saying
again? Oh yah! One becomes many. Can you say pluses
for days?
Inzektors are a dominating archetype and are here to
stay, and Hornet and Dragonfly are the reasons for
its success.
Traditional: 4/5
Advanced: 5/5
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