John Rocha |
There are three of Gusto tuners. A level 1, level
2, and a level 3. Today we will be looking at the
level 2 tuner, Gusto Squirro. Squirro is an
intriguing card. Being a tuner helps its
playability, but its real value is in its effect to
special summon a level 5 or higher Gusto monster
from your deck.
We have two monsters that fit this requirement;
Reeze Whirlwind of Gusto and Windaar Sage of Gusto.
Both of these monsters give you something great for
the situation. If your opponent has a monster you
can attack over, special summon Windaar, attack,
then get another Squirro to Synchro summon a level 8
monster like Stardust Dragon. If your opponent has a
big monster, use Squirro’s effect to get Reeze and
use Reeze’s effect to switch the big monster with
your Reeze.
Now for the fun business of destroying Gusto Squirro.
Let’s start with two Torrential Tributes and Dark
Hole. Now let’s throw in some Limit Reverses.
Activate it at the end of your opponent’s turn and
switch Squirro to defense on your turn. All Squirro
needs to do is to be destroyed, so a card like Chain
Destruction would be perfect in this deck. If you
have 2 Squirros in the hand or deck, you will be
special summoning two level 5 and higher monsters
from your deck. If you play a Stun/Gusto deck, you
can play King Tiger Wanghu and then Call, Reborn,
special summon, or summon Squirro to get its effect.
You can play Gusto Squirro in a standard Gusto deck
with Gusto recruiters, destruction, and Gusto
tribute monsters. Combined with Gusto’s defensive
ability and swapping ability, and its ability to
Synchro summon, this deck type could be quite fun
and catch a few duelists off balance. If you are
playing a lot of destruction with your Gusto/Wind
build, go ahead and try out Shrine of Mist Valley
for some additional special summoning. Even though
Gusto decks are known for their defense, they can
still swarm the field in the right build.
Traditional: 1/5
Advanced: 2.5/5
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Philosophical
Psycho |
This card's effect and
activation requirements are almost identical to
Gusto Falco's, although if you remember, I didn't
quite give Falco a high appraisal.
Similar to Falco, Squirro is only able to spring its
effect when it meets its end to a card effect (Falco
also has the handicap of needing to be destroyed
whilst faceup).
Falco is slightly more flexible when it comes to
selecting your Special Summon; Falco allows for any
Gusto, whilst Squirro (as of right now) can only
choose between either Reeze, Whirlwind of Gusto, or
Windaar, Sage of Gusto. However, you probably would
rather summon one of those higher-Level Gustos
anyway, compared to the frailer, more defensive-orienated
options Falco can select. Moreover, as opposed to
Falco, Squirro will bring out a monster faceup,
meaning if its your turn, you'll be able to use
their effects. If you decide to actually run Falco
and/or Squirro, you should manage a way to destroy
them with your own cards on your turn (such as with
Icarus Attack), as that provides more reliability
than banking on your opponent's effect.
Squirro also boasts a reinforced 1800 DEF
(impressive for a Level 2 Tuner) over Falco, but
either's reliance on effect destruction severely
limits their roles.
Ruling Clarification: One thing
that tends to confuse many players is the concept of
“missing the timing.” Inexperienced Gusto players
are perhaps the biggest violators of this, due to
many of their monsters being susceptible to this
rule (Gusto Squirro included). Basically, if a card
reads “When this thing happens, you can
use this effect,” there’s a chance that you’re not
allowed to use the effect. Here’s an example using
Gusto Falco and Raiza the Storm Monarch. To activate
Gusto Falco’s effect, the VERY last thing that needs
to have happened is Falco touching the Graveyard. So
I tribute Falco to summon Raiza, but in a Tribute
Summon, the actual tributing and the actual
summoning are two different things. You send Falco
to the Graveyard and THEN you put Raiza on the
field, not right at the same time. And you most
certainly can’t send Falco to the Graveyard,
activate Falco’s effect, and THEN summon Raiza.
Because the actual summoning of Raiza in...terrupted
Falco going to the Grave, Falco actually touching
the Graveyard was not the last thing to happen, so
you “miss the timing.” The same thing will happen if
you use Falco for a Synchro Summon. Here’s a second
example with Gusto Squirro and Soul Taker. Soul
Taker destroys a monster then gives the opponent
1000 LP. So say I activate Soul Taker against your
Squirro and destroy Squirro. BUT, my card isn’t
finished, because after it destroyed Squirro, it
still needs to give you 1000 LP. Since something
happened right after Squirro getting destroyed (you
getting 1000 LP), you missed your chance to use
Squirro’s effect. I have one more example. Say I
have two pieces of Exodia and I activate Graceful
Charity to draw the next three pieces. But I can’t
claim victory when Charity’s effect is still going,
so I’m still obliged to go through with Charity’s
effect. If a card says, "If this happens, you
can use this effect," it will never be
subjected to missing the timing, and you will always
have the right to activate it after the current
chain resolves. For mandatory effects like Sangan
that say, "When this happens, use this
effect," it's missing the key word "can," and you
MUST use the effect as soon as possible. For
example, if I tribute Sangan to summon Caius the
Shadow Monarch, first I send Sangan to the
Graveyard, THEN I put Caius on the field.
Afterwards, Sangan's and Caius' effects chain to
each other and I pick which gets to be Chain Link 1
and 2. See, it helps to know the difference between
"May I" and "Can I!" There’s another form of
missing the timing (usually with Bottomless Trap
Hole) that involves not being able to activate new
cards when a chain is currently resolving, usually
seen with Torrential Tribute versus a Special Summon
that happened midchain.
Trad: 1/5 (Gustos in
Traditional? How amusing.)
Adv: 2.35/5
Aesthetics: 2/5 It's an electric squirrel that rides
the winds. It also looks like to be a particular big
squirrel that escaped from
The Last Airbender. The Gustos are a
tribe that communes with how the wind flows and
prays with the luscious land that they have for so
long thrived on. The Steelswarms, having previously
already corrupted past monsters and called them the
Evilswarms, crawl out of the ground one day to
threaten to infect the Gusto territory (the
Steelswarms were previously locked away by the
mechanical angels known as the Vylon, but war
between the Gustos and their archenemy the Gishkis
provoked them again). The Vylons arrive out of the
sky to oppose the swarming invaders by developing a
mercenary force from the Gustos, along with the
Gishkis, Lavals, and Gem-Knights. Ultimately the
Vylons and Steelswarms kill each other off. The
Gustos resume their feud with the Gishkis, only to
incur the wrath of the now-revived Vylons. The
Gustos turn to the Gem-Knights and the Lavals to
bind their souls to open an alternate dimension,
creating Daigusto Emeral and Daigusto Phoenix,
respectively. And thus, Xyz Summoning was born.
Philosophy Corner: Understanding the moral of a
lesson is but only the first step to actually taking
the moral to heart.
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