2 Level 7 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect.
Card Ratings
Traditional: 1.90
Advanced:
2.80
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - May 16, 2012
Continuing the note from yesterday, Lucky
Straight wasn't a Spellcaster, and this Monster is
HOW? Number 11: Big Eye, is a Rank 7, Dark
attributed, Spellcaster type XYZ Monster, with 2600
attack and 2000 defense, who is XYZ Summoned with
two Level 7 Monsters. I think I also have pointed
out how there are lower Rank XYZ Monsters with
higher attack and better effects than this worth
playing, but let's not immediately let that deter us
from this particular card. The effect here is
simple...by discarding an XYZ Material from Number
11, once per turn you can take control of an
opponent's Monster. You have no limitations as to
what you can do with said Monster, attack, tribute,
XYZ/Synchro, so that's good, but then you cannot
however, attack with Big Eye, so you have a 2600
attack XYZ sitting on the Field doing nothing.
Taking control of an opponent's Monster IS good,
Brain Control and Change of Heart are Banned. There
isn't much else to say here, as stated, there are
lower Rank XYZ Monsters with better effects and
atatcks, but this IS better than yesterday.
Ratings:
Traditional: 1/5
Advanced: 2.25/5
Art: 3/5
John Rocha
I was playing my Hieratic deck today and had a
situation where I had two rank 7 monsters on the
field, but no Xyz monsters to summon. I asked my
opponent if he knew of any rank 7 monsters and he
could not think of any. How fitting is it for me to
come home and find out that my review is on a rank 7
Xyz monster? That’s fate for you. Number 11: Big Eye
fills that vacant spot for us and gives us a pretty
powerful monster that can take control of one of
your opponent’s monsters.
Besides Hieratic decks, Gagaga, Machina Fortress,
Gem-Knight, Glads with two Octavius, Blackwings with
Armor Master, and decks that Synchro summon easily
call all make this monster. Instead of having to
worry about attacking over or destroying your
opponents big monsters, you can simply just take it.
Traditional: 2/5
Advanced: 3/5
Miguel
Today's card, as chosen by the all-wise Dark
Paladin, is a number card, Number 11: Big Eye. Like
yesterday's card, Lucky Straight, Big Eye is a Rank
7 Xyz that needs only 2 level 7 monsters, rather
than 3 that Lucky Straight needed. Big Eye stares
down his opponents with 2600 ATK and 2000 DEF, good
for a Rank 7. Although an extra 100 ATK wouldn't
have hurt. Big Eye's effect allows you to detach one
Xyz material from this card to target and take
control of one monster your opponent controls. If
you do this, Big Eye cannot attack. This is a really
good effect, as it lets you take both face up or
face down monsters. Once you do so, it's your to do
with, as I do not see anything about having to give
it back anytime soon. So you can use it to attack,
tribute, synchro or Xyz with to your heart's
content. Big Eye's cons are it's subject to Effect
Veiler, Bottomless and all that other stuff before
you can take your opponent's monster. Meeting his
Xyz requirements is a little easier than Lucky
Straight's, as Big Eye only needs 2 level 7s. You
can pretty much go about this like yesterday's card
too. The Gagaga Duo, Red Eyes, and a few others. It
may be a bit of a hassle to get out, but Big Eye's
ability to just flat out take a opponent's monster,
with nothing about giving it back, can win games.
Just gotta get him on the field with 2 level 7s and
make sure he survives long enough.
Traditional: 1
Advanced: 2.5 Big and useful, it's getting him out
that's the trick.Tomorrow: Stay focused.....
Argouru
Number 11: Big Eye
Rk 7/DARK/Spellcaster-XYZ/2600A/2000D
"2 Level 7 monsters
Once per turn: You can detach 1 Xyz Material from
this card to target 1 monster your opponent
controls; take control of that monster. This card
cannot attack the turn you activate this effect."
Well, another XYZ for the week and also a Rank 7,
but this one has a much more reliable effect. For
anyone who misses cards like Change of HEart, Snatch
Steal and Brain Control, this is your potential
replacement... Assuming you can get him out.
Getting 2 Level 7 monsters into play can be
tricky as it is, but if you can, this guy can steal
away any monster, even facedown ones. His stats are
alright for his Rank, but I'd prefer them to be
higher. Still, he's not the worst card, but it will
take serious effort to get him into play.
Traditional: 2.75
Advanced: 3
Philosophical
Psycho
The Leader with the Gorgeous Pupil: Big Eye! Do
it! Temptation Glance!
In my opinion, this guy is probably the single most
reliable monster you can summon with Gagaga Magician
+ Gagaga Girl. If I can choose to summon any generic
two-material Xyz Monster, this is probably the one
I'd take in most circumstances.
It's not the easiest to summon of monsters, but if
you're deck is designed for it, it's not very hard
at all, or even if your deck just happens to run a
lot of Level 7's and you just happen to have a pair?
This card sacrifices its attack for the turn to give
you a free Change of Heart. Not even Change of
Heart...Snatch Steal. A discard isn't even
necessary; you just steal.
Obviously, this monster is much easier to summon
than Lucky Straight. As I have mentioned, there are
several Level 7's with swarming abilities. The
problem is if you really want to sacrifice the likes
of Gorz to play this down (if your opponent is
beating down on you with a wave of monsters, summon
Gorz, get a Token, quickly summon, say, Machina
Fortress or Fog King, you'd be in a good position
now). To be able to steal two of your opponent's
monsters is extremely powerful, and as I said it's
not difficult to Xyz Rank 7. Of course, you could
always use monsters that can alter their Level, such
as Tragoedia, Mirror Ladybug, or the infamous Gagaga.
If you run several Level 7's in your Deck, and
especially in your Extra Deck, I would not hesitate
to add Big Eye. Fusions and Synchros are perhaps the
fastest way to swarm with Level 7 monsters. Being a
Rank 7, the Spells "Star Light, Star Bright,"
"Resonance Device," and "Galaxy Queen's Light" all
assist in Big Eye's summoning, although these Spells
require at least one original Level 7, and
oftentimes the main question is running one of those
Spells in a given deck is worth the utility in
summoning Xyzs/Synchros.
Niche Decks: Dark Magician/Gagaga/Spellcaster,
Dragon
Traditional: 2/5 (too much happens in a turn for the
opponent to leave you with anything worth stealing,
or for you to bother summoning this to steal
something)
Advanced: 3.6/5 (I believe that this card pays for
itself once summoned, although actually summoning it
might be difficult and you should not go out of your
way to summon it, but at least it sits in the Extra
Deck so it can't be a dead draw)
Aesthetics: 2/5 Very poor concept, not a lot of
thought put into this one, compared to other
Numbers. I think they designed the original Number
Holder (Fortuno) before designating his Number (and
the background story of Fortuno is very poor). One
tidbit I think that upholds that is that Big Eye was
literally the eleventh Number to be used in the
anime. I think that this monster is supposed to
represent the single eye of an extremely large
monster, and is not a being by itself. The reference
I believe Big Eye represents the most is rolling
"snake eyes/dog throw" (which is rolling double 1's
with a pair of dice). This is usually a very bad
throw in gambling games. Culturally, snakes are a
representation of deceit and treason (hence the
monster-stealing effect). Moreover, 11 is the first
of the Master Numbers of numerology, which ties in
to how Big Eye's original Number Holder was some
sorcerer guy. Anyway, 11 is a number that holds some
cultural contexts. Usually, due to it's appearance
to the letter "I," it has some usages in annoying
Internet memes, an example being "tr011." The "I"
reference can also translate into "eyes," and how
mammals (including humans) generally have two eyes.
Basque (now modern-day Spain and France), 11 has a
cultural meaning to represent infinity. As I'm sure
you high schoolers and college students may know,
the eleventh hour is the last hour before midnight;
it means to accomplish something at the very last
second, but otherwise it represents doomsday. In the
United Kingdom, Route 11 is a popular sightseeing
street in London, if that means anything. I guess
the number 1 represents the Ace in a deck of playing
cards, so being Number 11 means having two aces on
the field? Eh, now I'm just pushing it... And that
ring surrounding the slanted eyesocket...thing...
What is that?? It's like Saturn. It's definitely one
freaky-looking monster though.