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Pojo's Yu-Gi-Oh Card of the Day

Spellbook Library of the Crescent
- #REDU-EN087 

If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.

Card Ratings
Traditional: 1.00
Advanced: 2.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Nov. 9, 2012

Back to the main COTD Page

 

Dark

Paladin
Friday
 
Closing out the week is Spellbook Library of the Crescent, one of the more interesting Spellbook Magic cards out there.  This would be a great card to open a Duel, obviously worse as the Duel goes on, as you can only use it if you have no Spellbook Magic cards in your Graveyard.  You reveal three Spellbook Magic cards from your Deck, with different names, and your opponent randomly adds one to your Hand.  The others are then shuffled back into your Deck.  So this ends up being a 1-for-1, this card for a Spellbook Magic card from your Deck.  You can only activate one of these a turn, and you can also only activate Spellbook Magic cards the turn you activate this card.  It's balanced, it adds resources, and it breaks even.
 
Ratings:

5/5 Spellbook 
Art: 5/5

John Rocha

It is time to go through our Spellbooks class. Today’s lesson is on Spellbook Library of the Crescent. As this is the week of most overlooked cards in the Return of the Duelist set, it should be of no surprise that Crescent is not very big on anyone’s Spellbook list. Spellbook Library of the Crescent has a pretty good effect of searching for other Spellbooks, but it has two huge problems.
 
First, you can not have any Spellbooks in your graveyard to activate Crescent. That is a big problem when a third of your decks is Spellbooks and playing Spellbooks each turn to get effects, is what the strategy is all about. Basically, you ether have to draw Crescent on your first turn or you need ways to remove Spellbooks from your graveyard.
 
The first issue is based on luck, while the other we can control. The Grand Spellbook Tower can put one Spellbook back to your deck with the added advantage of drawing a card and as a continuous spell, it stays on the field. Hidden Spellbook can put two back to the deck and as a trap, it does not hinder Crescent, and Spellbook of Fate can banish 3 Spellbooks but then adds itself to the grave. Spellbook Magician of Prophecy can add Crescent to the hand, but again, you have to get it on your first turn or with the help of Apprentice Magician.
 
You could try Macro Cosmos with Spellbook Library of the Crescent, but most of the effects of your Spellbooks and Prophecy monsters depend on Spellbooks being in the graveyard. The main character in the deck, High Priestess of Prophecy, needs Spellbooks in the graveyard to activate her effects. The Priestess has good synergy with Crescent, but keeping her on the field long enough to keep the grave clear of Spellbooks is not an easy task.
 
The Second issue is that we need to have three different kinds of Spellbooks in the deck and we do not get to choose which one we get. Mid game, we may find that one of the three different Spellbooks we need is ether banished or in our hand. If we need a Spellbook of Life to keep from loosing, we have a 1/3 chance of getting another Spellbook which may be of no use to us. I say 1/3, because we could always get Spellbook of Secrets to get the Spellbook we need. Like most good players, I am not into letting luck decide my fate, so playing Spellbook Library of the Crescent is not an option for me, especially with the new Spellbooks released in Abyss Rising.
 
Traditional: 1/5
Advanced: 1/5

Miguel

To close off the week, we look at Spellbook Library of the Crescent. A normal spell card, that pretty much belongs in one deck, in a Prophecy deck with a few Spellbook spell cards in it. It's almost like Pot of Duality mixed with Spellbook of Secrets in a way. First, you can't have any Spellbook spell cards in your graveyard. Then you choose and show your opponent 3 different Spellbook spell cards to your opponent, they choose one and it goes to your hand, the other two go back into your deck and shuffle it. You can only activate this card once per turn, and you cannot activate any other spell cards this turn unless they are Spellbook spell cards. This card is a bit iffy, and I don't see it being very much useful even in the deck. Spellbook of Secrets is superior to and not as restrictive as Crescent is. If you wanna try it, go ahead. But I wouldn't recommend it very much.
 
Traditional: 1
Advanced: 1.5


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