Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.
Card Ratings
Traditional: 2.67
Advanced:
3.83
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - October 3, 2012
Inzektor Hornet is also Restricted, and instead of
Special Summoning, this Inzektor lets you target and
destroy. Another great and useful tactic, even with
so much destruction roaming around in this Format.
But I prefer to Special Summon, if I were given the
choice. Like yesterday, when equipped to a Monster,
that Monster has its Level increased by 3, giving
the benefits I referred to yesterday. It also
increases that cards attack and defense (by 500 and
200 respectfully) which seems negligible, but is an
increase nonetheless. Now, it can send itself,
while equipped to a card, to target and destroy one
card on the Field. Certainly good, but Dragonfly
can use his effect (at least potentially) multiple
times, while you only get to use this effect once.
That doesn't make this a bad card, just not as
playable via its own effect.
Ratings:
Traditional: 2.5/5
Advanced: 3.5/5
Art: 4/5
John Rocha
First of all, I would like to make a correction
on yesterday’s card as I said Mirror Force was at
three and we all know that it is at two. Sorry for
the misprint. Now on to today’s card, Inzektor
Hornet. Now go back to yesterday’s card to see how
to use Inzektor Hornet. I kind of sound like the Old
Spice commercial, but you can not talk about
Inzektors without talking about Inzektor Hornet as
it is the key card that makes Inzektors so powerful.
First use the effects of Inzektor monsters to attach
Inzektor Hornet to them. Then use Inzektor hornet’s
effect to pop a card your opponent controls for a
plus two advantage. Use Inzektor Dragonfly to load
the field and Inzektor Centipede to load the hand.
It is that easy and why Inzektors were so broken.
Searching for Inzektor Hornet is easy with Sangon.
By playing Tour Guide (now limited to two) and
searching out Sangon, we could get Hornet. Along
with one other Inzektor, we could go crazy on our
opponent. Now with Inzektor Hornet at one, all it
takes is one D.D. Crow to ruin our day.
One thing that we rarely use with Inzektors is the
level changing effect and the attack bonus. OK, so
that is two things. An extra 500 attack does not do
much but it can help out on rare occasions. The
level boost gives us a level 6 monster with can be
useful in making Rank 6 Xyz monsters. Being dark
monsters, Inzektors could even be used with Effect
Vielers and Chaos monsters. As Chaos Sorcerer is a
level 6 monster, it would be easy to summon a Rank 6
Xyz monster with Inzektors. Inzektors may have
gotten hurt by the Ban list but they are not dead by
any means as we saw at YCS Indy with Billy Brake’s
deck. And yes, I even proof read this article this
time.
Traditional: 3/5
Advanced: 4/5
Miguel
Inzektor Hornet is the other half of the Inzektor
tag team that knocked down to limited status
recently, and rightly so. Teaming this card with
Dragonfly got you another Inzektor monster or
Centipede to search for one. Working with an
Inzektor that is equipped with Giga-Mantis lets you
swarm the field fast, a little too fast. I can see
why this had to be brought down to one. Again, sorry
for the short review, my immune system is working a
bit more than usual to fight off this cold.
Traditional: 2.5
Advanced 3.5
Tomorrow: Being Reasonable.....