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Pojo's Yu-Gi-Oh! Card of the Day
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Abyss-Scorn
- #CBLZ-EN075 Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.
Card Ratings
Traditional: 2.90
Advanced:
3.45
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - April 16, 2013
Back to the main COTD
Page
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Dark
Paladin |
Tuesday
Abyss-Scorn could leave your opponent rather
scorn, couldn't it? This is a Normal Trap that
targets a Mermail Monster you control and awards it
with an extra 1000 attack until the End Phase.
That's a nice surprise, and it comes too with a
bonus of not destroying your Monster after use, or
anything like that. However, the card does remain a
-1, but could break even at least in terms of Field
advantage if you were to destroy an opponent's
Monster by using it. But it can be a 1-for-1 if you
get the second effect off. If destroyed while
face-down, you get to target an opponent's Monster
on the Field to the Graveyard. Not much else to say
here, if you feel like your Mermail Deck could use
one, go ahead, but I wouldn't use more than one.
Ratings:
Traditional: 2/5
Advanced: 3/5
Art: 3/5
|
Miguel |
If you like wacky hair styles in your Yuigoh
artwork, then today's card, Abyss-Scorn is for you.
A normal trap card, when activated, you target 1
Mermail monster you control and it gains 1000 ATK
until the endphase. It's second effect is different
and can be effective. When this set card (MUST BE
FACE DOWN) is sent to the graveyard, you target 1
monster your opponent controls, and send it to the
graveyard. The first effect is alright, as 1000 ATK
point boost is always welcome and can help overcome
a bigger problem, or just push for more damage. The
2nd effect is more versatile. As you can get around
pretty much anything, even Stardust Dragon, because
Abyss-Scorn is not destroying anything. You don't
even have to wait for your opponent to destroy it
while it's set, as you can do it yourself and get
rid of an opponent's monster in the meantime. This
card is not totally necessary in a Mermail deck, but
it could be a great way to have your opponent waste
their resources to get rid of this, only to lose one
of their monsters in the process.
Traditional: 2.5
Advanced: 3
|
Obskera |
Today we are looking at: Abyss-scorn
"Target 1 "Mermail" monster you control; it gains
1000 ATK until the End Phase. When this Set card is
sent to the Graveyard: Target 1 monster your
opponent controls; send that target to the
Graveyard."
I have used this card since it came out for a simple
reason, it takes an abysspike that is essentially a
one hit wonder, and makes him into a a giant
beatstick. You can even destroy it yourself with
Mystical Space Typhoon, if you don't have a mermail
on the field. However, the number one reason I love
this card is the mind games it creates. Say I run
abyss sphere, squall, scorn (I do run all 3.) and I
have an abyss pike/sturge on the field, you can
either risk the damage step scorn, or risk hitting
one of my chainable cards.
Call me crazy, but any card that has that many uses,
and makes my opponent second guess himself, is a
winner in my book. I honestly think this is going to
be a sleeper hit. (Atleast until Spellbooks get
boosted next set.)
Advanced: 5/5
Traditional: 4/5
|
momiwant
cake |
Abyss-scorn
Normal Trap Card
Target 1 "Mermail" monster you control; it gains
1000 ATK until the End Phase. When this Set card is
sent to the Graveyard: Target 1 monster your
opponent controls; send that target to the
Graveyard.
So this card is another Mermail support card and
it actually isn’t too bad. It’s a trap card that you
can activate in the damage step to raise your
Mermail monster’s attack by 1000 until the end
phase. That isn’t too bad of an effect but this card
can also send an opponent’s monster to the grave if
it is destroyed while set. That’s a pretty nice
effect. The only thing that could’ve made this card
better is if you could send any card from the
opponent’s side of the field to the grave. I think
the only reason this card isn’t used in most Mermail
decks is because it’s not really needed in the deck.
It really is a solid card that may actually see play
in Mermail decks eventually.
Advanced: 3.25/5
-It’s not bad but isn’t needed in the Mermails right
now.
Traditional: 2/5
-I probably wouldn’t play a Mermail deck in this
format but this card could be okay here.
Art: 3/5
-This card’s art is a little strange but it’s okay.
|
Leo
Kearon |
Abyss-scorn
Normal Trap
Target 1 "Mermail" monster you control; it gains
1000 ATK until the End Phase. When this Set card is
sent to the Graveyard: Target 1 monster your
opponent controls; send that target to the
Graveyard.
Next, we have Abyss-scorn, a trap card for the
Mermail archetype. The first thing to note about
Abyss-scorn is that it has two effects, 1 if you
activate it and for when it is set. First off is the
regular effect, simply 1 face up Mermail you control
gains a 1 turn 1000 ATK boost. There is nothing
wrong with an extra 1000 ATK boost even if it is for
just 1 turn.
The second effect is activated when this Set card is
sent to the grave. This is already a good thing as
it doesn’t matter how this card gets to the grave as
long as it was Set. Anyways, if this does happen you
can target 1 monster the opponent controls and send
it to the grave. This is a great effect, for three
reasons; first, the opponent monster can be in any
position so no need to worry if the card is face up
or not. Second it sends not destroys so thing like
Stardust Dragon are powerless against it. Thirdly,
it does require a Mermail to be on the field, so it
is splashable.
Overall a great card with 2 great effects and it’s
splashable which improves its playability
Traditional: 4/5
Advanced: 4/5 |
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