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![](http://pojo.com/2005_Art/art_main/left_trim_text.jpg) |
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Daigusto Emeral
- #HA07-EN020 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
Card Ratings
Traditional: 2.83
Advanced:
3.75
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - April xx, 2013
Back to the main COTD
Page
![](../../../../COTD/2007/Dec/backarrow.jpg) |
![](../../../COTD/Player_Image/DarkPaladin-80.jpg)
Dark
Paladin |
Wednesday
The Gusto Archtype never really took off, but we
take a look at a new member of that family in
Daigusto Emeral. This isn't the most impressive XYZ
Monster out there, really needing to be in the right
Deck. Rank 4, Wind, Rock type, with 1800 attack and
800 defense, XYZ Summoned with two Level 4 Monsters.
Once per turn, by discarding an XYZ Material, you
can target three Monsters from your Graveyard and
shuffle them back into your Deck. Furthermore,
you're allowed to Draw one card from your Deck. Or,
you can target a non-effect Monster in your
Graveyard and Special Summon it.
I'm really seeing a Dark Magician Deck, or a Blue
Eyes White Dragon, even a Dragon Deck, being able to
make use of this card. Not many Decks play enough
Normal Monsters to be able to gain much advantage
from this card, but either of these Decks should be
able to make a winner out of this card. He does
recycle resources after all, give you a Draw, and
can give you a Special Summon if you can get both
effects off.
Ratings:
Traditional: 1.5/5 Not so great
Advanced: 3/5 Honestly nob bad, and 4/5 even in
Dark Magician/Dragon as stated
Art: 5/5 Hidden Arsenal cards usually have
fantastic artwork
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Bleak
dragon55 |
Welcome back to Hidden Arsenal Week! Today we are
looking at one of the most hyped rank 4 monsters we
have known about for a long time. A fusion of both
the Gem-Knight Tribe and the Gustos, lets take a
gander at Daigusto Emeral!
Daigusto Emeral
WIND/ Rock/ Rank 4
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from
this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3
into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard;
Special Summon that target.
1800/ 800
A wind-rock? At first it sounds weird, but dive into
the DT storyline and it makes so much more sense. In
any case, Emeral doesn't look that good on the
surface thanks to its weak stats for a rank 4,
however both abilities make up for it for sure.
It has two main abilities, though everyone will be
looking at the first ability for the most part.
Essentially, Emeral is a mini-pot of avarice. This
is crucial due to the fact that you can recycle your
cards at any point in the game, as long as you can
get two level 4's out. By this, I mean you don't
have to worry about drawing avarice in order to
re-use your cards. Dino-Rabbit can put their normals
back in so rabbit isn't dead, Wind-Ups can recycle
their sharks to search out again with Factory, and
so many other possibilities to be seen in this
ability.
Most will overlook the second effect, but I highly
suggest not avoiding it. Keep in mind the wording of
non-effect monster. This means that you can revive
normal monsters, but in addition any monster without
an effect. This includes Blue-Eyes Ultimate Dragon,
The Masked Beast, and even Gem-Knight Pearl; which
is why I think people shouldn't overlook that part.
This allows Emeral to put 4400 points of damage on
the board with 1 card, and you can recycle your
cards during your next turn!
Advanced: 4.25
There are many reasons why this has hype. IT further
diversifies the rank 4 toolbox for a specialized
monster reborn or a mini pot of avarice. If you can
make rank 4's easily, don't overlook this.
Traditional: 2.00
It just isn't worth it. You really won't go that far
into late game.
Art: 3.75
A combination of two DT tribes. A bit weird though
to see a flying rock... |
![](../Jan/obskerapic.jpg)
Obskera |
Today we are looking at: Daigusto Emeral
“2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from
this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3
into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard;
Special Summon that target.”
At first
glance he looks rather un-imposing, but if you look
again you start to see why he is so good. Any deck
that can abuse pot of avarice, or run monster
centered combos (Mermail, Wind-up, Rabbit, Etc.),
love him. He essentially lets you recycle monsters,
AND draw a card. I honestly think he is probably
going to play a big role in some crazy new OTK deck,
but not just yet.
Advanced: 4/5
Traditional: 5/5 (One of the few monsters that
really shines in both formats.)
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