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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Top 10 Judgment of Light
Countdown
#6 - Coach Soldier Wolfbark
- #JOTL-EN093 You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of "Coach Solider Wolfbark" once per turn.
Card Ratings
Traditional: 2.50
Advanced:
3.80
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - August 16, 2013
Back to the main COTD
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|
Dark
Paladin |
Friday
Coach Soldier Wolfbark closes this week and bring us
to halfway on the countdown. There are a few Coach
Soldiers in this set, with various, yet similar
effects for different elements and/or archtypes.
This guy is a bit overrated I think, but not bad.
Fire, Beast-Warrior, Level 4, with 1600 attack and
1200 defense. He's not winning many contests there.
This guy is pretty much used to bring out an XYZ or
Synchro form the Extra Deck in Fire Fist or some
other Fire theme, if possible. Once per turn, you
can target (note target) a Fire, Beast-Warrior,
Level 4 Monster from your Graveyard and Special
Summon it to your Field in face-up defense position.
It's effect(s) is(are) negated, but that's not a
big deal. Honestly, he's a little unnecessary for
Fire Fist I think. He helps, but that Deck is so
fast as is, I just don't see a place for this guy.
Ratings:
Traditional: 1.75/5
Advanced: 2.75/5
Art: 4/5
|
Leo
Kearon |
Coach Soldier Wolfbark
FIRE/Beast-Warrior/Effect/Level 4/1600/1200
You can target 1 Level 4 FIRE Beast-Warrior-Type
monster in your Graveyard; Special Summon it in
face-up Defense Position. Its effects are negated.
You can only use the effect of "Coach Solider
Wolfbark" once per turn.
Number 6 on our top 10 cards from Judgement of The
Light is Coach Soldier Wolfbark. Coach Soldier
Wolfbark belongs to the Coach archetype; a series of
new FIRE Warriors and Beast-Warriors. Coach Soldier
Wolfbark is an average enough card stats wise, 1600
ATK and 1200 DEF is nothing game-breaking for a
level 4 but not rubbish either.
His effect is simple, Target 1 Level 4 FIRE
Beast-Warrior-Type monster in your Graveyard and
Special Summon it in face-up Defense Position. This
card is mainly going to see play in Fire Fist decks
and is solely designed to get out Rank 4 Xyz
monsters easily (a common trend). There isn’t really
anything else to say about this card really.
Overall a decent support card but only really useful
if you use a lot of Fire/Beast-Warriors.
Traditional: 2/5
Advanced: 3/5
|
Philosophical
Psycho |
There are currently fourteen Level 4 Fire
Beast-Warriors. Eight are Fire Fists, two are Fire
Kings two are 1800/600 beatsticks that really aren’t
good for much else, one is Gladiator Beast Laquari,
and the last one is this guy Wolfbark. At 1600/1200,
it seems like a pretty ok monster, a statement
reinforced by the looks of its scrawny, bony body.
Being of such stature, you can search him easily
using Fire Fist – Tiger King, Fire Formation – Tenki,
or Onslaught of the Fire Kings. But what to do when
you actually get him? Once per turn, you can use a
Wolfbark to grab one of the above monsters and
summon it in a very non-scary effect-less Defence
Position. Of course, you’re meant to use Wolfbark
with your newly summoned monster and Xyz Rank 4
right away. You should be packing Wolfbarks in
triplet in your Fire Fist and Fire King Decks
(probably not Gladiator Beast), as in these Decks,
Normal Summoning Wolfbark is practically playing
just about any Rank 4 monster you want right out of
your hand.
Wolfbark is so commonly used in this manner (Normal
Summoning him and then directly becoming Xyz
Material) that I nearly neglected that he works like
Red-Eyes Darkness Metal Dragon and can be used once
per turn. If Special Summoned in a manner like
Monster Reborn, Summon Monk, etc., you can still use
his effect at any time during the Main Phase. In
fact, if you decide to keep him on the field, you
can revive a new monster turn after turn. This
drastically increases your field presence if you can
prevent Wolfbark from being run over (Fire Formation
cards help with this). My friend said that this can
help provide a continuous supply of food to activate
Scrap Dragon’s effect. My first paragraph describes
Wolfbark’s most powerful use, and the second
paragraph is something handy that you could have to
help you keep your advantage if you already have it.
He’s a short, simple, annoying addition to a very
specific group of cards.
Trad: 2/5
Adv: 3.75/5
Aesthetics: 3/5 Wolfbark is one of four Coach
monsters that had very complicated name changes from
Japanese to English. You’re supposed to use Coach
Soldier Wolfbark (Enthusiastic Beast Master Wolfbark
in Japanese) to summon another Beast-Warrior, then
you Normal Summon Coach Captain Bearman
(Enthusiastic Beast King Bearman) to change all of
them into Level 8. You can do a triple Rank 8 Xyz
into Coach King Giantrainer (Enthusiastic Coach King
Giantrainer) and then use Rank-Up Magic Barian’s
Force to do a Chaos Evolution into CXyz Coach Lord
Ultimatrainer (Enthusiastic Coach God Giantrainer).
They’re supposed to be the “Enthusiastics.”
Giantrainer’s art is designed around sports, so it’s
interesting to name him “Coach,” but then they gave
it to the Beast-Warriors as well. That said, I think
it’s interesting the Beast Master got turned into a
Soldier. He has those cute goggles that Bearman also
wears, and his thin body has a distinctive ferocious
stance that reinforces the idea he’s a simple
soldier, some swarming peon.
Philosophy Corner: Sometimes, lying is associated
with dying.
abc_at_123.com@hotmail.com |
Rikothe
FoxKid
YouTube
Site |
We continue our Top 10 Judgment of the Light
Countdown with our #6 card, Coach Soldier Wolfbark:
Level 4
FIRE
Beast-Warrior / Effect
1600 ATK / 1200 DEF
You can target 1 Level 4 FIRE Beast-Warrior-Type
monster in your Graveyard; Special Summon it in
face-up Defense Position. Its effects are negated.
You can only use the effect of "Coach Solider
Wolfbark" once per turn.
I actually had this guy much higher on my list,
because he is a key component in the 4-Axis Fire
Fist build; admittedly, I am not as familiar with
this build as I am with the 3-Axis build, but I hear
that, while not as popular as 3-Axis, it is still
consistent and powerful (and from what I hear more
versatile). His stats are identical to Bear (which
can be hard to deal with when used in the FF Deck),
right down to the Type and Attribute. But what’s
important is his effect; once per turn he can bring
back a Level 4 FIRE Beast-Warrior from your
Graveyard, but its effects are negated. Now on the
surface it should be very obvious what he does for
the Deck. Instant Rank 4’s (Tiger King and Cardinal
in particular). But if you grab a Tuner, such as
Boar, then you can create Crimson Blader or BotFF –
Kirin (but not much else, since you’re restricted to
FIRE monsters).
But there’s one other thing about Wolfbark that’s
very important: it is NOT a Trigger effect. It is
Ignition. In other words, it is not restricted to
his summoning, but rather can be done each turn as
long as he survives. A small detail, but very
important. If you can keep Wolfbark alive you have
the capacity to quickly spit out Extra Deck
monsters.
4-Axis builds were actually doing better in the OCG
during this format than 3-Axis, but this may be in
part due to the presence of Evilswarm, which 3-Axis
can have problems against. Only time will tell which
build proves more popular in the upcoming format,
but I personally think that both will be solid
contenders, and Wolfbark is vital to the 4-Axis
build.
Traditional: 4/5
Advanced: 5/5
Art: 5/5 (I just think he’s really funny to look at;
his expression is very coach-like)
Monday: Stairway to Heaven
|
The
Cali
Effect
YouTube
Site |
Had this at #2 on his list. |
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