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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Top 10 Name Judgment of Light
Countdown
#3 - Star Eater
- #JOTL-EN047 1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
Card Ratings
Traditional: 3.50
Advanced:
4.00
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - August 21, 2013
Back to the main COTD
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Dark
Paladin |
Wednesday
Star Eater is a beast of a Synchro Monster, and
has the second best picture in this set. This is a
Light attributed, Dragon type Monster, with 3200
attack and 2800 defense. Star Eater is a Level 11
Synchro Monster, Synchro Summoned with one Tuner and
one or more non-Tuner Monsters. Level 11 likely
means three Monsters, as even a Level 4 Tuner means
you still need a Level 7 Monster to pull it off with
just two. Star Eater is a shutdown Monster, and has
a lot of great things going for him. He can only be
Special Summoned by Synchro Summon. and not be
Special Summoned in other ways. It's Synchro Summon
cannot be negated. When Synchro Summoned, cards and
effects cannot be activated. Furthermore, if this
card attacks, it is unaffected by effects until the
end of the Damage Step.
Ratings:
4/5 both Formats
Art: 5/5
|
momiwant
cake |
Welcome to another card review!! Today we
are reviewing a new Xyz monster that earned the #3
spot on our Judgment of Light List. It’s the
first level 11 Synchro Monster ever released and
it’s really good. Let’s see what this card can
do.
Star Eater
Attirbute: Light
Types: Dragon/Synchro/Effect
Level 11
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special
Summoned by other ways. This card's Synchro Summon
cannot be negated. When Synchro Summoned, cards and
effects cannot be activated. If this card attacks,
it is unaffected by other card effects until the end
of the Damage Step.
ATK/3200
DEF/2800
So this monster may seem pretty difficult to summon
because it’s a level 11 monster but it’s actually
not too hard to summon. There are a lot of
ways to summon this monster. You can simply
use a Debris Dragon with any level 7 monster and
summon this monster easily. The best part
about this monster is that it has a great effect and
really great stats. Its summon can’t be
negated and your opponent can’t respond to this
monster’s summon with any of their cards. What
makes this monster even better is that this card is
unaffected by other card effects when it attacks.
That is just too good. All of these effects
really limit amount of outs your opponent can have
to Star Eater. A simple Compulsory Evacuation
Device or Dark Hole can take care of
this monster but you might not always have these
cards in hand when this comes out on the field.
So overall this card is great. I don’t think
it deserves to be this high on this list but it is
definitely one of the best cards from this pack.
Advanced: 3.75/5
Traditional: 3/5
Art: 5/5
|
Leo
Kearon |
Star Eater
LIGHT/Dragon/Synchro/Effect/Level11/3200/2800
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special
Summoned by other ways. This card's Synchro Summon
cannot be negated. When Synchro Summoned, cards and
effects cannot be activated. If this card attacks,
it is unaffected by other card effects until the end
of the Damage Step.
At number 3 of our Top 10 cars from Judgement of
Light is Star Eater, the first Level 11 Synchro
Monster. In fact level 11 for some reason is a very
rare level in Yu-Gi-Oh with around 5 cards being of
this level.
Still Star Eater is a generic Light/Dragon with
3200/2800 DEF which is actually pretty weak making
it the 2nd weakest level 11 after Yubel: Terror
Incarnate. Still as always weak stats for a level
means a good effect. Well the bad news is that
terrible condition,” Must be Synchro Summoned, and
cannot be Special Summoned by other ways.” So that’s
a lot of its playability gone. Still it as loads of
protection, mainly having the same summoning
protection as Obelisk the Tormentor so all your hard
work isn’t going to be ruined the minute you summon
it. Always it has protection when it attacks, so
that helps as well.
But then things go downhill, it has no protection
outside these, so it is completely vulnerable during
the rest of your turn and all of your opponent’s
turn. So it makes you really wonder if it is worth
the whole summoning thing, when other synchro
monsters are easier to get out.
Overall, a lot of good protection for when you get
it out, but the low stats means that it isn’t really
worth it.
Traditional: 1/5
Advanced: 3/5
|
Rikothe
FoxKid
YouTube
Site |
We are down to our #3 card in our Top 10 Judgment
of the Light countdown. Today we have Star Eater,
the first Level 11 Synchro:
Level 11
LIGHT
Dragon / Synchro / Effect
3200 ATK / 2800 DEF
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special
Summoned by other ways. This card's Synchro Summon
cannot be negated. When Synchro Summoned, cards and
effects cannot be activated. If this card attacks,
it is unaffected by other card effects until the end
of the Damage Step.
This guy is strong, that’s for sure. His summon
can’t be stopped in any way. Not by Bottomless, not
by Warning. Nothing.
Likewise, when he attacks, he’s unaffected by other
card effects until the end of the Damage Step. So
Dimensional Prison and Mirror Force fail against
him. Beware though, that he can still fall prey to
Compulse and Mirror Force (when he’s not attacking),
and unlike our buddy Armades, he does not stop
Honest or Bujingi Crane from working.
Despite these drawbacks, he’s a solid card. And with
backrow likely to be prevalent next format (whether
you’re under the OCG list with triple Mirror Force
or the TCG list with Heavy Storm banned), he’ll
probably be a huge player in the game for the next
few months.
Traditional: 5/5 (only Level 11 we’ve got, so he’s
good here too I guess)
Advanced: 5/5
Art: 4/5 (My teammate says he looks like the Crimson
Dragon. I don’t really see it)
Tomorrow: Scootaloo! Scoot- Scootaloo!
|
Philosophical
Psycho |
This is, in my opinion, the best card in the set. In
our age of the Xyz, the Judgment of the Light
Booster Pack has given a revival to the Tuner/Synchro
mechanic, and I would say it's new-and-improved.
After all, five of the eight new Synchros are on our
Top 10. I particularly like Star Eater for its
Level. I like to have a good mix of Synchros in my
Extra Deck; all too common is the situation where I
have a Tuner out but I can't perform a Synchro
Summon because I don't have the right Levels, or all
possible Synchro options are too weak. Star Eater is
a brute with its 3200 ATK, yet it's easy to summon,
making it the best out of the five Level 11
monsters.
It is very easy to play Star Eater with a Synchro
combination of 3 + 4 + 4. It's easier to summon than
an Egyptian God and almost just as strong! Usually
the Level 3 monster is your Tuner, and your only
other Synchro option is Black Rose Dragon, which may
not always be ideal. Another part I love about it is
that you're allowed to do 3 + 8, and although that
won't happen a lot outside certain Decks, it's nice
to have the privilege. I threw this card into
practically all my Decks (admittedly, my Light and
Darkness Dragon Deck does it the easiest, but that's
only because my Delta Flyer Tuner makes it so easy).
Despite how 3200 ATK is low for Level 11, it's still
higher than all commonly played (Level 8) monsters.
Its effect puts the fritz on almost all the popular
Traps: Solemn Warning, Solemn Judgment (which will
become banned), Bottomless Trap Hole, Dimensional
Prison, Mirror Force (well kinda). In fact, Star
Eater is part of the reason why Compulsory
Evacuation Device has been seeing a rise in usage,
because it's one of the few Traps that can hurt it
badly. So what? You can't beat this with Traps. You
can't beat this in battle. The effect might grow in
significance for the September 2013 format due to
Heavy Storm's ban and Compulsory Evacuation Device's
limitation, but I'm not completely sure. What I do
know is that if you can't get out a monster effect
or Spell to stop this immediately, it will run you
over. Unfortunately, there are a lot of cards that
can do this or even wrest control of Star Eater, but
it doesn't change how this is the only Level 11
Synchro and is a strong one at that.
Trad: 3/5 (I can't see how it can be useful, but it
can't be bad)
Adv: 4.5/5 (very simple monster but it packs a punch
and it's hard to destroy)
Aesthetics: 3/5 I dislike the name change. The
Japanese design suggested this dragon was born from
the energy of stars, while the English name
literally says it eats them. The translated Japanese
name called it Starform or Celestial Dragon, and
that's something beautiful, and the English version
just feeds off them. Last year we took a look at
Number 9: Dyson Sphere, which is like an artificial
colony powered directly by a star. Well look at this
guy, this dragon is larger than a star. The star
isn't its parent, it's like the dragon goes from
star to star to siphon off its energy. It makes it
sound like a villain. I mean, Galactus from Marvel,
Fallen from Transformers, and the Saiyans from
Dragon Ball all made a living off wiping out
celestial bodies; it's a common villain motif.
Imagine if Stardust Dragon's English name was
Starmageddon Skeleton. There's just no beauty.
Philosophy Corner: When one of your friends gets a
new boyfriend or girlfriend, you usually get
excited, and I think it's often for one of two
reasons. Either it's because you know what that
feeling is like and you're glad that they get to
have the same happiness as you do, or you don't know
that feeling and you can't wait to have the same
happiness they have. Then again, it is just as
likely my theory is completely wrong and you get
happy simply because it's cute watching your friend
fall in love.
abc_at_123.com@hotmail.com
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