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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Top 10 Cards of 2013
#9 - Diamond Dire Wolf
- #CBLZ-EN051 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
Card Ratings
Traditional: 2.33
Advanced:
3.95
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Dec. 19, 2013
Back to the main COTD
Page
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Dark
Paladin |
Thursday
Coming in at #9 is Diamond Dire Wolf. This is a bit
of an overrated card, it was upon release, and is
good support for a theme, in this case, Fire Fist.
We have a Rank 4 XYZ Monster, XYZ Summoned with two
Level 4 Monsters. This is an Earth Monster, who is
sort of weak, with only 2000 attack and 1200
defense. You can, once per turn, detach an XYZ
Material from Diamond Dire Wolf to target a Beast,
Beast-Warrior, or Winged-Beast Monster and destroy
it, along with one other card on the Field.
Fire Fist works very fast, in bringing out not only
other Fire Fist Monsters, but Fire Formation Magic
and Trap cards too. Destroying Fire Fist Monsters
via this ability does help add to the power of the
Deck, making the Deck go even faster, at least in my
own opinion. This isn't just for Fire Fist, I'd say
Harpie, and any other Deck you can put together to
utilize playing any of the three Beast types of
Monsters. I just wish he had more attack.
Ratings:
Traditional: 2.95/5
Advanced: 3.95/5
Art: 5/5
|
Leo
Kearon |
Diamond Dire Wolf
Earth/ Beast/Xyz/Effect/Rank 4/2000/1200
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from
this card to target 1 Beast, Beast-Warrior, or
Winged Beast-Type monster you control and 1 other
card on the field; destroy them.
At Number 9 on our Top 10 cards of 2013 is Diamond
Dire Wolf! Diamond Dire Wolf wants to be the new
Scrap Dragon with a similar effect. However unlike
Scrap Dragon, Diamond Dire Wolf has 800 less ATK,
and crucially his effect has a cost and condition.
The cost isn’t big it’s the usual “detach 1 Xyz
Material” cost that most Xyz monsters have. However
the condition is the kicker you have to destroy 1
Beast, Beast-Warrior, or Winged Beast-Type monster
you control, unlike Scrap Dragon which allowed you
to target any card you control, luckily like Scrap
Dragon Diamond Dire Wolf can target himself if
needed. So he isn’t as splashable as Scrap Dragon,
but still powerful in the right deck. Sadly
his biggest let-down is his stats, they just are
high enough so this guy is easily vunerable to a
counter attack.
Overall a solid card but could have been a better
beast if he can a bit more bite.
Traditional: 2/5
Advanced: 3.5/5
|
Cyberplum |
Hey everyone, today we keep moving with the top
10 with card #9, Diamond Dire Wolf. This guy caused
quite a stir when he came out, but is he worth it?
First, how does it work. Well, he's a generic rank
4, so that's great, plenty of ways to summon him.
2000 Attack is mediocre, and 1200 Defense won't stop
anything. However, as with all cards of this day
and age, it's the effect that matters. He detaches
a material to pop a beast, beast-warrior, or
winged-beast you control, then destroys any other
card you so choose. Very similar to Scrap Dragon,
who remains a very popular Synchro choice to this
day.
Now, there are great ways to use this effect to your
advantage. Pop your own Reborn Tengu and he'll just
replace himself. Destroy a Fire King, and you'll
get whatever effect, hopefully your Garunix set up
in the grave. Or, if you have no other options,
just have him kill himself to remove some threat on
the field. Use a Forbidden Dress on your own target
so it's not destroyed. You have plenty of options
on how to best utilize his effect.
There's not much more to say here. He's a generic
rank 4, so he can be tossed in the toolbox with your
other XYZ monsters and used when you need him. Do
you need him every game? Of course not. Is he good
to have available? Absolutely. If you have the
room in your Extra Deck, you should certainly play
one.
Traditional: 1/5, there are WAY nastier destruction
effects here
Advanced: 4/5, great when you need him, not a
problem when you don't
Art: 4.5/5
Thanks for reading!
|
Christian
Moss |
Number 9 is here. It's a big one and a card that
definitely deserves a spot on this list. Diamond
Dire Wolf is an extremely powerful generic rank 4
monster with some monstrous synergy. You can target
1 Beast, Beast-Warrior, or Winged Beast-Type monster
you control and 1 other card on the field; destroy
them.
Diamond Dire Wolf being a beast type himself, the
first option for the cost of the effect would be to
tribute himself, and many decks will run Diamond
Dire with no other beast, beast warrior, or winged
beast types, because his effect really is that
useful. Think of Diamond Dire Wolf as a way to get
over a large majority of the problem cards that
exist in today's meta. Now imagine running him in a
deck that utilizes the beast typings, and he gets
even more insanely powerful! In decks like Fire
Fists or Harpies, you can sacrifice fodder on your
side of the field to get rid of any of your
opponents best monsters or spell/traps. Use Diamond
Dire's effects to get over menacing back row and
attack directly for game with peace of mind. Use his
effect to get over that dastardly monster with high
attack your opponent has been beating you down with
turn after turn. Use his effect to get rid of the
broken field spell your opponent is using to keep
gaining massive card advantage over you. For all of
these uses, and so many more, Diamond Dire Wolf does
the trick.
Think of Diamond Dire Wolf as similar to Scrap
Dragon, another intensely powerful boss monster.
However, I would say that Diamond Dire Wolf is much
easier to summon being a generic rank 4 monster, and
he can get you out of a majority of dangerous
situations in a pinch. Think of him as a swiss army
knife monster, great for many uses.
Diamond Dire Wolf does have some drawbacks, albeit
very small in comparison to most other cards, even
powerful ones. He requires you to sacrifice a
monster, and if you don't have another monster
besides himself on the field, he will need to
sacrifice himself. Also, his stats are lackluster.
With only 2000 attack and 1200 defense, don't expect
him to stay on the field tanking for very long.
Overall, Diamond Dire Wolf is an extremely diverse
and useful resource to add to any rank 4 toolbox.
It's a card so powerful even non beast themed decks
will run him, and in beast themed decks he gains a
whole new tier of power. He is a monster you might
not use every game, but when you find yourself in
between a rock and a hard place, you are going to be
extremely glad you have him at your disposal. For
all of these reasons, Diamond Dire Wolf has earned
the spot of #9 on our Top 10 Cards of 2013.
Traditional: 3.5/5 (Still powerful here especially
with the flurry of tuners to use to get him out)
Advanced: 4.2/5 (Sadly he isn't popular, since XYZ
is still well XYZ, but dear zombie jesus, a dragon
that eats stars -mind blown-)
Mechanic Design: 4/5 (Strong, versatile, "swiss army
knife" type ability. Strong, but not broken)
Art: 4/5 (Love the blue wolf in armor, and the armor
looks pretty neat. His head looks funny, however,
although somewhat in a positive way)
|
Kingof
Lullaby |
Hello Pojo Fans,
Today we're going to be looking at Diamond Dire
Wolf, #9 on our Top Cards of 2013 list. This rank 4,
Earth, Beast-type monster has 2000ATK and 1200DEF.
Wolf needs 2 Level 4 monsters to Xyz summoned and
once per turn you can detach 1 Xyz Material from
this card to target 1 Beast, Beast-Warrior, or
Winged Beast-Type monster you control and 1 other
card on the field; destroy them.
Diamond Dire Wolf, despite its effect revolving
around certain types of monsters, can be Xyz'd by
any 2 level 4 monsters, that's a plus. You will be
playing this guy if you are playing Fire Fist,
Gladiator Beast, Blackwings, or even a combo of
Beat-Warrior, Beast or Winged Beast monsters. Knock
off a material and trade a monster of yours for a
card on your opponents side of the field. Not having
to target a monster on your opponents side of the
field is a plus, as you may not need to. Bring this
guy out to destroy a Beat, Winged Beast, or
Beast-Warrior on your side (Diamond Dire Wolf can
target itself as well, another plus) and take out
the final thing stopping you from winning the game.
You could also combo this card with Wild Nature's
Release or Horn of The Phantom Beast. With Release,
Wolf will attack with 3200ATK, then destroy itself
to destroy a card your opponent controls before Dire
Wolf is destroyed by Release in the End Phase. Draw
a card each time Dire Wolf destroys a monster and
sends it to the Graveyard.
2000 attack isn't great for a rank 4 monster, so
unless you are playing one of the decks described
above, or a different deck that runs or combos the
monsters Diamond Dire Wolf's effect works with, you
probably won't be playing him. He's a Beast,
Earth-type monster, which has some support, but not
a lot, especially for an Xyz monster. Wolf is a good
card on your turn to get his effect off, but he's
weak on his own.
Traditional- 2.5/5
Advanced-3.5/5- Tenki returning to 3 in TCG may make
him more playable
Art-4/5- I prefer the Secret Rare art versus the Tin
art.
Until Next Time,
KingofLullaby
|
Baneful |
Diamond Dire Wolf
With the amount of decks using easy to summon LV4
monsters, there's no doubt that this card is
accessible and can stand alongside it's friends like
Utopia, Maestroke and others. For decks with Beast,
Winged-Beast and Beast-Warrior monsters, it's a
no-brainer (especially for decks like Fire Kings).
For most uses, it can sacrifice itself to destroy a
card. Think of Exiled Force and Mei Kou combined
into one card.
Yes, there are better Main Deck options for
removal, but what if you don't draw into them? You
still have immediate access to your Extra Deck. It
could be a stall card that's impeding your progress,
a Field Spell that is fueling the opponent's deck or
a monster that's locking you down. Spending two
cards to destroy 1 card seems crazy, but not if it's
severely hurting your deck, like let's say Macro
Cosmos is. If your opponent doesn't have Spells or
Traps to protect them, you can always destroy a
monster in battle with Dire Wolf and then use it's
effect to take care of the other one.
Its weaknesses aside from it's rightfully weak
ATK strength are pretty much the same weaknesses
that all XYZ monsters face. They need a deck of
monsters that are able to summon them (as well as a
floater engine to help lighten the cost). And in
Traditional Format, this card only falters where
most other XYZ's do in that it's not game-breaking
enough to spend the resources to summon it.
As it is now, Rank-4 XYZ's are lacking in removal
options, and this card may be just what you need. It
may not get quite as much use as Utopia, but it
nonetheless has an important place in a well
balanced Extra Deck.
Advanced Format: 4/5 (Very Good)
Traditional Format: 2/5 (Okay)
Contact:
banefulscolumn@gmail.com
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