Dark
Paladin |
Friday
Mistake doesn't have anything to do with
supporting the Vampire theme but it could be used to
shut them down, or at least slow them down. This is
a Continuous Trap (not a good thing) with the good
effect of preventing both players from adding cards
from their Deck to the Hand outside of Drawing them.
This can really hurt a few other Decks as well,
obviously shutting down any card or effect that does
add any card to the Hand. It might be a legitimate
side-deck choice, but I'm not sure it has room to be
played in the Main Deck.
Ratings:
Traditional: 2.25/5
Advanced: 3.25/5
Art: 4/5
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Cyberplum |
Happy Friday everyone! We close the week by
looking at Mistake, a popular secret rare card from
the latest set, and a pretty nice one at that.
Normal Trap
Neither player can add cards from their Deck to
their hand except by drawing them.
Pretty straight forward. As with most anti-meta
cards of this nature, you of course would run this
as a side-deck choice. That being said, it's half a
Thunder-King that you can chain to a search card,
like Spellbook of Secrets/Spellbook Magician, Sacred
Sword, Pot of Duality, or well, just about anything.
It has a surprise element that the King does not
(outside of using Call of the Haunted on him), which
will allow you to bait your opponent into a weak
link in their search, for example letting them use a
Secrets but stopping the inevitable Master that will
follow, chaining to an Atlantean Dragoons play, Fire
Formation Tenki, you name it.
Note however, that it does not have the same
coverage as another similar card, that being Deck
Lockdown. Deck Lockdown stops searching as well as
summons from the Deck, ruining some forms of spam
decks, Harpies, Spellbook plays with Temperance, etc
etc. Mistake will not do that for you, but it also
stays longer than two turns.
And then there's your third option, Thunder King.
Thunder King stops searching AND can pop himself to
stop a key special summon, AND sports a beefy 1900
attack field presence to boot.
Basically it comes own to preference. I prefer
the King myself, but Mistake is no pushover of a
card. It hinders many meta decks, which of course
makes it a welcome addition to many side decks.
Traditional: 4/5, even more cards to stop here
Advanced: 3.5/5, not as good as King, better than
Deck Lockdown
Art: 3/5
Thanks for reading and have a great weekend
everyone!
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Kingof
Lullaby |
Hello Pojo Fans,
This week we finish out with the trap card
“Mistake”. A secret rare from the Shadow Specters
set, Mistake's effect is: “Neither player can add
cards from their Deck to their hand except by
drawing them”.
Shutting down all specific searching options to get
a card straight from the deck to the hand can give
you a tremendous advantage. Stopping the flow of
Dragon Ruler and Spellbook decks, being able to
disrupt Dark Worlds and Mermails, Mistake can be a
potential game changer if used correctly. Even if
you only get a one-time use out of the card (most
likely the outcome), that one time can change the
entire flow of the game.
Mistake isn't for many main decks. Most decks run
searching cards to bring resources to your hand.
Mistake is a weaker form of Thunder King, unable to
give you field presence like the 1900 effect monster
does. There may also be little to no space to fit
Mistake into a main deck. With tech cards at a
premium, and cards revolving around the strategy of
the deck, even anti-meta deck space would be hard to
come by for this card. Much like Vampire Hunter
yesterday, this card screams side deck.
Traditional- 2/5
Advanced- 3/5
Art- 4/5- Tardy Orc is tardy again, but it is Sangan
that will end up worse X__X.
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Human Puppet
Twitter
YouTube |
Mistake
I saw a guy pull this card out of a pack and
people went crazy. It's a good card & it shuts down
or annoys most decks being used right now.
Dragunities, E-Dragon, & pretty much anything that
searches or adds cards to your hand. Basically any
OTK that runs search cards, the list goes on, this
card stops. It's a trap and any player playing any
of these decks has access to Royal Decree, Dust
Tornado, & MST not to mention effect monsters. This
is a good card and serves a specific purpose,
obviously this will be found in side decks but it's
not anymore game changing than anything else people
side deck against various decks. Basically be
prepared to see this, be prepared to MST it.
3/5
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