Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy that target.
Card Ratings
Traditional: 2.25
Advanced:
4.00
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Jan. 23, 2013
Brotherhood of the Fire Fist-Bear, is nearly
identical to yesterdays card. There are only two
differences of note here, the 1200 defense, as
opposed to 1000, while both have a decent 1600
attack. Secondly, the first effect as to get a Fire
Formation Magic/Trap card is the same, via
destroying an opponent's Monster and sending it to
the Graveyard. But you get a slightly different,
balanced, 1-for-1 in this instance. Yesterday you
could send a face-up Fire Formation Magic/Trap card
to your Graveyard to select and target a Magic or
Trap card on the Field and destroy it. Here, you
can select and target a Monster on the Field, and
destroy it. Bear is slightly better than his
Gorilla counterpart, simply for that, and the fact
we're in a Magic/Trap heavy destruction Format at
present.
Ratings:
Traditional: 3/5
Advanced: 4/5
Art: 5/5
John Rocha
Today’s card is much like yesterday’s card except
you can destroy monsters instead of spells/traps.
Brotherhood of the Fire Fist – Bear only needs to
inflict battle damage to get its effect to search
for a Fire Formation card. 1600 attack is not much
so you will have to combine it with Fire Formation
cards, Horn of the Phantom Beast, and other attack
modifiers in order to attack over your opponent’s
monsters. The nice thing about Bear is that if you
already have a Fire Formation card, you can use it
to destroy your opponent’s monster and then attack
directly to get another Fire Formation card.
The nice thing about Fire Formation cards is that
they work with Beast-Warrior monsters, so you can
use other themes along side the Brotherhood monsters
like T.G. and Reborn Tengu. By using Bear and
Gorilla to clear your opponent’s field and search
for Fire Formation cards, you clear the way for more
powerful Beast Warrior monsters.
Traditional: 1.5/5
Advanced: 2.5/5
Obskera
So today we have the real
backbone of the new Brotherhood of the Fire Fist
archetype:
“Brotherhood of the Fire Fist – Bear”
“Once per turn, when this card inflicts battle
damage to your opponent: You can set 1 "Fire
Formation" Spell Card directly from your Deck. Once
per turn: You can send 1 face-up "Fire Formation"
Spell/Trap Card you control to the Graveyard to
target 1 monster on the field; destroy that target.”
This guy is the backbone that makes this deck so
scary. Like a lot of his brethren, you’re probably
never going to use his first effect unless you’re
playing against Mermails or you have an attack boost
handy, but his second effect cuts like a dagger. I
see this as a possible format defining card. While
it is a VERY powerful card, Konami also balanced it
pretty well by giving him a low enough attack that
anything from “Jurrac Guaiba” (In rabbits) to “Lyla,
Lightsworn Sorceress” (in dragons) can stomp over
him next turn.
In FireFist decks he is going
to be run mostly at 3, however 2 could also be an
option in a hybrid build that is running “Call of
the Haunted”. You should probably also run 2-3 “Horn
of the phantom beast” so you can keep the party
going.
So all in all, he is a very solid card that adds
solid tier 1 playability to the FireFist archetype.
Expect to play against a good few of these decks,
and make sure you side a couple extra “Dust
Tornado”!
Advanced: 5/5 in a FireFist deck
Traditional: 1/5 Still way too much removal in
traditional to consistently play this successfully.
Art: 4/5 In my opinion this card has the best art of
the new cards. However, I also love bears. (Rawr!)
Bleak
dragon55
First of all, today is my birthday; and I could
not be more excited to review one of the best
Fire-Fist cards and the one that inspired one of my
favorite decks T.G. Fire Fist Stun; so let’s take a
look at today’s card:
Brotherhood of the Fire Fist – Bear
Lv4, Fire, Beast Warrior
Once per turn, when this card inflicts battle damage
to your opponent: You can Set 1 "Fire Formation"
Spell Card directly from your Deck. Once per turn:
You can send 1 face-up "Fire Formation" Spell/Trap
Card you control to the Graveyard to target 1
monster on the field; destroy that target.
If you read yesterday’s review, then you can see how
similar these two cards are to each other. While
Gorilla destroys spells and traps, Bear takes out
Monsters. In addition, they both bring out a spell
from the deck to the field.
Let’s take a look at each effect:
1) 1) Once per turn,
when this card inflicts battle damage to your
opponent: You can Set 1 "Fire Formation" Spell Card
directly from your Deck.
This effect should be easy to get off as you should
be destroying one of their monsters, and allowing
you access at their life points! Their fire
formations are quite formidable, being either a
Reinforcement of the army for beast-warriors or a
continuous double summons (Tenki and Tensu). Being
able to search these out in one monster is quite
impressive.
2) 2) Once per turn:
You can send 1 face-up "Fire Formation" Spell/Trap
Card you control to the Graveyard to target 1
monster on the field; destroy that target.
Monster destruction is what defines a deck theme. If
a deck isn’t able to get threats off the opponent’s
board; then you won’t be able to get to their life
points (unless you play burn of course…). Bear gets
rid of threats, at the simple cost of one of your
Fire Formations; which isn’t a big cost as you
should be running about 6-8 or so right now in a
pure build, or about 3-5 in a stun build (my build
of choice right now).
Really, since this guy and Gorilla are extremely
similar, it is best to just read my review from
yesterday, and apply it here. You won’t find many
differences between the two to be quite honest! Haha.
Advanced: 4.25
This monster RUNS the Fire-Fist deck currently, and
is amazing in its own deck. I will say the lower
attack is a bit lacking; but you should be having it
around 1900-2100 with your spells and traps anyways.
It’s an amazing card and should be rated high.
Traditional: 2.0
Same reasons as Gorilla…. It isn’t a Dark or Light
monster; and there are plenty of better options for
monster removal in Traditional.
Art Work: 4.5
Once again… I love the design of these cards! Plus,
it’s one of my favorites! So glad I was able to
review him today! :D
Tomorrow’s card: The King of the Jungle!... Or
stars…. Or ummm…. Wherever they live exactly?
If you want to get in contact with me about the
reviews and my opinons or whatever else; please feel
free to contact me on the forums (Same name as here)
or e-mail me at
gbrew555@gmail.com
momiwant
cake
Hi, this is my
first card review so let me introduce myself.I’ve been playing Yugioh since the game was
created.
I’ve actually been playing it competitively for
about three years now.I’m normally a rogue player that enjoys
playing decks that are unique and innovative.I feel honored that I have the opportunity to
write these reviews for the rest of the Yugioh
community.
Now let’s get to
the card review!
Brotherhood of the Fire Fist – Bear
Attribute-Fire
Types-Beast-warrior/Effect
ATK/1600
DEF/1200
The Brotherhood of
the Fire Fist- Bear is easily one of the best
monsters in the Fire Fist archetype.It is a monster with solid attack points that
just becomes stronger with the boosts from the fire
formation spells and traps.
What makes
this card so great is that Bear is a great way to
combat cards like Tragoedia and Gorz.
Its first
effect lets you set a fire formation card spell from
your deck just by inflicting battle damage to your
opponent.The second effect lets you send a fire
formation card to the grave to destroy an opponent’s
monster. So essentially, you can inflict battle
damage and then use the spell card you just set with
this card’s effect to destroy a monster in main
phase 2.
That sounds pretty good in terms of card advantage
because Bear can be a potential +2 if used with Fire
Formation-Tenki.
Advanced: 4.25/5
-Bear is a great
card that should probably be run in multiples in
most Fire Fist decks.It has a lot of potential that really helps
make this archetype as destructive as it is.
Traditional: 2/5
-It’s a good card
but it’s not dark, light, and it’s not too
impressive on its own.
Art:4.5/5
The fire fist
monsters have very cool looking art designs and just
look amazing with the flaming animal spirits behind
the warriors.
Shadowlaw
Hey pojo viewers Shadowlaw here with a review for
you. Today is my first review and I'm really
excited that the card picked is one of the bid money
cards from Cosmo Blazer: Brotherhood of the Fire
Fist Bear. So let's channel our inner grizzly
man and get on with it. Bear's first ability
is to set a fire formation spell card in your
spell/trap zone whenever he inflicts damage, and my
guess is at 1600 attack that will be by direct
attack only. The second effect however is the
money one. Whenever you have a spent fire
formation spell or trap card on the field you can
send it to grave and target then destroy an
opponents monster. Not only does that let you
break even or even plus off an already spent card,
but in addition bear will then more likely be poised
to hit directly thus continuing the cycle.
Overall I think this is a great card, and if you're
running fire fist you better be ready to shell out
for three copies.
Ratings
Advanced: 4/5
Traditional: 2.5/5 (let's be honest this deck is way
too slow for traditional)
Art: 5/5 the only thing cooler that a regular bear
is one made out of fire.
Hello everyone. I'm DKMagicianGirl of Pojo.com
which I trade and play within the general area of
Jacksonville FL and I do specialize in using cards
and playing decks that is underused and underrated.
I have been a part of this game for almost a decade
and, as my user name implies, I'm a huge Dark
Magician Girl collector and have a soft spot for
Spellcasters, in which two of my more favorite
archetypes is Fortune Ladies and Prophecy. My first
name is Andrew and you can find me on the Pojo
forums trading, sharing information, and perhaps get
into an argument or two over the course of a week
there. Despite this, I'm friendly to all who is
willing to show even a little respect. If you wish
to ask me about anything concerning the game, just
PM me on the Pojo forums under this name and I will
be glad to help.
With that said, let's get to today's review:
Brotherhood of the Fire Fist - Bear.
This card is clearly one of the better Fire Fists of
the set. It is searchable by Fire Formation - Tenki
and as long as Tenki is face-up on the field, it
goes up to 1700 ATK, which is respectable. However,
it's the card effects that makes it worthy of its
Ultra Rare status. The second effects allows you to
pitch a face-up Fire Formation on the field to the
graveyard. Considering that Tenki can searched out
Bear, giving you a +1 in card advantage, you can
turn the Tenki into free monster destruction. With a
monster cleared out, you have an excellent chance of
hitting for Life Point damage, in which if you do,
you get another Fire Formation spell from your deck
straight to the field, which is a +1.
Unfortunately, since Tenki can only be activated
once per turn, if you search for another one, it has
to remain face-down until your next turn but if it
survives, you got another search just sitting there
waiting for you.....and another use of free monster
destruction. If you search for Tensu, you can
activate it, Special Summon another Fire Fist, and
go into a Rank 4 Xyz with less card loss, in which
one of the best choices available happens to be
Tiger King, a card that we will be covering in
greater detail tomorrow so stay tuned for it.
All-in-all, this card generate free card advantage,
searching power, swarming, consistency, and monster
destruction all in one card. It's ATK is a bit low
but considering what he brings to the table, the
so-so ATK is a minor issue. It is a really good card
and a sure-fire staple at 3 for anyone who wants to
play the deck so if you want to play Fire Fists,
start hunting for the Bear.
For Traditional format, unfortunately the deck is a
bit slow and doesn't have enough broken tricks to
hang tough in that speedy environment. However, if
you want to give the archetype a shot at that
format, I have little reason otherwise to think that
you won't need a playset of this card as it is one
of the most flexible cards the archetype can offer.
Advanced Format: 4.5/5
Traditional Format: 3/5
Leo
Kearon
Brotherhood of the Fire
Fist – Bear
Fire/Beast-Warrior/Effect/LV4/1600/1200
Once per turn, when this card inflicts battle damage
to your opponent: You can Set 1 "Fire Formation"
Spell Card directly from your Deck. Once per turn:
You can send 1 face-up "Fire Formation" Spell/Trap
Card you control to the Graveyard to target 1
monster on the field; destroy that target.
BOTFF – Bear is very similar to yesterday’s BOTFF –
Gorilla, both have similar stats, though Bear has an
extra 200 DEF, and Gorilla destroys spells/traps and
Bear destroys monsters. Like Gorilla, Bear needs to
battle in order to get his “when X happens, get a
Fire Formation card” effect, but this time all he
has to do is damage the opponent’s life points.
Sadly the same problem of Gorilla’s effect applies
to Bear. Yes you can give boast his ATK but 1600 ATK
isn’t great for this type of effect.
Bear’s second effect is again similar to Gorilla’s
but this time you lose your Spell and Trap Card to
destroy a monster. This is better that Gorilla’s
effect as not only does this get rid of one of your
opponent’s monster (or one of your own, for some
reason you want to destroy your own monster), it
actually can help Bear get off his first effect by
giving him the chance to attack directly.
Overall Bear is better than Gorilla but only due to
slightly better effects. His lackluster stats
do stop him from being 100% essential.