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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Obelisk the Tormentor
- #JUMP-EN037 Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
Card Ratings
Traditional: 2.63
Advanced: 3.63
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Nov. 5, 2013
Back to the main COTD
Page
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Dark
Paladin |
Tuesday
After seeing today, you probably know what's coming
the next two days. Obelisk the Tormentor actually
works pretty similarly to how he did on the cartoon,
the most notable difference being that the on the
show, any summon of a God card was a Special Summon.
If you're someone who likes to play cards like Rank
10 XYZ Monsters, Obelisk could be a good Deck choice
for you. 4000 attack is worthwhile, even for three
tributes, and he has a wide arsenal of effects. His
Normal Summon cannot be negated, and when done,
cards and effects cannot be activated. It does go
to the Graveyard at the End Phase if Special
Summoned, but maybe you won that turn, so it's not a
big deal. He can't be targeted by Magic, Trap, or
Monster effects, which is good. Not that we only
have cards to destroy that target, but protection is
good. Also, you can Tribute two Monsters you
control to destroy all Monsters your opponent
controls. Obelisk can't attack, but it could be a
good finishing move...unless you only had three
Monsters, than you have a clear Field and no way to
attack. Just make sure you DO have something to
attack with after, and a way to deal with the back
row, and you win.
Ratings:
Traditional: 2/5 Obelisk is the best of the three,
but they're all hard to use here.
Advanced: 3.5/5
Art: 5/5
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John Rocha |
For the next three days, we will be reviewing the
“God Cards”. First up is Obelisk The Tormentor. All
of the God cards were created with the ability to be
summoned without interference from your opponent.
Cards like Solemn Judgment and Warning, Bottomless
Trap Hole and Trap Hole, and Torrential Tribute can
not be activated. The only requirement is to have
three monsters on the field to tribute in order to
tribute summon it.
Along with an imposing 4000 attack, Obelisk has an
added protection of not being able to be targeted by
cards or effects. That means cards like Big-Eye,
Dracossack, Compulsory, and Dimensional Prison are
all useless against it. That does not leave your
opponent with many options. One will have to resort
to cards like Dark Hole, Mirror Force, Catastor,
D.D. Warrior Lady, Spellbook of Fate, and Black Rose
Dragon to get rid of Obelisk the Tormentor.
Because of the difficulty in summoning the God
Cards, you will not see Obelisk the Tormentor in too
many decks. Probably the best fit for Obelisk would
be in a Frog/Water deck because of its ability to
special summon monsters easily. Another deck type
that would be a good fit is one that can summon
tokens easily like Mecha Phantom Beasts and decks
with Fires of Doomsday and Dandylion.
If you are playing a deck that can spam monsters to
the field quickly, then you may want to consider
Obelisk the Tormentor. It is a pretty powerful
monster and a formidable monster in today’s Meta.
The all powerful Dragon decks are not equipped to
handle this bad boy and will have to rely on Dark
Hole or Black Rose Dragon to deal with it.
Traditional: 2/5 Just too slow.
Advanced: 4/5
|
Leo
Kearon |
Obelisk the Tormentor
DIVINE/Divine-Beast/Effect/Level 10/4000/4000
Requires 3 Tributes to Normal Summon (cannot be
Normal Set). This card's Normal Summon cannot be
negated. When Normal Summoned, cards and effects
cannot be activated. Cannot be targeted by Spells,
Traps, or card effects. During the End Phase, if
this card was Special Summoned: Send it to the
Graveyard. You can Tribute 2 monsters; destroy all
monsters your opponent controls. This card cannot
declare an attack the turn this effect is activated.
Next up we have the first of the Egyptian God cards,
Obelisk the Tormentor. Statwise well it is a
DIVINE/Divine-Beast so absolutely no support there,
with a whopping 4000 ATK and DEF. It does require 3
tributes to Normal Summon and it will go to the
Graveyard if Special Summoned, so is it worth it?
For one thing and it’s a good thing; nothing can
stop this card from being normal Summoned, so you
aren’t going to just waste your resources on a
monster that will get hit by a Solemn Judgement or a
Bottomless Trap Hole. Obelisk also has a protection
effect that prevents it from being targeted by any
card effects; while it isn’t the greatest protection
at least it has some.
Its final effect is based on its anime and manga
effect which wasn’t well defined. Still by tributing
two monsters you control you can destroy all
monsters the opponent controls, but it cannot
attack. Sadly this effect isn’t much, while wiping
out all of your opponent’s monsters is good, having
a 4000 ATK monster that can’t capitalise on it isn’t
great. Neither for that matter is the cost, in fact
the chances of actually needing this effect is quite
slim, given a 4000 ATK monster will crush just about
anything.
Overall, mostly a giant beatstick with protection
than anything else, a solid card but not much unless
you are going to build a deck around him.
Traditional: 3/5
Advanced: 3/5
|
The
Cali
Effect
YouTube
Site |
Hey guys today we are going to be doing probably
the most underrated monster of all time in
competitive play, but the best Egyptian God Card
printed for the tcg/ocg. Obelisk the Tormentor is a
4k beater all around whose summoned can't be negated
or stopped via bottomless/torrental etc. To add more
to that he can't be Targeted by card effects!
Overall Obelisk in the right deck can be a brute
force on his own that typically spells out game in
himself. His tribute two monster to become a Raigeki
isn't typically used, but when you do you're
probably gaining maximum advantage for this!
Trad: 3.5/5
Adv: 4/5
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