Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

 World of Prophecy
- #JOTL-EN028 

When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.

Card Ratings
Traditional: 2.50
Advanced: 3.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Oct. 22, 2013

Back to the main COTD Page

 

Dark

Paladin

Tuesday

We look at a big Monster today in World of Prophecy. She is a Level 9, Light attributed, Spellcaster Monster, with 2900 attack and 2400 defense. With the arsenal of Prophecy Monsters available, you probably wonder if you need to include World in your Deck. When she is Special Summoned by a Spellcaster Monster or a Spellbook Magic card, you can target and add two Spellbook Magic cards from your Graveyard and add them to your Hand. You can't, however, Special Summon other Monsters the turn you activate this effect. On one hand, that's not great, but you did add a 2900 attack Monster to your side of the Field, and you may be winning that turn anyway. Now the being unable to Special Summon other Monsters does add balance to this card, perhaps unnecessarily, for the next effect. You can reveal four Spellbook Magic cards in your Hand to destroy all other cards on the Field. That's massive power right there, and it's god it doesn't say they all have to have different names or anything, and it's actually possible to do this in a Spellbook Deck. Easier than you might immediately think, believe it or not. Plus, if you don't want the second effect, and Special Summon in a different way, you can still Special Summon other Monsters. You might have to try it and see if it works in your Prophecy Deck. It doesn't exactly make the Deck, but you're Deck isn't broken without it.

Ratings:

Traditional: 3/5
Advanced: 4/5
Art: 5/5


John Rocha

Spellbook/Prophecy decks got a new addition to their arsenal after loosing their key card – Spellbook of Judgment. While Judgment made the deck sick, World of Prophecy makes for an interesting twist to the deck. It gives you a very strong 2900 attack monster that you can use Honest with, two Spellbook cards from the graveyard, and the ability to blow up the field. That is amazing.
 
Playing World of Prophecy in you deck is not as consistent as it is with High Priestess. With High Priestess, we can at least special summon it from the hand. If we happen to draw World of Prophecy, we are stuck with it. For that reason, it would be wise to run cards that can make good use of dead cards in your hand, like Phoenix Wing Wind Blast or Raigeki Break. Then you can use Spellbook of Life to resurrect you World and still get its amazing effects.
 
The best way to summon World of Prophecy is with Temperance of Prophecy. With Temperance, Spellbook of Secrets, and one other Spellbook card, you can summon World of Prophecy and use its effect to get the Secrets and a Master that you got with Secrets back to your hand. With the Spellbook you got from Master coping Secrets and the other Spellbook you had in hand, you will have the four different Spellbooks that you need to blow up the field, leaving you to attack directly for 2900 damage.
 
You could also use Justice of Prophecy to get World and Secrets to your hand and then pitch World with one of the above cards and use Secrets to get Life to resurrect World of Prophecy. A deck of this type is fairly methodical getting you a big beater to the field on each turn. What it does not do is spam monsters to the field for a quick an overwhelming kill like the top tier decks can do. World of Prophecy allows you the ability to plus your opponent in a big way while High Priestess can only get you a plus one.
 
Traditional: 2/5
Advanced: 3/5


Copyright© 1998-2013 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.