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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Number C88:  Gimmick Puppet Disaster Leo
- #PGLD-EN021

4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell Card targeting "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less, and this card has no Xyz Materials, you win the Duel.

Card Ratings
Traditional: 1.0
Advanced: 1.1 

Ratings are based on a 1 to 5 scale 

Date Reviewed:
April 18, 2014

Back to the main COTD Page

 

Dark

Paladin

Another Chaos XYZ Monster in the form of Number C88:  Gimmick Puppet Disaster Leo.  Honestly, you can make (with not a horribly great deal of effort) a reasonably competitive Deck based on the original Puppet Leo.  The original is easier to use, easier to Summon, and wins you the Duel much more quickly.  This is a Rank 9 XYZ Monster who needs FOUR Level 9 Monsters to XYZ Summon.  3500 attack is good but insanely low given the requirements, and the 2500 defense is equally as laughable.  Dark and Machine are both good, but not good enough to be worth a damn in this instance.  Plus you also have to specifically use a Rank-up Magic card, I mean, this guy was slaughtered before he even got to actual existence.  You should win the game alone if you're able to successfully get it on the Field.  
 
Ratings:

1/5 both Formats 
Art:  5/5

Cyberplum

Happy Friday folks!  The last card of the week is C88: Gimmick Puppet Disaster Leo, the latest in the "win the duel automatically" cards.

Plenty of players make decks based on auto-win cards.  The most popular (and oldest) is of course Exodia, though plenty of other options exist, such as Destiny Board, the upcoming Jackpot 7, and the non Chaos-XYZ version of Disaster Leo.  Exodia is easier than ever to use these days, with the vast amount options available to utilizing him.  Destiny Board is now and was in the past not used much, probably because a little-known card called Mystical Space Typhoon as released before-hand.  So is this newest card worth using?

The answer?  Hell no.  Number 88 is hard enough to pull off, requiring three whole turns to use his effect without the almost mandatory protection of backrow to keep him on the field.  This version is immune to targeting, yes, but requires a specific lifepoint tally at the end of that effect, on top of being a rank-up monster.  Furthermore, while you can run backrow with this card...  It still takes a minimum of three turns to do it.  If you're going to try such a daring act, just stick with the regular Number 88.  This thing, unlike the other two Chaos-XYZ Gimmick Puppets, are not worth your time.

Traditional:1/5
Advanced:1/5

Art:4/5

Thanks for reading and have a great weekend!


Baneful

Number C88: Gimmick Puppet Disaster Leo

So the written requirement is 4 LV9 monsters (horribly impractical), but on the card effect it mentions that it can't be XYZ Summoned and can only be brought out via a Rank-Up Magic card. But that's not a whole lot better. You still need to summon a Rank-7 or Rank-8 XYZ and then conveniently have the R-UM card on hand.

An automatic win condition is nice, but it's way too demanding to ever be practical. You'll need to revolve a whole deck around this card and even then, it will be inconsistent and unable to defend itself against other decks. And if your opponent's life points are well above 2000, then you'll have to wait at a snail's pace or hope to get an attack in.

This card has a little bit of merit in between it's high ATK and it's protection effect, but is a resource-sink and should be avoided unless you do find some magical way to make it actually viable.

Traditional: 1.0 (Horrible)
Advanced: 1.5 (Bad)

Terrorking

And here we are, my pretties, at the end of another week of card reviews. Rather than going out with a bang, we go out with a whimper.

Yes, like I informed yesterday, today is another CXyz. Let the disappointment diffuse into every cytoplasm of your body as we look into Number C88: Gimmick Puppet Disaster Leo. This is the most limited of the CXyzes, requiring you to target the original Gimmick Puppet of Leo (which isn't a very good card or practical to summon) to summon it. I mean, actually making this thing should've made you win, but they added more. If you have 2000 or less life, and it has no Xyz Material, you win the game. Yay?

First of all, this requires Puppet of Leo. Secondly, a Rank-Up Spell. Thirdly, you need to detach all four Xyz material from it to win the game. Fourthly, you need to have 2000 or less life points. That's FOUR requirements, without even factoring in your opponent's cards into the equation. And getting this card's effect off will inflict 4000 damage to your opponent anyway, so why not just win via battle? This card has target-protection, so if you ever manage to make it you could just bludgeon your opponent with it.

Advanced: 1/5
Traditional: 1/5
Art: 1/5. "THIS LOOKS NOTHING LIKE THE ORIGINAL MONSTER, BUT IT'S LION THEME SO THAT'S GOOD ENOUGH! HAHAHA! I'M SUCH A GENIUS!" - memoirs of a Konami artist

tails512
YouTube

You can only summon Number C88: Gimmick Puppet Disaster Leo using Number 88: Gimmick Puppet of Leo and a Rank-Up-Magic card. You can summon Gimmick Puppet of Leo the same ways you can summon Number 87: Queen of the Night, as discussed earlier in the week. The most notable meta deck capable of summoning it is Blue-Eyes Mythic Dragon Rulers, but this isn't consistent, and you'd need a consistent way to summon Gimmick Puppet of Leo in order to justify running a Rank-Up Magic card in order to summon Gimmick Puppet Disaster Leo. This means you probably won't be summoning this monster outside of something like Gimmick Puppets or Photons.

Going from Number 88 to Number C88, you gain protection from targeting effects, which by itself makes the upgrade worth it. Both versions of the monster have an alternate win condition built in, with both often taking 3 turns to achieve. With Number C88, you have to wait until your opponent has less than 2000 life points while it has no xyz materials. This means waiting 2-3 turns while you detach xyz material from Disaster Leo (you can potentially detach a material from Number 88 before using your Rank-Up-Magic card). This gives your opponent plenty of time to counter Disaster Leo, but this can actually be difficult without being able to target it. Most methods used to deal with Obelisk the Tormentor will work against Disaster Leo, with the addition of cards like Torrential Tribute and Bottomless Trap Hole.

Part of the problem though is that Number 88 is easy to disrupt with a Compulsory Evacuation Device or Black Horn of Heaven before you summon Number C88. You also need 4 cards to make Disaster Leo (3 xyz material plus a Rank-Up-Magic card), which is a huge commitment.

Ultimately this is a slow, resource intensive alternate win condition that is only available to a couple of decks, when they'd be better off focusing their resources elsewhere.

Rating: 1/5 (Terrible)


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