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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Mathematician
- #DRLG-EN023 When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
Card Ratings
Traditional: 2.43
Advanced:
3.50
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
April 30, 2014
Back to the main COTD
Page
|
Dark
Paladin |
Mathematician was another GX era card, this time
used by Bastion I believe. He's a Tutor, plain and
simple, while not having the most remarkable stats.
Level 3, Earth and Spellcaster, which is sort of an
odd mix. 1500 attack isn't horrid given the level
but the 500 defense lets you want a little more.
When Normal Summoned, you can send a Level 4 or
lower Monster to the Graveyard, so that lets you add
speed and set up combos for a wide variety of Decks.
But that's not all, when he's destroyed, you get to
Draw 1 card. He's actually good, the trick is, is
he useful enough to warrant being played? I think
he's more valuable than not, but this card likely is
a time will tell situation.
Ratings:
Traditional: 2.25/5
Advanced: 3.25/5
Art: 4/5
|
Leo
Kearon |
Mathematician
EARTH/Spellcaster/Effect/Level 3/1500/500
When this card is Normal Summoned: You can send 1
Level 4 or lower monster from your Deck to the
Graveyard. When this card is destroyed by battle and
sent to the Graveyard: You can draw 1 card.
Next up from Dragons of Legend we have
Mathematician, a card used by Bastion Misawa in the
GX anime; yeah I don’t remember it either. Still
here it is now as a real card. Statwise it is an
EARTH/Spellcaster, now the best combination but
still decent with a good deal of support, with 1500
ATK; good for a level 3 and 500 DEF; bad for any
level.
Mathematician clearly wants to be the new Card
Trooper as its effects are similar. Instead of
dumping 3 cards and getting an ATK boost, you get to
a limited Foolish Burial when this card is Normal
Summoned. On the plus side you do get to choose the
monster and there isn’t any worry of this card
becoming a weakling at the End of your turn, still
even a small ATK boost would have been nice.
Still as with Card Trooper, if this card is
destroyed by battle and sent to the grave; you get
to draw a card. This is always a nice effect to see
on a card, and of course extra draw power is always
a good thing.
Overall you probably don’t remember it, but both
effects are good, it probably won’t last long but in
a way that’s the point.
Traditional: 3/5
Advanced: 3/5
|
Cyberplum |
Hey folks. Today we continue
to look at the recently released set, though with a
slightly more useful and talked-about card today;
the Mathematician.
When summoned, this guy lets you dump a level 4 or
lower monster from your deck to the Grave. When
destroyed by battle, you get to draw a card. There
are plenty of monsters that will let you draw if
they're destroyed by battle; that's not the
appealing factor here. The big thing is the Foolish
Burial effect you get for summoning him. You can
use this to summon cards that require they be milled
to activate. You can send monsters to the Grave
that activate in the Grave to provide some sort of
advantage. You can send searchers to the grave that
only require they go to the Grave to activate,
regardless of how they get there. It's a very
versatile card that essentially acts as additional
copies of Foolish Burial. The draw effect is nice,
but like I said, that's not what makes him special.
If you think you can benefit from filling up your
Grave with monsters and taking advantage of their
effects by using this, it's probably not a bad idea.
Traditional: 1.5/5
Advanced: 3/5
Art: 4/5
Thanks for reading!
|
Christian
Moss |
Today for our review we have
quite the treat for you! Mathematician is a new
level 3 monster just released recently through the
Dragons of Legend set. He is an earth spellcaster
type monster with a decent 1500 attack and a low 500
defense. When he is normal summoned, you can send a
level 4 or lower monster from your deck to your
graveyard. Also, when he is destroyed by battle and
sent to the graveyard, you get to draw 1 card.
Mathematician is a really functional, unique, and
versatile new monster with tons of potential. He
makes Armageddon Knight obsolete in most instances
since he can send any level 4 monster to the grave
instead of just a dark type (although Armageddon
Knight's effect can be used on any level dark
monster), so the amount of decks he can be used in
is vast. Also the fact that when he is destroyed by
battle and sent to the grave you can draw one card
makes him a free resource in several instances!
Mathematician's typing is also exceptional. Being an
earth attribute and spellcaster, naturally there is
a lot of support to go along with him, and you can
banish him or discard him for Redox's effect if you
happen to use him. Also being level 3 is convenient
as there are several great rank 3 xyz monsters at
the moment, including Meliae of the Tree's, which we
will expand on in just a moment. He is also
compatible with Crane Crane for some instant rank 3
power plays.
Although Mathematician is a good fit in a handful of
decks currently, he really shines in Shooting Quasar
Dragon builds, plant variants, and specifically,
Sylvans. Normal Summon Mathematician, send Lonefire
Blossom to the graveyard, then overlay into Meliae
of the trees for an instant Lonefire Blossom special
summon. Or if you want to utilize Mathematicians
drawing ability, you can summon him and send
Dandylion to the grave to produce some instant
defense and then either crash into an opponents
monster to trigger the draw, or simply leave him on
the field to attack with later or as an additional
defense. You can even send Spore to the graveyard to
special summon it for some really powerful and quick
synchro summon plays. Lastly, Shooting Quasar Dragon
has never been easier to summon now that this
monster is released in addition to the Sylvan
monsters.
Many more examples of this cards usefulness could be
given, and many more specific effective combinations
could be illustrated involving Mathematician. He is
not overly powerful as to be unfair or near game
breaking, but he is practical, original, and can
serve multiple purposes depending on what you choose
to use him for. Mathematician is an example of good
balanced card design, and hopefully we see more
cards that follow this pattern of thoughtful card
creation in the future.
Ratings:
Traditional: 2.0/5 (There are simply often more powerful forbidden
options to utilize in this format)
Advanced: 4.0/5 (On it's own, Mathematician is
nothing game winning. It's the splash-ability and
resourcefulness it allows that make it a great card
through the sum of its parts)
Mechanic Design: 4.5/5 (Varied effects, unique
purpose, and many previously unachievable
combinations have been opened up because of this
monster, and Mathematician does this all while
maintaining power balance.)
Art: 5/5 (I'm a sucker for wise grand elders in
games, art, movies and lore. Mathematician
definitely fits that bill.
|
Kingof
Lullaby |
Hey Pojo Fans,
Today we're reviewing a card that may find itself on
the list again at the end of 2014 in the Top 10:
Mathematician. An Earth Spellcaster-Type monster,
1500ATK/500DEF, “When this card is Normal Summoned:
You can send 1 Level 4 or lower monster from your
Deck to the Graveyard. When this card is destroyed
by battle and sent to the Graveyard: You can draw 1
card.”
The stats are decent, Mathematician will win some
battles, but that isn't why you're playing him. When
he is Normal Summoned, you can send a Level 4 or
lower monster from your Deck to the Graveyard.
Having the option of grabbing something from your
deck and putting it in the grave can set up later
moves, or begin big moves that turn. This gives
Lightsworns an instant Wulf, Plants two tokens from
Dandylion, D-Hero players a Malicious or Dasher in
the grave, and so much more for so many decks. The
next effect happens when Mathematician is destroyed
in battle and sent to the graveyard. You have the
option to draw a card, which almost all the time you
will take. The only time you wouldn't, would be if
you had exactly one card left in your deck. Creature
Swap after summoning Mathematician and activating
his first effect, then destroy it and draw a card.
Being an Earth-attribute hurts the card a little.
You will likely get at least one of Mathematician's
two effects, though it is possible for your opponent
to negate the first effect, then destroy it with an
effect and not by battle. If you play Mathematician,
you should be playing it for both of its effects. It
can be splashed into several decks as another way of
creating possibilities.
Traditional-3/5
Advanced-4/5
Art-3.5/5
Until Next Time
KingofLullaby
|
Baneful |
Mathematician
Basically an Armageddon Knight that works for all
deck types (not just DARK). And, on top of that,
you net a card if it's killed in battle, making it
replace itself. It doesn't work when Special
Summoned, but most of the time it beats out
Armageddon Knight with ease, even though power creep
is a factor.
Overall, I do think this card has potential. It
sports somewhat decent stats considering what it is.
And overall, there are some decks that can thrive
off of it.
Traditional - 2.5
Advanced - 3.5 |
Terrorking |
Oh my, oh my, this is one hectic week. Today we look
at yet another one of the four good cards in this
set (Soul Charge is above them all and in its own
category): Mathematician.
Is Foolish Burial good? Are Dark Grepher and
Armageddon Knight good? Well then, since the answer
to both of those questions is a resounding "yes," it
should be obvious that this card, Mathematician,
that is an unrestricted version of Armageddon Knight
and also a floater, is also good. If your deck
doesn't benefit from DARK monsters being in the
Graveyard (or anywhere else), Mathematician is
likely the guy you should be using. You can do a lot
of things with him, but more importantly, set up
even more combos.
Advanced: 3.5/5
Traditional: 2.5/5 |
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