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					Pojo's Yu-Gi-Oh! Card of the Day 
					
							Daily Since 2002!  
					
						
						
							
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							Artifact Moralltach 
							
							- #PRIO-EN011   You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.
 
							Card Ratings 
							Traditional: 2.50 
							Advanced: 
							3.88   
							Ratings are based on a 1 to 5 scale 
							 
							1 is Horrible. 
							3 is Average. 
							5 is the highest rating.  
							 
							Date Reviewed: 
							June 18, 2014 
							
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                           Dark  
                           
							Paladin | 
                          
							 Continuing to look at Artifacts, we look at 
							Artifact Moralltach.  This Monster is Level 5, and a 
							Light attributed Fairy, with 2100 attack and 1400 
							defense.  You should be familiar by now that these 
							cards require a Tribute and have lowish attack, but 
							the Deck doesn't want you to Tribute for these guys. 
							 You can Set it in your Magic/Trap zone, and if 
							destroyed during your opponent's turn while 
							face-down, you're able to Special Summon it.  If 
							this Monster is Special Summoned during your 
							opponent's turn, you can destroy a face-up card on 
							their side of the Field.  I'm hoping a Monster. 
							 Ideally something big and much more powerful than 
							this, to make it worthwhile.  Assuming it isn't 
							negated or something that is.  It's still decent, 
							but it's not as good as the couple we've reviewed so 
							far. 
							 
							Ratings: 
							  
							Traditional:  1.85/5 
							Advanced:   2.85/5 
							Art:  3.75/5 
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					Kingof 
					Lullaby | 
                          
							 Hello Pojo Fans, 
							  
							Another Artifact has been found on Pojo's CoTD, and 
							this time it's Artifact Moralltach. A Level 5, 
							Light, Fairy-Type with 2100ATK/1400DEF, like all 
							"Artifact" monsters you can set this monster in your 
							spell/trap zone as a Spell Card. “During your 
							opponent's turn, when this Set card in the Spell & 
							Trap Card Zone is destroyed and sent to your 
							Graveyard: Special Summon it. If this card is 
							Special Summoned during your opponent's turn: You 
							can destroy 1 face-up card your opponent controls.” 
							  
							The same as all “Artifact” monsters in terms of how 
							to play it. Set this guy in your spell/trap zone and 
							wait for it to be destroyed on your opponents turn. 
							If it is Special Summoned during your opponents 
							turn, you can destroy a face-up monster your 
							opponent controls. There are several cards that can 
							destroy Moralltach while it is in your spell/trap 
							zone. MST and Artifact Ignition are the top choices 
							for the Artifact deck, but Chain Whirlwind could 
							also be a choice. Even after Moralltach is in the 
							grave it can still be useful. Use Call of The 
							Haunted on your opponents turn to Special Summon 
							Moralltach and destroy an opponents monster, 
							possibly stopping a big play.  
							  
							Aside from Artifact Beagalltach (who destroys up to 
							2 set cards your opponent controls (min. 1) when 
							Special Summoned on your opponents turn) this card 
							is the most versatile of all the “Artifact” monsters 
							to be used in a deck outside the archetype. There is 
							plenty of destruction effects and resurrection cards 
							that will allow you to Special Summon Moralltach 
							during your opponents turn. In an Artifact deck, 
							play three, but in any other deck, depending on the 
							build, Moralltach isn't out of the question.  
							  
							Traditional-3.5/5- Feather Duster, Heavy Storm, CED 
							Advanced-3.5/5- Best Artifact monster effect aside 
							from Beagalltach 
							Art-3/5 
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					Baneful | 
                          
							 Artifact Moralltach 
							  
							Standard Artifact effect, but can destroy an 
							opponent's face-up card when Special Summoned "the 
							Artifact way".  Obviously good at clearing out 
							stronger monsters as well as floodgate cards like 
							Skill Drain or Field Spells.  Even if you hit a 
							floater card you still get a 1-for-1 on the summon. 
							  
							Moralltach is an Artifact.  Its mostly an 
							engine for Ignition, Sanctum and LV5 XYZ monsters.  
							Its not really an amazing card on its own but more 
							so its a suitable target for other card and it 
							happens to have a better effect than most of the 
							Artifact monsters. 
							  
							Most tourney-winning HAT/Artifact decks use 3 copies 
							of Moralltach before using any of the other Artifact 
							monsters, so you know it's good. 
							(Note: I want to clarify that this card cannot 
							actually be used to destroy Skill Drain.  I moreso 
							meant cards that have the nature of negating plays 
							like Skill Drain but not Skill Drain itself.)  
							  
							Traditional – 2  
							Advanced – 4 
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					Terrorking | 
                          
							"Dragons are cool. More dragons is more better. Ride 
							dragons, fly with dragons, BE a dragon. Dragons, 
							dragons, dragons and more dragons." Yes, we continue 
							this week with more things my colleagues say. I hope 
							this has made you reconsider your stance on dragons. 
							The dergins. 
							  
							Hello, nipsticks, and welcome to another Terrorking 
							review. Today's card is Artifact Morallta. It's a 
							card simpler than yesterday's, and just like 
							yesterday's, it's a 3-off in any Artifact "deck" 
							(nobody actually plays pure Artifacts, so I'm 
							talking about the Artifact engine here). It has the 
							generic Artifact text of being able to be set and 
							reviving once destroyed during the opponent's turn. 
							It's own unique ability is to destroy one face-up 
							CARD your opponent controls (no targeting) when it 
							is Special Summoned during your opponent's turn. Not 
							really much else to say here.  
							  
							Telling you it's Rank 5 bait, and Pleiades on a 
							stick is too obvious, so I won't bother with that. 
							Telling you it has 2100 ATK and can be used as a 
							beater if you have nothing else is also too obvious, 
							so I also won't bother with that. Go splash it and 
							its engine into every deck you can think of. Use 
							them. 
							  
							Advanced: 4/5 
							Traditional: 2/5 | 
                         
						
                          
					
					That 
					Guy 
					With 
					The 
					Hat | 
                          
							Artifact Morraltach 
							_______________ 
							 
							The key monster of the Artifact lineup. Level 5, 
							2100 attack, on par with a Cyber Dragon. You can set 
							it in the spell/trap zones and if it's destroyed 
							during the opponents turn, it can special summon 
							itself. If it special summons itself on the 
							opponents turn, it gets to destroy any faceup card. 
							Absolutely amazing card, and a surprise it currently 
							isnt more than it's going for value wise. The key 
							component to how good this card is, is the fact it 
							doesn't matter HOW it gets special summoned, so long 
							as it occurs during your opponents turn, and you get 
							to pop. Destroy it with double cyclone while hitting 
							an opponent's spell/trap, it summons, you get to 
							destroy something that's face up like a monster or 
							even a continuous or field spell. Obviously 
							artifacts have Sanctum to get it directly from the 
							deck and it'd still pop making it a +1. One of the 
							recent Konami articles talked about the rise in 
							popularity of Master of Blades and his ability to 
							stop targeting effects but guess what folks? If you 
							didn't know, Moralltach DOESN'T TARGET meaning it 
							blows a big ol' raspberry at Master of Blades.  
							 
							Advanced 4/5 - Again, an absolutely amazing monster 
							with good stats and an amazing effect. People are 
							starting to tech this in 3's into so many decks with 
							Sanctum and Call of the Haunted just to make full 
							use of Morraltach's effect. Right now the main deck 
							I've seen the tech strategy in action has been 
							Mermails but even more could eventually make use of 
							it in the coming formats 
							 
							Traditional 2.5/5 - With heavy storm legal, it could 
							break a game winning play by destroying a necessary 
							monster such as Yata Garasu, Chaos Emperor or taking 
							out something like Substitoad or Mass Driver. 
							Obviously even in Traditional, FTK's are much harder 
							to pull off due to errata's on stuff like Catapult 
							Turtle or Dark Strike Fighter 
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