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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Sylvan Charity
- #PRIO-EN062 Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.
Card Ratings
Traditional: 2.50
Advanced:
3.50
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
June 5, 2014
Back to the main COTD
Page
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Dark
Paladin |
Thursday
Sylvan Charity is a wonderful card and great
support for a theme. Something you can break open
into advantage if used correctly. You Draw three
cards, reveal two cards in your Hand, one which must
be a Sylvan, and place them on your Deck in the
order you wish. Otherwise, you reveal and lose your
Hand to the Deck. Just use it intelligently and you
can bust it open well in your favor. Not much else
to say. You can only use one a turn, but you don't
need more than that anyway.
Ratings (Deck specific):
Traditional: 2.5/5
Advanced: 3.5/5
Art: 4/5
|
Leo
Kearon |
Sylvan Charity
Normal Spell
Draw 3 cards, then, if you have a "Sylvan" card in
your hand, reveal 2 cards from your hand including
at least 1 "Sylvan" card, then place them on the top
of the Deck in any order. Otherwise, reveal your
entire hand, then place it on the top of the Deck in
any order. You can only activate 1 "Sylvan Charity"
per turn.
Next we have Sylvan Charity, so more support for
Sylvans. If you are like me, then when you heard of
a card with something Charity you will instantly
think of Graceful Charity and this card is a version
of that classic and still banned card.
Sylvan Charity as with Graceful allows you to
draw 3 cards, however if you have a “Sylvan” card
you have to reveal 2 cards including a “Sylvan” and
then place them on the top of the deck in whatever
order you want. This is quite good, as well as more
draw power, so converse deck size and can place a
Sylvan from your hand that would be better being
Excavated that being in your hand. Also the “Slyvan”
card doesn’t have to be a monster, which again
helps.
Of course don’t play this card if you don’t play
Sylvans unless you want to lose your hand. This is
clearly done to prevent this card from being
Splashable, except maybe in some strange Infernity
deck..
Overall great for Sylvans otherwise avoid.
Traditional: 2/5
Advanced: 3.5/5
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Kingof
Lullaby |
Hello Pojo Fans,
The Sylvan cards are back in the CoTD review with
Sylvan Charity. A Normal Spell, when activated you
draw 3 cards, then, if you have a "Sylvan" card in
your hand, reveal 2 cards from your hand including
at least 1 "Sylvan" card, then place them on the top
of the Deck in any order. Otherwise, reveal your
entire hand, then place it on the top of the Deck in
any order. You can only activate 1 "Sylvan Charity"
per turn.
The draw power for the Sylvan archetype, this
card draws and sets up moves. Reveal two cards from
your hand after drawing three, at least one card
must be a “Sylvan” card. After that, place those two
cards on top of your deck in any order. Any Sylvan
monster placed back on top of the deck will be
excavated by a Sylvan spell/trap or a Sylvan
monster. If you cannot do this, you have to reveal
your entire hand and place it on top of your deck in
any order. In a Sylvan deck you are likely always
going to have at least one Sylvan card in your hand
to complete this effect. The cards you draw count
towards the “reveal 2 cards from your hand including
at least 1 :Sylvan” card” effect, increasing your
options of completing this cards requirements. If
you have two or more of the same Sylvan card in your
hand after the draw, reveal them both and not tip
your hand to your opponent. Playing this card in
three's in the deck is necessary and will help you
set up moves every time you play it. The only
downside to this card would be top-decking it. The
chances of you obtaining a Sylvan card off the draw
remain good, but there's more possibility of this
cards penalty if you can't meet its requirements. It
could be thrown in to make a combo here or there
(like Infernities with losing your hand), but there
are better cards for that.
The card in the decks archetype is a 5/5, but
like most archetype specific cards, it isn't
playable anywhere else.
Traditional-1/5
Advanced-1/5
Art-3/5
Until Next Time
KingofLullaby
|
Baneful |
Sylvan Charity
So, you draw 3 cards and then stack the other 2
cards in your favor. Strong draw power that is
also relevant to the theme of the deck and triggers
effects. Is never a -1. Can lead to a +1
when you set up an excavation. And above all,
it helps the consistency of the deck.
The restrictions on this card are all manageable
too. There's no reason not to use this gem
whatsoever. If you have a hand of cards and you draw
3 cards, there's no reason why you shouldn't have a
Sylvan amongst them to prevent your hand from being
discarded. Using this once per turn is a reasonable
clause but it's not like you wouldn't want to use
this card for three consecutive turns. Because it
doesn't restrict your Battle Phase or Special
Summoning.
Any criticism of this card would probably have to do
with the archetype itself. Not this card in
particular. "You can stack your deck however
you like with Sylvans... but they still don't
top!!!". Whatever the faults of merits of the
archetype, I'm judging the card itself. And the card
itself is amazing.
Run 3 in Sylvans or you are noob-sauce. LOL.
Traditional
– 4 (For Sylvans. With Pot, Graceful and Painful
around, this card looks a bit more ordinary)
Advanced
– 4.75 (For Sylvans. Essential for the theme and a
must-have if you are using them.)
|
Terrorking |
Today's card, man. Just, today's card. It's a
thing of many laughs. Look at it and laugh.
Hello, and welcome to another of Terrorking's
reviews. Today we look at Sylvan Charity, and why
it's good. Do you seriously need me to tell you why?
Okay...
1. It is a Graceful Charity (for Sylvans)
2. Searchable by Sylvan Flowerknight
3. It stacks your deck for the Sylvan effects.
Seriously, this card is borderline absurd. What
else can be said about it? Uh, if you draw multiples
you can put one back and then excavate it away since
you can only use one of them per turn, I guess?
Traditional: 1/5 (The real Graceful Charity
exists here)
Advanced: 3/5 (This would obviously be a 5/5 if it
wasn't restricted to Sylvans, but the theme weighs
it down)
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