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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Number 103: Ragnazero
- #PRIO-EN042 2 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
Card Ratings
Traditional: 2.00
Advanced:
3.60
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
June 6, 2014
Back to the main COTD
Page
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Dark
Paladin |
Closing the week we look at a Number, in Number
103: Ragnazero. This is a Rank 4, Water attributed
Fairy (Water??) with 2400 attack and 2100 defense,
who is XYZ Summoned with two Level 4 Monsters. Fairy
is good, 2400 attack isn't bad for a Rank 4,
although Water is a bit confusing. As stated earlier
this week, we like our fairies to be Light. Her
effect is simple and moderately useful. Once a turn,
during either players' turn, you can detach an XYZ
Material to target an opponent's face-up attack
position Monster who has attack different than its
original attack, and destroy, AND if successful, you
Draw a card. Now, this can work well with cards you
see often, I just don't think it's going to work
often enough for you to play it with an all ready
crowded Extra Deck.
Ratings:
Traditional: 2/5
Advanced: 3/5
Art: 5/5
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Leo
Kearon |
Number 103: Ragnazero
WATER/Fairy/Xyz/Effect/Rank 4/2400/1200
2 Level 4 monsters
Once per turn, during either player's turn: You can
detach 1 Xyz Material from this card, then target 1
face-up Attack Position monster your opponent
controls, whose current ATK is different from its
original ATK; destroy it, and if you do, draw 1
card.
Wrapping up this week we have the main
Over-Hundred Number monster of Merag aka Rio; Number
103: Ragnazero.
Statwise N103 is a generic, 2 monster Rank 4
monster which is always a good thing. It is a
WATER/Fairy; a strange combination; with 2400 ATK;
which is Solid; and 1200 DEF; which is bad.
Effectwise it has a quick effect that allows you
to target an opponent’s ATK position monster whose
has changed its ATK and destroy it and if you do you
draw a card. Being a quick effect is really good and
always a good thing. The effect itself on the plus
side destroying a monster and drawing a card for 1
material is really good. However the conditions it
has to your opponent’s, it has to be in ATK mode and
the whole ATK change does make this card a bit
tricky, though not impossible to pull off,
especially if a deck is reliant on ATK boosting
cards like Fire Fists.
Overall a good monster, the conditions do hurt a
bit, but it is a generic Rank 4 with a quick effect
that will allow you to destroy and draw.
Traditional: 2/5
Advanced: 3/5
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Baneful |
Number 103: Ragnazero
There's a lot to celebrate
about this card. First, it's stats. At 2400, it
manages to overpower most of the popular Rank-4
XYZ's out there. Utopia at 2500 existed almost
entirely as a raw beater, but at 100 ATK less,
Ragnazero manages to be both a strong monster and
have a powerful effect.
The requirement of a stat
alteration (aka attack boost or attack decrease)
does fairly limit the use of this card but it's
viable against numerous decks today. Gravekeeper.
Fire Fist. Dark World.
The draw 1 card effect really
helps to alleviate any problems it might have. If
you only happened to destroy a floater (a monster
that already activated its effect), you didn't waste
your XYZ summon for nothing. You still get a draw.
Or, you can use Forbidden Lance (or a card like it)
to enable the effect without suffering a -1. Heck,
if you have a card like Burden of the Mighty that
can weaken your opponent's monsters continuously
(and want to be bold), you could run 3 of these to
keep plussing.
Some math... -2 XYZ
materials. +1 XYZ monster (right now we're at
a -1). Destroy a monster (we're at a 1-for-1 ,
aka 0). Then, draw a card (you already plussed
off of it). Then you have a 2400 floater and
if you already used a floater monster to summon this
card, you can even potentially +2 off of it. But
usually this is a +1 when you use it. Due to
the fact that it's somewhat situational (it's dead
against decks that don't boost stats) you're not
going to want to run more than 1 in your Extra Deck.
But still, for all decks that use LV4 monsters,
Ragnazero is without a doubt, an important card to
add to your collection
Traditional – 1 (Not many stat boosters in
Traditional. Also, +1 removal vs. First turn
OTK/Lockdown. I'll go with the latter.)
Advanced
– 4 (Could well be considered a staple for a LV4
oriented extra deck.)
|
Terrorking |
Can today's card possibly live up to yesterday's?
We shall see, my guppies. We shall see.
Cello, and welcome to another of Terrorking's
glorious reviews. Today we dissect Number 103: Ragna
Zero. Years ago an effect like the one on this card
would be dubbed "too situational. Garbage," but now
ATK modifying has become so prevalent that it does
have a place in the Extra Deck. Madolche? Dead. Fire
Fists? Dead. A lot of Xyz Monsters? Dead. The effect
is still situational, but this has being a Rank 4
Xyz monster on its side, which means it's the
easiest kind of Xyz to make and is in the Extra Deck
so you have zero chance of not having it when you
need it.
It'd be pretty neat if that's all it did, but
when its effect destroys a monster, you get to draw
a card. That's a +2 each time you detach an Xyz
material from this thing. Detach two Xyz materials
and suddenly you're up four cards in advantage.
Powerful card.
Traditional: 2/5
Advanced: 3.5/5
|
Snype
YouTube |
If your deck can make rank 4s Number 103:
Ragnazero should be in your extra deck. This card is
pretty much an instant staple. Because of this card,
decks that use Tenki (Fire Fist, Bujin, Gladiator
Beasts, Constellars, etc), Harpies, Spellbooks, and
pretty much anything that commonly plays cards that
change their attack points have to watch their
backs.
Ragnazero is a quick effect XYZ monster that
destroys monsters with current ATK different from
their original ATK and then to add insult to injury
you get to draw a card. That’s right it’s a card
that goes plus one as soon as it’s activated and due
to the fact that it is a quick effect you can chain
it to removal or even use it to stop your opponent’s
plays in progress.
Bear giving you problems? Ragnazero has your
back.
Afraid of Constellars dropping a Pleiades at a
bad time? Pick off that Kaus before Pleiades even
hits the board.
Harpies getting a little special summon crazy?
Ragnazero can put a stop to that too.
Honestly, this is the best extra deck monster we
have gotten since 101 and Exciton and probably the
best we get until Castel the Avian Skyblaster
releases in Duelist Alliance.
Ragnazero is such a solid card that people have
tried to make entire decks centered around it by
using Pumprincess the Princess of Ghosts and Burden
of the Mighty to change every monsters attack.
Of course, this doesn’t have as much utility in
the FTK happy world of Traditional, but in Advanced,
this card is great.
Traditional: 3 (still a great card, but probably
won’t see play due to the nature of Traditional)
Advanced: 4.5
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