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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Cyber Twin Dragon
- #SDCR-EN037 "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. This card can make a second attack during each Battle Phase.
Card Ratings
Traditional: 3.25
Advanced:
3.75
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed:
March 17, 2014
Back to the main COTD
Page
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Leo
Kearon |
Cyber Twin Dragon
LIGHT/Machine/Fusion/Effect/Level 8/2800/2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with
the above Fusion Material Monsters. This card can
make a second attack during each Battle Phase.
Happy St. Patrick’s Day!
Starting off this week we have Cyber Twin Dragon.
Statwise Cyber Twin Dragon is a LIGHT/Machine so it
fits in nicely with the rest of the Cyber Dragon
Archetype with 2800 ATK solid for a level 8 and 2100
DEF not the best for a level 8 but could be worse.
Being a Fusion monster you need two Cyber Dragons in
order to Fusion Summon him and with the amount of
new cards that can become Cyber Dragon while on the
field or Graveyard he is easier to get out that ever
before.
Effectwise, for one thing it has the annoying
condition that it can only be fusion summoned with
the materials mentioned on the card. However as
already mentioned there are a lot of new cards that
can become Cyber Dragon so there shouldn’t really be
a problem.
Cyber Twin Dragon’s main effect is that he can
attack twice during the Battle Phase. A simple but
powerful effect, we all have used cards like Power
Bond or Limiter Removal to double this card’s attack
and perform OTKs. There isn’t much else to say about
it really.
Overall, a great and powerful fusion with more
monsters now to help get it out, it still remains
probably the best Cyber Fusion.
Traditional: 4/5
Advanced: 4/5
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Baneful |
Cyber Twin Dragon
Two heads are better than one. But sometimes they
are better than three. I find this better than
Cyber End Dragon because it can inflict up to 5600
damage (way more with stat boosters like equips,
Power Bond or Limiter Removal) or it can destroy two
monsters in battle with one card.
With the banning of Future Fusion, this card has
seen much less play. But with numerous
easy-to-summon Cyber Dragon clones, bringing out
this card on the field becomes much easier. Fusion
summoning is still often a -1 or -2 because you have
to watch out for removal, but when the circumstances
are right, this can can either turn the balance in
your favor or win you games.
Traditional: 2.5 (Okay)
Advanced: 3.5 (Very Good)
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