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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Lionhearted Locomotive
- #DRLG-EN036 When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
Card Ratings
Traditional: 1.13
Advanced:
1.50
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
May 8, 2014
Back to the main COTD
Page
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Dark
Paladin |
Lionhearted Locomotive is a Lionheart of sorts,
being a powerful Level 4 Monster without an insane
summoning requirement or some form or suicide or
other destructive quality. 2400 attack is awesome
for a Monster this powerful, but he does rather
cripple himself. His attack becomes half the
original attack until the conclusion of the Damage
Step only. If this were say, only when you were
attacking, maybe he could at least be a wall. Or
only when the opponent attacks, something better
than ALL the time. The 2100 defense is also rather
nice, however, and could suffice as the wall you
need. Level 4 helps, as does Machine, I'm going to
have to wait for a ruling on this, but I think
(think mind you) is that, at least with how this is
worded, you can't even booster his attack. Limiter
Removal would double him to 4800, but his own effect
drops him back to 1200.
Ratings:
1/5 Traditional
2/5 Advanced
4/5 Art
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Leo
Kearon |
Lionhearted Locomotive
EARTH/Machine/Effect/Level 4/2400/2100
When this card declares an attack: Its ATK becomes
half its original ATK until the end of the Damage
Step.
Next up is another Anna card, Lionhearted
Locomotive. Statwise it is an EARTH/Machine with
2400ATK and 2100 DEF, both which are excellent for a
level 4.
Long ago when the game was still young; card
designers would give level 4 monsters with 2000 or
more ATK, terrible effects to make them unplayable.
Well thanks to Lionhearted Locomotive, those
terrible cards are back again! Yes Lionhearted
Locomotive has a terrible effect, in this case when
it attacks, its ATK becomes 1200. Terrible, if I
wanted to play a level 4 monster with 2400 ATK, I
would play Chainsaw Insect.
Overall, a terrible card, avoid.
Traditional: 1/5
Advanced: 1/5
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Baneful |
Lionhearted Locomotive
It's the opposite of Steamroid.
And I'm also wondering why it took so long (like 9
years) since then for LL to come out.
Initially, I saw some potential
for this card, but I changed my mind. I grossly
overestimated it. It might've been a great card in
2008, when 2400 ATK was formidable. Now, it's just
victim to the many monsters with 2500+ ATK that are
easily summoned. It's a decent stall/defense, but
there has to be a better option. This won't be
destroying monsters in battle anyway. Opponents
will either avoid it or you won't be able to do much
with it. So, you might as well just set Spirit
Reaper or Marshmallon (or anything along those
lines, if you wanted that quick line of defense).
Not entirely worthless, but
just way underwhelming. All it does it waste
removal, if the opponent finds it hard to summon a
capable monster. It's not aggressive or imposing.
There's no threat for waiting a turn until you can
destroy it. Perhaps if the ATK were 3000, it would
be a nice card, but it's too little too late.
Traditional: 1.0
Advanced: 2.0
|
Terrorking |
This will be another of those short and sweet
reviews, my knick-knockers. Indeed, very short.
Lionhearted Locomotive is not a good card, and
don't let the ATK trick you into thinking this is
so. Level's too low to be good for Fortress (and
unlike Gadgets, this doesn't fill up the hand for
discards), you can only hit for 2400 damage with
Limiter Removal and you get where I'm going. The
only thing this has going for it is usage with
Geargia, and that's pretty much every single Machine
monster.
Advanced: 1.5/5
Traditional: 1/5
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