Panzer Dragon
This card while not having very good stats, or
even the best of effects is actually quite the gem…
Which is of course a contradiction to what I first
said, but once I begin to explain ways that this
card can/ will be used, you’ll see why I say this.
The first way in which you can Summon Panzer
Dragon is the most obvious, by Instant Fusion, then
you could either use that Panzer Dragon to Xyz,
Synchro or Tribute Summon with during that turn, or
you could simply choose to leave Panzer Dragon on
the field until the End Phase in which case Instant
Fusions effect will destroy it, then you can destroy
1 card on the field. As an additional bonus, by
using Instant Fusion you can Summon Panzer Dragon
later as Instant Fusion counts as a Fusion Summon.
As for the destruction effect not only does it
allow you to destroy any 1 single card on the field
but it is also a “Can” effect, meaning that if your
opponent for some reason has no cards on their side
of the field, you will not be forced to destroy
something of your own. Additionally, if your
opponent is forced to destroy it upon Summon, it’s
destruction only serves to give you the advantage.
Another way is to use Super Polymerization, and
in this instance this also serves as a way to be
able to get rid of an opponents problem monster
while also giving yourself a monster. Dragons are
quite commonplace (even though that may not be the
case with the current Top Tier Decks), and if you
are facing something such as Lightsworns, highly
expected. Having a Machine-type monster on your side
of the field provides you with an additional out to
something such as the dreaded Judgment Dragon in
this instance.
And apart from the obvious Polymerization, there
is one more card that can be used to Summon Panzer
Dragon although at much higher cost, and one that I
would not personally recommend, unless you have some
devious plan that I’m unaware of! And this card is
Flash Fusion.
If you were playing a Cyber Dragon Deck, Cyber
Dragon Nova also provides you with another
opportunity to Summon this to the field, although
with this use you may well be hoping to keep Panzer
Dragon so that you can Summon into another Rank 5
Xyz, and also because Panzer Dragon is a Light
Machine, Cyber Eltanin also becomes just that little
bit easier to Summon and with a little more attack.
Another advantage to Panzer Dragon is that if you
require the boost in Attack points that can only be
provided by Limiter Removal, when it is destroyed by
Limiter Removal’s effect you’ll be able to destroy a
card on the field, allowing for less losses in
advantage overall.
For Cyber Dragon Decks this card now becomes the
Fusion of choice as it is simply such an easy slot
into the Deck… Essentially if you are already using
Fusions in the Deck, you should not even require a
second thought about putting this in there.
Even as a standalone Level 5 Fusion that is put
into an extra Deck to provide easier access to Rank
5’s, this really does benefit the player who can
utilise it.
Of course for Traditional Format, being a Level 5
Fusion means that this is going to be easily
Summonable via Magical Scientist or even Cyber Stein
if you choose to live life on the edge…
And since it is a Level 5, even Summoning 2 of
them via Soul Charge and then Xyz’ing into Number
61: Volcasaurus (for example) for some Burn damage,
or destroying them via Torrential Tribute or Dark
Hole in order to clear some of your opponents
backrow could also be the way to go.
Good card, and that it’s a Rare makes it all that
much better.
Traditional: 1.5. The fact that it is a Light and
a good Level of 5 make this card desirable in some
ways, however for the most part it really will not
contribute sufficiently to make any real impact.
Only the advantages that can be gained by the Summon
of this card via other cards make this card
worthwhile. Additionally and most importantly it is
also Summonable via Magical Scientist, and if
nothing else, that makes it worthwhile here.
Advanced: 2. On it’s own, Panzer Dragon really
doesn’t shine out, however that it is able to be
easily Summoned via many ways, is Light Machine as
well as being a handy Level of 5 meaning that
anything from Cyber Dragons to Karakuri’s to Chaos
and any Deck requiring an easier way to Summon a
Rank 5 will be able to use it, and this means that
this card is far better than it’s rarity, stats and
effect suggests.
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