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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Timaeus the Knight of Destiny
- #DRL2-EN001

"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) This card is unaffected by other cards' effects. Once per battle, if this card attacks or is attacked, during damage calculation (in either player's turn): You can make this card's ATK and DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard, ignoring their Summoning conditions.

Card Ratings
Advanced: 3.15 
 

Date Reviewed:
August 20, 2015

Back to the main COTD Page

 

Dark

Paladin

As referenced yesterday, this should have been the card for Monday.  Timaeus the Knight of Destiny is a brute.  Well, at least in terms of text on a card.  So this is a Level 10, Warrior type, "Fusion" Monster, as it isn't a typical Fusion.  ? attack and defense and the attack and defense are determined by the attack of the strongest Monster on the Field (both attack and defense become that value).  Said effect is applied once a turn during Damage Calculation.  But, for a huge piece of protection, this card is immune to other card effects.  So you're probably looking at the 2400-2800 range, depending on the Deck you're playing against, perhaps a bit higher.  Still strong though.  The Summoning for this card, while obviously appropriate, is just a nightmare, having to have all three Legendary Knights on the Field.  Which you should know isn't an easy task...at all.  If this card is destroyed by Battle, you get to Special Summon the three Knights from your Hand, Deck, or Graveyard, ignoring the Summoning conditions.  Another plus most definitely.  But even just to destroy in Battle, all your opponent has to do is make the Monster that matches this guy stronger, for one Battle.  Lots of investment, and just not enough payoff.
 
Rating:
2.25/5
 
Art:  5/5


Baneful

Timeaus the Knight of Destiny 

Dear lord this card is awful.  It's in the running for the 2nd hardest card to summon after Gate Guardian.  It's protected by card effects, but it could be killed by a Skull Servant if its the only other monster on the field.  Yes, it could take on a 3000+ ATK monster (which aren't common in the game) but we have basic removal for that.  It doesn't take up deck space, fortunately, so run it in your Extra Deck for cosmetic purposes. 

1/5 

Warlockblitz

I want to start by saying in theory, it could cost 6000 life points and 3 turns to summon this by the intended way. Legend of Heart costs 2000 and a tributed Warrior type monster to get up to 3 of the Knights after banishing their corresponding spell from the hand or graveyard. OK. Then we send all three Knights to the graveyard to special summon Timaeus the Knight of Destiny. After that huge investment, we would get a level 10 monster that is unaffected by all card effects. Sweet, now we just need a hefty attack to go along with...wait ?/?. So you're telling me this card will never attack directly? It only gets as big as the biggest monster on the field. So it must be immune to battle, right? Nope. When it crashes into a monster with the same attack, you can special summon the 3 Knights from anywhere except the banished zone back to the field ignoring their summoning restrictions. 
 
The Knights are good because they banish face up spell/trap (Pendulums) and give you resources from the grave, but We aren't reviewing the Knights. The summoning of this card can be mitigated slightly with Phantom of Chaos, but then you banish one of the Knights and since you wouldn't be running more than 1 of each, you'd lose out on this cards after battle effect. Elemental Hero Prisma could work, but we aren't reviewing that card either. As an Extra deck monster, you have no reason to run this because there is no reasonable expectation to summon it. I hope I'm not missing something easy. If you're really determened to run this, it's going to have to be in its own dedicated deck. Run Fusion Conscription, Prisma, and Honest and maybe get an OTK with the Knights. Good Luck. 
 
Score: 2.5/5 Needs its own deck, but in that deck, it is necessary. 
Art: 2.5 I want something with more action.
 
-WarlockBlitz

Snodin

Well, who's up for a doozie of a Fusion monster?

This seems like a fun card, maybe even a game-breaking one. But you have to take into account that this requires you to have three monsters- the Legendary Knights- on the field at the same time. And let's not forget, they all need “Legend of Heart,” plus at least 2000 of your LPs, PLUS at least three “Legendary Dragon” cards in your hand, Deck, or Graveyard, just to get on the field. I told you it was a doozy.

So let's say you're playing with Legendary Dragon/Knight cards exclusively. Mybe you can actually get this guy on the field by your fourth or fifth turn. On one hand, you can save him from a Bottomless or Torrential Tribute upon being summoned, as well as ignoring all other insta-kill card effects. On the other hand, if you are attacking with this guy, you're likely going to have him suicide into the opposing monster, as he gains the ATK of one other monster on the field. Odds are, you and your opponent will have one monster each, so Timaeus going kamikaze is almost a sure thing. The upside to that is that after he's destroyed, you get your three Legendary Knights back, free of charge.

This card belongs in a Legendary Knights/Dragons deck ONLY. No other deck has the capacity for him. None. Only anime die-hards will go for this bad boy, but time will tell if it's a good investment.

Final Score: 5/5 for Legendary Dragon/Knight, 1/5 everywhere else


DarkWorld
Servant
YouTube

Whats going on guys? Its CJ here again and the card we are reviewing today is....  TIMAEUS THE KNIGHT OF DESTINY

Another awesome anime card that im happy they made. Now lets break this card down a bit and see what we have. 

First the card is a little hard to bring out. You have to have the 3 Legendary Knights on the field, then you can bring this out by sending the knights to the graveyard. A lot to try to accomplish for one card. But if you manage to get it out it does have a great effect. 
If you bring it out in defense mode your opponent really can't do anything to get over it.  
Another anime card im excited to get, but probably wont see any competitive play. 

Rate 5/5 if you can bring it out. 


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