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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Performapal Lizardraw
- #CROS-EN004 Pendulum Effect If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
Monster Effect If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.
Card Ratings
Advanced:
3.75
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
Dec. 3, 2015
Back to the main COTD
Page
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Baneful |
Much like I said with Partnaga, it's mainly
relevant because it's a Pendulum scale (in this case
it's a high-scale) which is searchable by King of
the Feral Imps. Although Archfiend Eccentrick
is a better high-scale card, this makes for a better
dedicated scale. Lizardraw's effects are on
the situational side, but are better than Partnaga's
As a Pendulum Spell, you can destroy it to draw 1
card (good for speed and sending itself to the
Pendulum deck to be revived), but you need a
Performapal monster on the other side. For
dedicated Performapal decks (which are low-tier),
this could is very useful. But for Performage
decks (tier 1), you would only be able to use this
with Partnaga meaning that most games would go by
without this card's effects being used. As a
monster, the odds of another monster you control
being destroyed before this one isn't very high, but
it's better to have that effect than nothing.
3/5
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Dark
Paladin |
Continuing along with Performapals, we look at
Lizardraw today. Look at this, Charmander is
in Yugioh now with a makeover. Earth, Reptile,
Level 3, (6 on the Pendulum Scale though) with 1200
attack and 600 defense. As for a Pendulum
effect, this guy can turn himself into a 1-for-1.
By having another Performapal in your Pendulum Zone
(aside from one of these) and destroying this card,
you get to Draw a card from your Deck. The
Monster effect is tshe gem of this card though.
If another Performapal card you control is destroyed
(by your opponent) by attack or card effect, you
Draw cards equal to the number of Performapal cards
you control. You only need to control two (in
addition to what you lost) to turn this into a plus.
Perhaps a very big plus. You're using three of
these in the Deck period. This guy can really
break a game open, if you use him properly.
Rating: 4/5
Art: 5/5
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Warlockblitz |
Review for Performapal Lizardraw 12/3/2015
So many performances this week! Performapal
Lizardraw is a Level 3 Earth Reptile-type Pendulum
Monster with 1200 Atk and 600 Def and Scales of 6.
The type is probably the most important aspect of
this card because it is searched out by King of the
Feral Imps. Then you instantly get the upper scale
of 6 in your Pendulum Zone or a small attacker
face-up in your Extra Deck.
As its name suggests Lizardraw helps you draw cards.
In the Pendulum Zone, if you have another
Performapal in the other zone, this card can destroy
itself and let you draw a card. The monster effect
can net you more cards, but only if it isn't
destroyed first. If another face-up monster you
control (glad it doesn't have to be a Peformapal) is
destroyed by an opponent's attack or effect, you can
draw cards equal to the number of face-up
Performapals you control. So you should be drawing
at least 1 card, but the Pendulum draw effect is
probably easier. Both effects are once-per-turn.
Even though draw power is good, there are better
generic draw options. This is in the deck for the
searchability and the scales.
Score: 3/5
Art: 4/5
-WarlockBlitz
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Snodin |
Performapal Lizardraw
So, quick question: If you're running a Performapal
deck, then why would you NOT use this?
While I don't know how well Performapals mesh with
Performages, I can imagine that it would work quite
well, and cards like this one are certainly
important to the overall deck. While you only get
the draw effect from Performapal cards, any kind of
draw power is essential. So really, I don't see the
drawback to this card except that it only works for
the deck it's designed for. And really, isn't that
the point?
Final Score: 5/5 (Performapal only, or mixed with
Performage)
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