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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Performapal Lizardraw
- #CROS-EN004

Pendulum Effect If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. Monster Effect If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

Card Ratings
Advanced: 3.75 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
Dec. 3, 2015

Back to the main COTD Page

 

Baneful

Much like I said with Partnaga, it's mainly relevant because it's a Pendulum scale (in this case it's a high-scale) which is searchable by King of the Feral Imps.  Although Archfiend Eccentrick is a better high-scale card, this makes for a better dedicated scale.  Lizardraw's effects are on the situational side, but are better than Partnaga's
 
As a Pendulum Spell, you can destroy it to draw 1 card (good for speed and sending itself to the Pendulum deck to be revived), but you need a Performapal monster on the other side.  For dedicated Performapal decks (which are low-tier), this could is very useful.  But for Performage decks (tier 1), you would only be able to use this with Partnaga meaning that most games would go by without this card's effects being used.  As a monster, the odds of another monster you control being destroyed before this one isn't very high, but it's better to have that effect than nothing.
 
3/5


Dark

Paladin

Continuing along with Performapals, we look at Lizardraw today.  Look at this, Charmander is in Yugioh now with a makeover.  Earth, Reptile, Level 3, (6 on the Pendulum Scale though) with 1200 attack and 600 defense.  As for a Pendulum effect, this guy can turn himself into a 1-for-1.  By having another Performapal in your Pendulum Zone (aside from one of these) and destroying this card, you get to Draw a card from your Deck.  The Monster effect is tshe gem of this card though.  If another Performapal card you control is destroyed (by your opponent) by attack or card effect, you Draw cards equal to the number of Performapal cards you control.  You only need to control two (in addition to what you lost) to turn this into a plus.  Perhaps a very big plus.  You're using three of these in the Deck period.  This guy can really break a game open, if you use him properly.
 
Rating:  4/5 
Art:  5/5

Warlockblitz

Review for Performapal Lizardraw 12/3/2015
 
So many performances this week! Performapal Lizardraw is a Level 3 Earth Reptile-type Pendulum Monster with 1200 Atk and 600 Def and Scales of 6. The type is probably the most important aspect of this card because it is searched out by King of the Feral Imps. Then you instantly get the upper scale of 6 in your Pendulum Zone or a small attacker face-up in your Extra Deck. 
 
As its name suggests Lizardraw helps you draw cards. In the Pendulum Zone, if you have another Performapal in the other zone, this card can destroy itself and let you draw a card. The monster effect can net you more cards, but only if it isn't destroyed first. If another face-up monster you control (glad it doesn't have to be a Peformapal) is destroyed by an opponent's attack or effect, you can draw cards equal to the number of face-up Performapals you control. So you should be drawing at least 1 card, but the Pendulum draw effect is probably easier. Both effects are once-per-turn. Even though draw power is good, there are better generic draw options. This is in the deck for the searchability and the scales. 
 
Score: 3/5
Art: 4/5
 
-WarlockBlitz

Snodin Performapal Lizardraw

So, quick question: If you're running a Performapal deck, then why would you NOT use this?

While I don't know how well Performapals mesh with Performages, I can imagine that it would work quite well, and cards like this one are certainly important to the overall deck. While you only get the draw effect from Performapal cards, any kind of draw power is essential. So really, I don't see the drawback to this card except that it only works for the deck it's designed for. And really, isn't that the point?

Final Score: 5/5 (Performapal only, or mixed with Performage)

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