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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Nekroz of Valkyrus
- #THSF-EN017 You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 8 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Valkyrus" once per turn.
● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your Graveyard and discard this card; negate the attack, then end the Battle Phase.
● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or your side of the field, and if you do, draw the same number of cards you Tributed.
Card Ratings
Advanced: 4.17
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
Feb. 26, 2015
Back to the main COTD
Page
|
Dark
Paladin |
These Nekroz Monsters have some phenomenal
artwork. Nekroz of Valkyrus (and cool names) is a
Level 8, Water attributed, Spellcaster type Ritual
Monster, with a great 2900 attack and a defense of
1700. If you recall from the prior Nekroz review,
lots of things remain constant from Nekroz to Nekroz.
You can't Ritual Summon with a Monster of the Level
of the Ritual you're trying to Summon, so in this
case, no Level 8. Also, as seen before, it can't be
Special Summoned in other ways, but can be with any
Nekroz Ritual Magic Card. You can use each of these
effects, once per turn. When your opponent declares
an attack, you can remove a Nekroz card from your
Graveyard from play, discard this card, and then end
the Battle Phase. Also, you can Tribute up to two
Monsters you control to Draw one card per Monster
Tributed from the Deck. This guy is just as solid,
if not more so than the prior we looked at.
Tomorrow...is even better.
Rating: 3.75/5
Art: 5/5
|
T-REX |
Nekroz of Valkyrus
Quite simply this card is absolutely amazing in the
Necroz Deck, but that isn’t just because of its
effect alone, but also because of the fact that it
can be combined with so many plays that gaining the
maximum benefit from this card is only restricted by
the cards available to you.
At initial glance Valkyrus looks like nothing more
than an Archetype specific Battle Fader, or that of
a card which can be used to Draw cards when you are
a bit more desperate.
Let me tell you that if you think this, that you
could not be more wrong.
Firstly, its Battle Phase ending effect is extremely
hard to play around, and thus ending the Battle
Phase and either protecting a Nekroz or simply
preventing yourself from losing too many Lifepoints
is generally assured.
Mind Crush is of course quite useful against Nekroz…
Valkyrus combines extremely well with Nekroz
Kaleidoscope as you can Summon not just Valkyrus
with it but also Unicore, then by using the effect
of Valkyrus to send Unicore and quite likely itself
to the Graveyard, you’ll not only be able to Draw 2
cards but you’ll also be able to Banish one of those
monsters and Kaleidoscope to be able to add any “Nekroz”
Spell card from your Deck to your hand… In the
“Mirror Match” this play is also used to prevent
your opponent from using Nekroz of Trishula against
you.
It may be worth noting here that for those who are
unaware, Shooting Quasar Dragon or Blue-Eyes
Ultimate Dragon (among a few others) is included in
the Extra Deck of Nekroz simply because of this
combo alone.
Several extremely powerful combinations in all can
be created that involve Valkyrus, and all have the
potential to inflict heavy damage or OTK or ensure
protection next turn from retribution via Valkyrus.
Sadly I’ve left this review shorter than I’d prefer
as I myself am still exploring all of the horrific
ways in which Nekroz can beat you, and apart from
the above uses of which I’m very familiar with, the
others combinations I’m not quite so familiar with…
Even after discussion it in detail with some local
Nekroz players…
Sadly I’m not so familiar with Nekroz, mainly
because primarily I cannot afford the Deck
L,
as such I don’t feel that I can quite describe them
or their plays in its totality or nor with the
justice that they deserve, so in this instance I’m
going to “Chicken out” and provide a Link to the
Nekroz Strategy Guide.
And so I’ll do some Unofficial advertising on behalf
of Pojo Forums here and mention that the Strategy
Guides are quite often a great way in which you can
either expand your knowledge of your Deck of choice
OR hopefully you can even use the information that
you’ve learned as a way in which you can learn how
to beat them…
And if you can’t beat them, you can always join
them! (That is assuming that you actually CAN!).
The Link to the current Nekroz Thread:
http://www.pojo.biz/board/showthread.php?t=1213646
Nekroz Valkyrus is an absolute must for every Nekroz
Deck, I see no good reason to not run 3, especially
when considering all the options that it provides
for the Deck, additionally it can be used as a 1
card Tribute for most of the Nekroz monsters other
than Trishula and Decisive Armor and nor for itself
either as no Nekroz monster can be Summoned by
Tributing a monster with the same Level as itself.
Note this doesn’t include using Kaleidoscope.
Rating: 4.25.
That Valkyrus is involved in so many of the Decks
big plays, makes this essential to the Deck, AKA,
Staple.
Also in a Nekroz vs Nekroz “Mirror Match,” Valkyrus
is allegedly the “Skill” card, I’d prefer to simply
note that its not only great for Nekroz when making
a push, its equally good against it, but that is
simply because of card design and Deck play style
alone.
|
Kingof
Lullaby |
Hello Pojo Fans,
Nekroz of Valkyrus is the potential draw power
within the “Nekroz” archetype. It has the same first
effect as all “Nekroz” monsters in that it cannot be
Ritual Summoned using monsters that share its level
(8 in this case), and can be Ritual Summoned using
any “Nekroz” Ritual Spell. High ATK and WATER
support behind it give it a serious chance to stay
on the field for more than a few turns.
Protection ability and Battle Phase-ending effect
by discarding this card and removing a “Nekroz” card
in your graveyard helps protect the weaker “Nekroz”
monsters from stronger monsters. Once in the
graveyard, Valkyrus is fodder for another Ritual
Summon or WATER-based removal.
Tributing up to two monsters from your side of
the field or in your hand to draw that amount of
cards add draw power and potential setup for more
summonings. When hearing the word “tribute” I
immediately thought of Hieratic monsters and how
they could combo with the ritual spells and monster
effects in this archetype. Breaking even is always a
plus off of draw power, and if you use Salvage and
monsters able to be targeted by it, you could end up
+1 off of Valkyrus effect. Use the draw effect to
dig for more Ritual Spells and support for more
Ritual Summons.
Advanced-3/5
Art-4/5
Until Next Time
KingofLullaby
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Rikothe
FoxKid
YouTube |
Nekroz of Valkyrus is a garbage card that does
absolutely nothing for the Deck. It is completely
pointless and should never be run.
Now, if anybody has told you the above statement,
slap them and tell them to stop being bad. Nekroz of
Valkyrus is, next to Brionac, the most important
Nekroz monster in the Deck, and it separates the
good players who see its value from the bad players
who think Nekroz is TrishSpam.dek.
“But Riko, how is Valkyrus more important than
Trish? What does it do for the Deck?”
I think a better question is what doesn’t it do? It
has 2900 ATK, which is second only to Decisive Armor
in terms of ATK power on all Nekroz monsters. It is
Level 8, and therefore combos with Manju and Senju
and Great Sorcerer of the Nekroz; when used with the
latter, it allows you to set up the Graveyard with
Shurit or (if you banished Sorcerer with Valkyrus’
effect) put another Valkyrus in your hand. And after
you make a push, should your opponent still be
alive, you can Tribute whatever you have on the
field to replenish your hand, keeping your card
advantage safe and protecting you from Trish in the
mirror by clearing your board.
In hand, Valkyrus protects you from being OTK’d,
which is especially important if you are clearing
your board like I mentioned.
So yeah, sounds like an awful card, right?
Rating: 5/5
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Electric
Soldier |
We looked at the Ritual boosters this week, but
now we move on to the actual Ritual monsters. For
today, we have Nekroz of Valkyrus, or as it will
mostly be used for, Nekroz of Swift Scarecrow.
Looking at its level and stats, he is a level 8,
clocking in at 2900/1700. To put it frankly, those
are amazing stats, especially considering the ease
in which this is summoned. It can be summoned
through any of the three Nekroz Ritual Spells, and
can be searched by any Ritual supporter.
In true Nekroz fashion, it has both an in-hand
effect and an on-field effect. Both of these effects
have their merits. The on field effect basically
ditches up to two cards(including itself if you
want) to draw however many you ditched. Important to
note that this effect is not a cost. Its in-hand
effect is a Battle Phase ender, but you must banish
a Nekroz in grave. Take note that it can end Battle
Phases even off of non-direct attacks. Its tribute
effect has synergy with Great Mage and Dance
Princess of the Ice Barrier, with both of them
receiving their effects to add.
Overall, a very vital part of the Nekroz deck,
and surely, one would put no less than three of it
in their lists.
Advanced:4.25/5
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Misdreavus
"Mean and Evil" |
"Nekroz" is possibly a deck without equal at this
point in time, snatching around 65% of the top
places in the major tourneys since its release, and
because of this Nekroz of Valkyrus, a card of great
importance to the deck, can rightfully be called
"format-defining". While it may not seem as
impressive to the newer players of the deck, who
rather focus on the almighty Nekroz of Trishula, or
are blinded by the direct searching provided by
Nekroz of Brionac and Nekroz of Clausolas, Nekroz of
Valkyrus does sport two effects of wonderful
utility.
First of all Nekroz of Valkyrus's offset to
tribute your monsters in order to draw is a rather
unsubtle blessing in disguise, as it allows the user
to tribute Shurit, Strategist of the Nekroz for a
quick boost in card advantage; a niche Nekroz of
Valkyrus provides is the ability to clear one's own
field in the mirror, after attacking for heavy
damage - without a field, there is no need to worry
about that pesky Nekroz of Trishula!
Its other effect is why Nekroz of Valkyrus is
topic of debate in many a deck discussion: by
discarding Nekroz of Valkyrus, and banishing a "Nekroz"
card from the graveyard, a Nekroz player can negate
any attack, then end the battle phase. That's right:
many decks that cannot keep up with our "Nekroz"
overlords, see that the deck incorporates very
little disruption, and opt to go for an approach
that reduces their life points to 0 before the "Nekroz"
player can take full control of the game, but Nekroz
of Valkyrus makes this attempt futile.
Now there are of course cards that can play
around Nekroz of Valkyrus, and players are actively
looking for strategies that use them. The grasp is
that if there is no attack to be negated, Nekroz of
Valkyrus will not be able to end the battle phase.
This can be accomplished in two ways: one can ensure
that an attacking monster remains no longer on the
field when Nekroz of Valkyrus resolves, by chaining
a card like Compulsory Evacuation Device to Nekroz
of Valkyrus's activation, or one can make it so that
the attacking monster becomes unaffected by
(monster) card effects - there aren't many cards
that can do this, but Void Seer is an example.
Alternatively one can use cards like Armades, Keeper
of Boundaries to prevent Nekroz of Valkyrus's use
altogether, or negate its effect with a card like
Debunk.
Now I bet you expect me to list a number of cards
that modern decks use to play around Nekroz of
Valkyrus, but "Nekroz" isn't the most powerful deck
for nothing! I can share one example though: "Ritual
Beast" is a deck that, while it was overlooked by
all except for its most dedicated players because of
the hype surrounding the "Nekroz" theme, turns out
to have a very decent "Nekroz" matchup. While it
cannot play around Nekroz of Trishula as easily, the
deck doesn't mind having its cards banished nearly
as much as other decks; an important factor in their
success is the ability to "royally" screw over a "Nekroz"
deck's go to battle protection: not only is there
Ritual Beast Ulti-Apelio, unaffected by all card
effects while it attacks, but any of the fusion
monsters can respond to Nekroz of Valkyrus being
dropped by returning to the extra deck, and special
summoning from the banished zone a "Ritual Beast
Tamer" and a "Spiritual Beast" monster. Did I
mention that Ritual Beast's Bond works similarly to
El Shaddoll Fusion, providing the deck yet another
reason to not care about Nekroz of Valkyrus as much?
Nekroz of Valkyrus is a minor inconvenience for
"Ritual Beast", and Nekroz of Trishula might help
their setup in the long run... Then what is holding
this deck back exactly? Why isn't "Ritual Beast" the
best deck of the format? I'd love to share my
newfound interest in the deck, but in the echoing
words of my first in-game mentor: "There's a time
and place for everything, but not now."
Traditional: No one plays the Traditional format,
and even less people play "Nekroz" there - I can't
rate this.
Advanced: 5/5. Didn't I just call this card
"format-defining" or something? I can't think of a
better compliment; I can think of how the "Nekroz"
deck would be so much easier to deal with if Nekroz
of Valkyrus wasn't a card.
Art: Look to my coming, at first light, on the
fifth day. At dawn, look to the East./5
|
Baneful |
Strong 2900 beater but most importantly he allows
you to liquidate your floaters into card advantage,
thinning your deck and opening up more options for
combos.
Mandatory in Nekroz. Run 2 or 3. I
prefer 3 though. Great card.
4.75/5
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