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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Comic Hand
- #DRL2-EN026 If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.
Card Ratings
Advanced: 3.31
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
July 22, 2015
Back to the main COTD
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Baneful |
One of the hidden effects of Toon World that the
official card never had was now separated into a
card of it's own.
While it doesn't require you control a Toon monster,
it does self-destruct when Toon World is destroyed.
The attacking directly ability is nice for a late
game push of damage. Above all, it's a free
Snatch Steal for Toons which you can use for
tributes, effect activation, Synchro, XYZ and even
OTKing.
Won't make them competitive but certainly a must
have for a Toon player.
2.75/5
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Dark
Paladin |
Wednesday
Comic Hand is literally just a Toon version of
Snatch Steal that requires you to control Toon
World. Equips are bad pretty universally,
except ironically in the case of something like
Snatch Steal. Your opponent doesn't gain 1000
Lifepoints each turn like with Snatch. If Toon
World is destroyed so is this card, but stealing an
opponent's Monster is about always a good thing.
Said Monster is treated as a Toon, and can attack
your opponent's Lifepoints directly if they control
no Toons. In a Toon Deck, I wouldn't fault
anyone for running one, but more would seem
unnecessary to me.
Rating: 2.5/5
Art: 4/5
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Kingof
Lullaby |
Hello Pojo Fans,
Comic Hand is another toon trump card. Needing “Toon
World” like most toon-based cards, it doesn't need a
Toon monster like yesterdys card. A free Snatch
Steal with the benefit of having the monster you
steal treated as a Toon is a huge advantage for you.
Steal a boss monster, it becomes a toon, you don't
need to wait to attack, and you can attack your
opponent directly with their own monster. If “Toon
World” isn't on the field then you lose this card,
but that goes for all Toon stuff for the most part.
With the amount of Special Summoning toons are
capable of, this card helps set up a swarm of direct
attacks, as well as give you free fodder for Toons
requireing tributes. “Toon Kingdom” is an
even-better version of “Toon World” and you can
still play 3 copies of “Toon World”, giving you 6
options to make Comic Hand live. Your opponent will
likely always have a monster, and with most toons
unable to attack the turn they are summoned, this
card is great to do damage, steal a resource from
your opponent, and set up plays for later.
Advanced-4/5- Regardless of it being toon-based, its
mechanics make it high rated. If it wasn't toon-based,
it'd be banned or at 1.
Art-3/5
Until Next Time
KingofLullaby
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Miguel |
Another new card from Pegasus' bag of toon tricks
is the equip spell, Comic Hand. It's very simple, if
you control Toon World, you can equip this card to
one of your opponent's monsters and take control of
it. It is then treated as a Toon monster and can
attack your opponent directly. If there is no Toon
World, destroy this card. Comic Hand is a Snatch
Steal but for toons. You can use use the recently
yoinked monster to attack, used for attacking,
tributing, whatever strikes your fancy. Comic Hand
will take Toons to a whole new level for them.
Advanced: 4
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