Dark
Paladin |
Cameraclops changes theme a bit to open our week,
but we have lots more U.A. to cover as the week
progresses. This guy is kinda nifty. A
Level 4, Light attributed Machine, not particularly
strong, at 1400/1600 respectively. So what's
he do? At the start of the Damage Step, if he
attacks a face-up Monster, that Monster is
destroyed. I can learn to like that pretty
easily. I'd enjoy a lot more if it worked if
he were attacked too, but it's not a bad effect on
its own. The low attack means you're very
likely only using this guy one time so in a bind he
might be useful I suppose. I just don't see it
as being very practically reliable.
Rating: 2.25/5
Art: 3.5/5
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Kingof
Lullaby |
Hello Pojo Fans,
Cameraclops's effect is what makes it a pretty good
card. Search it with RoTA or Shining Angel (or
Summoner Monk if you don't mind not attacking that
turn), then reap the benefits of its destruction
effect. “At the start of Damage Calculation” cancels
out Cameraclops's weak ATK, opening up its
playability. Its weaker ATK works alongside its
destruction effect with requiring the opponents
monster to have higher DEF than Cameraclops's ATK.
There are too many monsters to count that have
higher DEF than 1400, and a host of monsters in the
meta that more than meet that requirement. Every
Tier 1 deck has a monster that falls into that
category, and this monster is eying them for
destruction. Combine it with Honest if you want to
mow down monsters just by using ATK points.
Cameraclops is a monster to mow down boss monsters
that fall within its effect, allowing you to rush
their Life Points with your other monsters. While it
isn't a monster for a main deck even within its
Attribute, it is a possible fit in a side deck, as
well as a fun card to play. In a draft scenario it
could be a key card to have.
Advanced-3/5- not worth a slot in the main, but
useful nonetheless
Art-2/5
Until Next Time
KingofLullaby
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Electric
Soldier |
Here, we have quite an
interesting card, and one you might see in, of all
things, Nekroz, in Cameraclops.
Its stats are decidedly
terrible, but its effect is where its all at. If it
attacks anything, before damage calculations, it
will destroy that monster. Many, many monsters fall
under this category, but the most important one is
Nekroz of Clausolas. Due to Clausolas' defensive
prowess of 2300, not much else can kill it, and
because it is almost summoned through a Djinn, you
cannot special summon. Being a warrior is also
something very, very important, because Nekroz plays
Reinforcement of the Army. If you are playing Nekroz,
or any warrior deck for that matter, the Djinn lock,
so to speak, is one of your primary concerns, as
Nekroz cannot play without special summoning, so
having a searchable, main deck, form of removal is
very very important. But this is not the only
warrior that has been used lately. The other choices
include, but are not limited to, D.D. Warrior
Lady(banishing instead of destroying, evades Nekroz
of Gungnir), Bull Blader(stays after attacking
Clausolas, can then be used to rank 4 or force your
opponent to kill it in another way, evades Nekroz of
Trishula by not targeting), or Exiled Force(evades
Nekroz of Valkyrus). As for why you would choose
this card: he, like Bull Blader, lives after slaying
the Djinn-backed Clausolas, but he can also slay the
likes of Trishula, Valkyrus, and anything over 1500
defense really.
So, overall, not a bad choice
for your Djinn-lock out. I personally prefer Bull
Blader, but this is not a bad choice by any means.
Advanced(such a niche role that
a rating is hard to give)3/5
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