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![](http://pojo.com/2005_Art/art_main/left_trim_text.jpg) |
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
![](goodeve.jpg) |
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Good & Evil in the Burning Abyss
- #SECE-EN086 This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 "Burning Abyss" monster from your hand to the Graveyard; add 1 "Burning Abyss" card from your Deck to your hand. You can only use this effect of "Good & Evil of the Burning Abyss" once per turn.
Card Ratings
Advanced:
3.08
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed:
Mar. 31, 2015
Back to the main COTD
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![](../../../../COTD/2007/Dec/backarrow.jpg) |
![](../../2014/Feb/bane80-221.jpg)
Baneful |
Ritual monsters typically have a card advantage
problem. But with this card and Malacoda,
you'll probably break even and probably trigger a
number of Burning Abyss graveyard effects on the
way. But there's so many better, more
reactive, card costs (like Phoenix Wing Wind Blast
and Enemy Controller) to accommodate with the BA
monsters. It's like in investing. Making
a meager profit when you could've made a big one may
be just as devastating as a loss. Newer ritual
cards have been a bit smart in letting you recoup
some of your resources, but it's still a matter of
you needing to draw Malacoda and Good/Evil at the
same time. This card could be a dead-draw, and
it's overall not essential either.
It avoids being an outright bad because it's a
remotely viable sub-strategy for a tier 1 deck, but
the fact is that competitive players aren't using
it. And if you're going to play tier 1, why
hold yourself back?
1.75/5
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![](../../../COTD/Player_Image/DarkPaladin-80.jpg)
Dark
Paladin |
One does not simply look at a Ritual Magic card
without looking at the Ritual Monster, so my review
will look at both, more leaning towards the Monster.
Ignoring for a moment the actual text of Summoning
said Ritual Monster (Malaconda, Netherlord of the
Burning Abyss) let's look at what else this card
does. During your Main Phase, save the turn
this card went to the Graveyard, you can remove it
from play, and send a Burning Abyss Monster from the
Hand to the Graveyard to add another Burning Abyss
card from the Deck to your Hand. Resource
replenishment is a good thing, as is the sped that
adds to your Deck. As for the Monster,
Malaconda is a Level 6, Dark attributed Fiend. 2700
attack is splendid for a Level 6. The 2200
defense also stands up to a fair amount if
necessary. Once a turn, during either players'
turn, you can send a Burning Abyss Monster from your
Hand to the Graveyard (which is a good place for
them to be remember) and target an opponent's
Monster who then loses attack and defense equal to
the Monster you just discarded. Finally, when
this card leaves the Field and is sent to the
Graveyard, you get to target a card on the Field,
and send it to the Graveyard. This guy is
strong, he's fast, he's disruptive, he's a focal
point of this Deck. I love seeing new,
relevant Ritual Monsters.
Rating: 4/5
Art: 5/5
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![](../../2013/Nov/King.jpg)
Kingof
Lullaby |
Hello Pojo Fans,
Today we're reviewing Good & Evil in The Burning
Abyss, a Ritual Card for the only Ritual Monster in
the “Burning Abyss” archetype: Malacoda, Netherlord
of the Burning Abyss.
Tributing from your hand will activate any effects
of the “Burning Abyss” monsters you use for fodder
to the Ritual Summon, replenishing your hand unlike
most rituals do. Six stars or more used in the
tribute gives you the option of dumping as many
“Burning Abyss” monsters from your hand or on the
field, gain their effects, then Ritual Summon
Malacoda. Once in the graveyard (and one turn at
least later), Good & Evil can be banished and a
“Burning Abyss” monster discarded from your hand to
add a “Burning Abyss” card from your deck to your
hand. That monster is likely going to replace
itself, netting you a +1, while the card you add can
set up further big plays that turn or for in the
future. One thing this card does that perhaps no
Ritual Spell does is function on its own without a
Ritual Monster to summon. Mill or discard this to
the grave for a card effect to set up a move later.
Burning Abyss work very well without the use of
their ritual monster. However their ritual monster
and ritual spell work very hard to make themselves
available to be used within the deck.
Advanced-3.5/5
Art-4/5
Until Next Time
KingofLullaby
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