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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Future Glow
- #HSRD-EN057

Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200.

Card Ratings
Advanced: 2.25 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
Nov. 9, 2015

Back to the main COTD Page

 

Dark

Paladin
Kinda a miscellaneous week here before we have a Ban week next week, and things open up today with Future Glow.  This is a Continuous Magic card, that happens to work pretty well with Kozmo Monsters, at least its Psychic ones.  You remove a Psychic type Monster from play, and all your Psychic Monsters receive an attack boost equal to the Level of the removed Monster x200.  It certainly helps power up the lower level Kozmo cards.  Removing a card is part of their game, so it's also an asset in that way, and even removing just a Level 4 gives you 800 extra attack.  The Continuous part is kind of a buzzkill, but it can work I feel.
 
Rating: 2.75/5
Art:  4/5

Baneful
Stat booster cards which provide no card advantage and are prone to removal, such as this one, tend to not be very good.  It requires a monster in the graveyard: LV5 or higher to make the most out of this card, but if you're going to banish a LV4 or lower, you may as well use Solidarity.  And even that card isn't seeing much play anymore.  Psychic decks aren't known to swarm, so they won't maximize this stat boost.  Kozmos have better options for dealing damage and their best monsters are Machine-type anyways.  And I can't think of other decks that would use this card, so I'd pass on this one.
 
1/5
Warlockblitz

Future Glow. This artwork makes sense. I like this card. There are some Psychic decks blooming with today's new ban list. And then, most of them benefit from being banished. Future Glow banishes one Psychic-type Monster with a Level and gives an attack boost to only your Psychics equal to that level multiplied by 200. So this is a Continuous Spell Card, which can be susceptible to easy destruction. However, that shouldn't deter you from running this. The attack boost is permanent while Future Glow is active even if the Psychic monster is moved from the banished zone. I also approve that the attack boost only affects your monsters. I wouldn't suggest running more than 2. Though 2 on the field would stack the attack boost, and 3 would be borderline ridiculous. (Level 12 * 3 * 200 = Max boost of ??? Math Monday!!!)
 
Score: 3/5 For math!
Art: 3/5 
 
-WarlockBlitz


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