Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Infernoid Decatron
- #
CORE-039

If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.

Card Ratings
Advanced: 3.5 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
Sept. 22, 2015

Back to the main COTD Page

 

Baneful

Great card for the deck that provides it with consistency, versatility and power.  On top of being a Foolish Burial, it can adjust its level to help summon almost any XYZ or Synchro you want.  Plus you can gain any Infernoid effect you want (sans ones that activate on summon) to help you with whichever situation you have. 
 
4.5/5


Kingof
Lullaby

Hello Pojo Fans,
 
As the first monster in the “Infernoid” archetype that can be Normal Summoned, Dectron, while lacking ATK/DEF power, has a great effect to substitute for that.
 
A Foolish Burial effect of any “Infernoid” in your deck (except itself) to allow Dectron to increase its level and gain the effect(s) of that sent card. While the big Infernoid monsters who gain efffects off Special Summoning won't be as useful, all of the Infernoid monsters have the tribute ability to activate an effect, and that is what Dectron will rely on.
 
Having another way to bury a specific monster will help Special Summon other Infernoid monsters. Not only that, but Dectron can help clear the way for Infernoid monsters to get at your opponents Life Points. As a Tuner, it gives more flexibility to the archetype, opening up Synchro summons, and with its copy ability, gives you another option for Xyz Summons.
 
Stronger ATK/DEF would have been nice, but the deck needed a monster that could be Normal Summoned, and Dectron is a pretty good one for this decks playstyle.
 
Advanced-3/5
Art-3/5


Misdreavus
"Mean and Evil"

What better bait to lure this fellow than with a card he already talked about? I've been gone for a while, but even I can no longer deny it's time to return to a life of regularity - you may hopefully expect about a review a week from me again from now on. In other news, did you hear that main sets' rarity ratios will be changed starting next year? A long story short, all sets will have seven common cards, one rare, and a foil (1/6 chance of an ultra rare; 1/12 chance of a secret rare) - great news for any player if you ask me!
 
On to Infernoid Decatron, I'm sure that I don't have to explain why this is one of the best (read: 'most versatile') cards ever released: send Infernoid Harmadik to the graveyard to destroy a monster, or Infernoid Patrulea to destroy a spell/trap card. Sending an "Infernoid" of a higher level allows one to tribute Infernoid Decatron immediately to banish a card in the opponent's graveyard while setting up their own, or one can put some pressure on the opponent by sending Infernoid Devyaty/Infernoid Onuncu. All in all what we have here is a Breaker the Magical Warrior and an Exiled Force combined, with some more positives slapped on (I heard Tuners were useful): the perfect Reasoning target.
 
For those that want to read more, I talked about this card quite a lot in my review of Void Vanishment some months ago; one final note: if you're sending Infernoid Devyaty/Infernoid Onuncu for Infernoid Decatron's effect, you had better have a plan to remove it from the field yourself.
 
Advanced: 4/5. It can be argued that the "Infernoid" deck was out of date even before its release, but Infernoid Decatron would have been very good a year ago at least. Oh, before I forget: I still believe the deck can be built to take on the big guys, so this comment is not to be viewed as negative.
 
Art: "This is not the same. Was everything before just a dream? Those voices. They're outside. Where I must be."/5

Warlockblitz

Infernoid Decatron has horrible stats. It's a Level 1 Fire Fiend-type monster with 500 Atk and 200 Def. At least it's a tuner. Level 1 tuners are ok. It is nice to have another decent target for One for One. Hopefully, the effects make up for it's stats.

So Infernoid Decatron has only one effect. When it's Normal or Special Summoned, you can an Infernoid monster to the Graveyard to add it's level to its 1 and then replace Infernoid Decatron's name and effects with the sent monster's name and effects. I'll admit to not knowing much about Infernoids, but gaining any of their effects sounds good. Also, having a high level tuner on the field is good for most decks. I am glad there is no "Once per turn" clause to the effect because then you can use 2 and XYZ summon almost anything.  

Score: 2/5 Versatility is good, but only as good as the Infernoid sent.

Art: 2/5

-WarlockBlitz

Snodin

Yowza! Not only is this a Tuner monster, but it can also copy the name and effects of a card of your choosing, AND increases its own Level by that cards' star count! I have a feeling this card is going to be Limited or even Banned in the near future.

Yeeaah.... I really have nothing else to say except, this card is Boss! Have at it Synchro users.

Final Score: 4/5 (point deducted for non-Synchro decks)


Copyright© 1998-2015 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.