Fullmetalfoes Fusion
My immediate thought on seeing
this card was to compare it to El Shaddoll Fusion,
which followed up Shaddoll Fusion and made the deck
peak. But the problem with that comparison is that
Shaddolls focused heavily on fusion while Metalfoes
fuse when there’s opportunity without messing up
your main plays. So while I think that Fullmetalfoes
Fusion is a solid card, I think it will appear in
most decks as a tech one-of or maybe two-of card
much like Metalfoes Fusion and the Metalfoes traps.
It enhances the toolbox available to players without
taking up too much space.
The main thing going for
Fullmetalfoes Fusion, which is also the main thing
going for Alkahest, is that you can now do more
plays during your opponent’s turn without the
opponent being able to do too much about it, which,
outside of non-targeting removal, is the holy grail
of Yu-Gi-Oh at the moment. And of course, I’d be
amiss to talk about Fullmetalfoes Fusion without
also talking about Alkahest. They go hand in hand,
and I don’t feel you’re fully justified in running
the spell without including at least one copy of
Alkahest in your extra deck.
It’s unfortunate that this
spell doesn’t have a graveyard effect like its
counterparts, because it would have been much
better. But perhaps, it would have been too strong
if that was there. Metalfoes are already peaking and
have a ton of support to create different variants
of the archetype. I feel like Fullmetalfoes Fusion
is a must at 1, but it remains to be seen if it will
be critical to its success in tournaments and in the
archetype’s future. My outlook on the card is
positive.
Advanced: 3.5/5
Future Potential: 3/5
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