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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Shiranui Smith
- #MP16-EN200If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
Card Rating
Advanced:
1.65
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Oct. 13, 2016
Back to the main COTD
Page
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RCG |
Shiranui Smith
Shiranui Smith is unfortunately the least useful of
the base Shiranui monsters. And I’m talking way down
the ladder. Solitaire is a 5/5 and Spiritmaster,
Spectralsword, and Samurai are all solid beasts, but
Smith is a weak, bearded kitten. It’s a stark
comparison, really. The other Shiranui monsters all
have the perfect wording to allow players to
benefit, but Smith only has detrimental wording. You
can only get his effect when sent as a synchro
material? And it has to go to the grave? You can
only protect from battle? Weak!
Look, I understand the searching part. Getting
Swallow’s Slash early is super good. I get it. But
let’s try to understand what we’re talking about
here. You have to synchro summon to get his effect.
When are you going to bring this out with another
monster? Are you really going to summon him with
Mezuki over Solitaire or Goblin Zombie? And let’s
not forget that, unlike Solitaire, Smith has
absolutely no harmony with Spiritmaster! If Smith
had been able to get his search no matter where he
ended up, he’d be a lot better. But he has to go to
the grave and Spiritmaster banishes the monster it
special summons. What a waste!
I really, really do not recommend this card, even as
tech. There are so many better tech options for
Shiranui Zombies (Like Fairy Tail – Snow, and the PK
and Speedroid engines). Smith is as slow as he looks
and gives you nothing more than a search now and
then. Pass it up!
Advanced: 2/5
Future Potential: 1/5
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Baneful |
-
It searches when used as a
Synchro Material, so it breaks even
in a specific situation.
-
Unfortunately, that's all
that this card does.
-
There are few (if any)
good Shiranui monsters, so that
further lowers its utility.
-
Its stats are garbage.
-
Its banish effect is
horrible
-
First of all, there are
plenty of non-battle ways to destroy
monsters.
-
Second, most likely, this
effect will be triggered on your
turn.
-
Why do you need protection
from attacks on your own turn when
you can simply just chose not to
attack?!
1.5/5
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Kingof
Lullaby |
Hello Pojo Fans,
You don't like seeing only 1000ATK on a Level 4, but
Shiranui Smith is a searcher, low ATK is a balance.
Use Smith as a Synchro material and you will get a
Shiranui search. Banishing him will protect all
Zombies of yours from destruction this turn by
battle.
Protection from more than just battle would make
this card a much better use for Synchro summons.
This deck does a lot of banishing, so its effect
will see play, but to get the most out of it you
will have to banish it during your opponents turn.
Advanced-1/5
Art-2/5
Until Next Time
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Warlockblitz
YouTube |
Shiranui Smith is not the searcher I was hoping
for. He is a Level 4 Fire Zombie-type monster with
1000 Atk and 0 Def. The stats are bad, and you can
only search any Shiranui card except itself from the
deck to the hand once per turn IF Shiranui Smith is
sent from the field to the grave as Synchro
Material. Then if he is banished from anywhere, he
makes your Zombie monsters immune to battle
destruction. With Samurai, this effect turns into a
banish nuke against any monster. Without that, the
combos and the Smith himself, aren't great.
Score: 2/5
Art: 2/5 Not enough Shiranui energy
-WarlockBlitz
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