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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Cyber Angel Dakini
- #DRL3-EN014

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand.

Card Rating
Advanced: 3.42 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: Oct. 7, 2016

Back to the main COTD Page

 

RCG

Cyber Angel Dakini

 

Of the three Cyber Angel ritual monsters, this is the one I struggled reviewing. In the current game, she’s a necessity in pure builds, as she helps you recycle the all-important Machine Angel Ritual spell card, but because that’s an end phase effect, I struggle to see a good future for this card. When Vishnu was released, I saw a lot of builds still teching both Dakini and Idaten, but now that Nasateiya has come along, I really doubt people will find much room for either of them, especially when coupled with the new ritual spell, Machine Angel Absolute Ritual. Of course, Absolute Ritual requires exact levels in tribute, so I could be wrong about Nasateiya’s initial use.

 

Even so, does this spell a future for Dakini beyond a tech copy? I doubt it. The allure of Cyber Angels is two-fold: incredible amounts of searches that can be used over and over every turn without real restriction, and shutting down opponent moves (either using Vishu or one of the Heralds or a combination of any of them). Well Dakini doesn’t do either of those things. The search is at end phase, and she doesn’t negate anything. Sure, the monster removal effect is nice considering it doesn’t destroy or target, and I guess you could look at the trample effect as a bonus, but it’s still not a part of that core two-fold strategy. I just don’t like it compared to the other Cyber Angels. Could be personal distaste though – I certainly don’t hate the card. I just would always want to summon something else.

 

Advanced: 3/5

Future Potential: 2.5/5


Baneful

Cyber Angel Dakini 

This is the powerhouse the deck needs.  It is a LV8 so there's a steeper cost.  I guess Cyber Petit Angel and a LV6 can help you summon this.  The effect of the opponent sending a monster is nice but it varies from helpful to only killing a floater.  Piercing damage is a nice bonus, but that's it.  The best effect of this card is that it searches every turn.  If you're able to land all these effects in one turn, this card can be quite good. 

3/5


Kingof
Lullaby

Hello Pojo Fans,
 
We finish Cyber Angel week with Cyber Angel Dakini, the strongest so far of the Cyber Angels.
 
With 2700 ATK, Dakini is certainty the powerhouse of the Cyber Angels. Ritual Summon her and you can force your opponent to send a monster of theirs to the grave. “Send”, not “Destroy” can mean the difference between your opponent breaking even off their loss. Dakini gives any Ritual Monster you control piercing damage. This adds a little more to each of your other Cyber Angels you may have on the field alongside Dakini. Even alone Dakini can use this ability to her advantage and punish the opponent attempting to defend their LP.
 
Dakini's best effect happens in the End Phase of your turn. Adding a resource you've used from the grave to your hand sets up next turn and gels with the searching abilities of other Cyber Angels. Recycling Machine Angel Ritual with Dakini, or get back a Ritual Monster to summon next turn will ensure you are prepared in case you lose Dakini. Two on the field gives you a monster and maybe your ritual spell as well.
 
Advanced-3.5/5
Art-3/5
 
Until Next Time


Warlockblitz
YouTube

Cyber Angel Dakini is a Level 8 Light Fairy-type Ritual monster with 2700 Atk and 2400 Def. 2700 Atk is borderline for a boss monster. Then again, there is always the fear of a searched Honest. When Dakini is Ritual Summoned, she can send an opponent's monster to the grave. Non-targeting removal is great, but some monster effects will still trigger. Banishment would have been better. Also, this effect only triggers upon successful Ritual Summon, so not a Soul Charge effect.
 
There are two effects that don't care how Dakini is summoned. The first is that she gives all Ritual Monsters under your control the piercing ability. This makes Quaking Mirror Force more valuable, or that Trap Hole card that does the same thing. Finally, Cyber Angel Dakini can recoup a Machine Angel Ritual or any Ritual Monster from the grave to the hand. This is the only effect that is once per turn, but if there are multiple Dakini's then they can all activate this effect which would happily set up your hand for the next turn. However, Machine Angel Ritual has a very useful banishing effect which doesn't work with this card, so keep that in mind. 
 
With all of that, Cyber Angel Dakini has many useful tools to damage the opponent, but some of the effects don't work with other Cyber Angel effects, including her own. If instead of the grave, her effect put the monster face down, piercing would be more relevant. Also, her grave recursion should not have been restricted to Machine Angel Ritual since the monster can be any Ritual Monster. Oh well, there is more support coming, so the deck still manages to be better than average with the inclusion of at least one of these. Happy Friday!
 
Score: 4/5
Art: 3/5 With 2 weapons, I want 2 attacks. 
 
-WarlockBlitz


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