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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Pot of Acquisitiveness

- #INOV-EN065

Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.

Card Rating
Advanced: 3.07 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: Jan. 13, 2017

Back to the main COTD Page

 

RCG

Pot of Acquisitiveness

 

I think everybody who first read this card got a fun tingling sensation on their skin, because they read the effect of a new pot card that wasn’t bad or impossible to play. “Possibilities!” we all thought to ourselves. And we were right. But Pot of Acquisitiveness isn’t as good as we first thought it would be… at least not yet.

 

It’s a quick-play. It can target opponent monsters. It speeds up your deck. What’s not to love, right? Well, here’s the rub, folks. The difference between this pot and others like Pot of Desires is that you’ve got to set it up first. And that’s not always guaranteed turn 1 when you need 3 monsters. Not even zombies can do that right away every time. And unlike Pot of Avarice, Acquisitiveness only gets you 1 card. There’s no plus unless you’re chaining it to Twin Twisters or something of similar ilk. If this got you 2 cards, it would be run in triplicate in many decks, but it doesn’t. Or if it let you return what was banished from Desires, woah boy. Watch out. But it can’t.

 

So where does Pot of Acquisitiveness really stand? Well, in my opinion it’s an okay card that will one day be banned. What do I mean? Like many cards of its nature, Pot of Acquisitiveness just needs the right deck or engine to be busted. Something along the lines of Destiny HERO - Malicious. Or perhaps in a deck that banishes, on a continuous basis, a lot of monsters that also don’t clog up the deck with monsters you don’t necessarily mind drawing (specifically pointing to Infernoid monsters, which inherently aren’t great draws), thus effectively allowing for a 36 card deck (3 Pot, 1 Upstart). And when that day comes, it will have to go. It’s happened to every Pot before it except the ones that truly sucked on every level. Right now, though, there’s nothing truly great that can use it yet. So stay tuned.

 

Advanced: 2.5/5

Future Potential: 3.5/5


Baneful

Acquisitiveness.  What a redundant word!  I'll rename this Pot of Ac.  Anyway, this appears to be a good card but it's not one of the broken cards in the Pot family.

It's very similar to Burial from a Different Dimension except that it returns the targets into the deck instead of the graveyard, but you do get to draw a card.

Pros:

  • You can unbanish your monsters so you can search them out and re-use them.
  • Good for filling your deck late game and having more longevity.
  • Good for counteracting against opponent's cards which may try to banish very important cards.
  • You can chain it to Spell/Trap removal to +1
  • You can chain it to an opponent's card which attempts to revive banished monsters or add the to their hand, and you can activate this to block that.
  • You draw a card so it's always at least a 1 for 1.
  • It's a simple card with no real costs or barriers, so it might have perennial use.

Cons:

  • It's not good early game, and early game is quite important.
  • Decks which don't banish their cards a lot don't have much to gain from it.
  • It requires having 3+ banished monsters.  Burial only requires 1.
  • It's a deck thinning card, but unlike Upstart Goblin, it's a relatively slow one.
  • It doesn't do anything groundbreaking.  Drawing 1 card is nice, but not great.
  • Deck space is tight, and this may be passed up for more important cards

This is the more well rounded banished recovery card whereas Burial is more focused, but guess what: if you to want do something, do it to the max.  Don't middle ground.  If your deck really cares about recovering banished monsters, go with Burial so you can activate their in-grave effects.

It's a pretty okay card but let me make it simple.

If drawing 1 card is more important to you than maximizing the potential out of your 3 banished monsters, then you don't really need to use Pot of Ac that badly anyway.

3.25/5


Kingof
Lullaby

Hello Pojo Fans,
 
Seems every set has a new “Pot” card in it, and in this set it is Pot of Acquisitiveness.
 
Banished cards are the theme for this pot, shuffling 3 back into the deck, then drawing one. Like all “Pot” cards it has its uses in several decks. This is the first “Pot” card to not be a Normal Spell, instead taking the form of a Quick-Play, opening up more plays. It's simple to play, doesn't have a Special Summon restriction attached to it like Duality, or a huge cost like Desire. If you banish enough monsters in your strategy then this card may be for you. Not only do you return resources to the deck, but you get a draw to equal out using PoA.            
 
Unlike back in the day where people played CCV with as low as 4 DARK targets, I think you have to do a decent amount of banishing to run this card, especially if you plan on running multiples. It also has the benefit of being a side deck option against Macro decks.
 
Advanced-3.5/5
Art-2/5
 
Until Next Time
KingofLullaby


Warlockblitz
YouTube

Pot of Acquisitiveness is a difficult to spell QuickPlay Spell Card. The effect is simply to target any 3 banished monsters and shuffle them into the deck to draw one card. You can only use activate this spell once per turn, but since it is a QuickPlay Spell, if you draw multiples, just set the extras and wait to draw during the opponent's turn. Banishing monsters is extremely relevant to many decks. As such it's possible to use this card to disrupt opposing plays that require their monsters to be banished or in the grave and then draw a card. Finally, this card has a lot of versatility at any number during most phases of play. It also has chainability points. Own three, this is a new Upstart Goblin.
 
Score: 4/5 Draw cards are great. 
Art: 3/5 Weird series of monster pots.
 
-WarlockBlitz


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