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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Pot of Acquisitiveness
- #INOV-EN065
Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.
Card Rating
Advanced:
3.07
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Jan. 13, 2017
Back to the main COTD
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RCG |
Pot of Acquisitiveness
I think everybody who first read this card got a fun
tingling sensation on their skin, because they read
the effect of a new pot card that wasn’t bad or
impossible to play. “Possibilities!” we all thought
to ourselves. And we were right. But Pot of
Acquisitiveness isn’t as good as we first thought it
would be… at least not yet.
It’s a quick-play. It can target opponent monsters.
It speeds up your deck. What’s not to love, right?
Well, here’s the rub, folks. The difference between
this pot and others like Pot of Desires is that
you’ve got to set it up first. And that’s not always
guaranteed turn 1 when you need 3 monsters. Not even
zombies can do that right away every time. And
unlike Pot of Avarice, Acquisitiveness only gets you
1 card. There’s no plus unless you’re chaining it to
Twin Twisters or something of similar ilk. If this
got you 2 cards, it would be run in triplicate in
many decks, but it doesn’t. Or if it let you return
what was banished from Desires, woah boy. Watch out.
But it can’t.
So where does Pot of Acquisitiveness really stand?
Well, in my opinion it’s an okay card that will one
day be banned. What do I mean? Like many cards of
its nature, Pot of Acquisitiveness just needs the
right deck or engine to be busted. Something along
the lines of Destiny HERO - Malicious. Or perhaps in
a deck that banishes, on a continuous basis, a lot
of monsters that also don’t clog up the deck with
monsters you don’t necessarily mind drawing
(specifically pointing to Infernoid monsters, which
inherently aren’t great draws), thus effectively
allowing for a 36 card deck (3 Pot, 1 Upstart). And
when that day comes, it will have to go. It’s
happened to every Pot before it except the ones that
truly sucked on every level. Right now, though,
there’s nothing truly great that can use it yet. So
stay tuned.
Advanced: 2.5/5
Future Potential: 3.5/5
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Baneful |
Acquisitiveness. What a redundant word!
I'll rename this Pot of Ac. Anyway, this
appears to be a good card but it's not one of the
broken cards in the Pot family.
It's very similar to Burial from a Different
Dimension except that it returns the targets into
the deck instead of the graveyard, but you do get to
draw a card.
Pros:
-
You can unbanish your monsters so
you can search them out and re-use
them.
-
Good for filling your deck late game
and having more longevity.
-
Good for counteracting against
opponent's cards which may try to
banish very important cards.
-
You can chain it to Spell/Trap
removal to +1
-
You can chain it to an opponent's
card which attempts to revive
banished monsters or add the to
their hand, and you can activate
this to block that.
-
You draw a card so it's always at
least a 1 for 1.
-
It's a simple card with no real
costs or barriers, so it might have
perennial use.
Cons:
-
It's not good early game, and early
game is quite important.
-
Decks which don't banish their cards
a lot don't have much to gain from
it.
-
It requires having 3+ banished
monsters. Burial only requires 1.
-
It's a deck thinning card, but
unlike Upstart Goblin, it's a
relatively slow one.
-
It doesn't do anything
groundbreaking. Drawing 1 card is
nice, but not great.
-
Deck space is tight, and this may be
passed up for more important cards
This is the more well rounded banished recovery card
whereas Burial is more focused, but guess what: if
you to want do something, do it to the max.
Don't middle ground. If your deck really cares
about recovering banished monsters, go with Burial
so you can activate their in-grave effects.
It's a pretty okay card but let me make it simple.
If drawing 1 card is more important to you than
maximizing the potential out of your 3 banished
monsters, then you don't really need to use Pot of
Ac that badly anyway.
3.25/5
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Kingof
Lullaby |
Hello Pojo Fans,
Seems every set has a new “Pot” card in it, and in
this set it is Pot of Acquisitiveness.
Banished cards are the theme for this pot, shuffling
3 back into the deck, then drawing one. Like all
“Pot” cards it has its uses in several decks. This
is the first “Pot” card to not be a Normal Spell,
instead taking the form of a Quick-Play, opening up
more plays. It's simple to play, doesn't have a
Special Summon restriction attached to it like
Duality, or a huge cost like Desire. If you banish
enough monsters in your strategy then this card may
be for you. Not only do you return resources to the
deck, but you get a draw to equal out using PoA.
Unlike back in the day where people played CCV with
as low as 4 DARK targets, I think you have to do a
decent amount of banishing to run this card,
especially if you plan on running multiples. It also
has the benefit of being a side deck option against
Macro decks.
Advanced-3.5/5
Art-2/5
Until Next Time
KingofLullaby
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Warlockblitz
YouTube |
Pot of Acquisitiveness is a difficult to spell
QuickPlay Spell Card. The effect is simply to target
any 3 banished monsters and shuffle them into the
deck to draw one card. You can only use activate
this spell once per turn, but since it is a
QuickPlay Spell, if you draw multiples, just set the
extras and wait to draw during the opponent's turn.
Banishing monsters is extremely relevant to many
decks. As such it's possible to use this card to
disrupt opposing plays that require their monsters
to be banished or in the grave and then draw a card.
Finally, this card has a lot of versatility at any
number during most phases of play. It also has
chainability points. Own three, this is a new
Upstart Goblin.
Score: 4/5 Draw cards are great.
Art: 3/5 Weird series of monster pots.
-WarlockBlitz
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