Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews
Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers
Releases + Spoilers
Booster Sets (Original Series)
LOB |
MRD |
MRL |
PSV
LON |
LOD |
PGD |
MFC
DCR |
IOC |
AST |
SOD
RDS |
FET
Booster Sets (GX Series)
TLM |
CRV |
EEN |
SOI
EOJ |
POTD |
CDIP |
STON
FOTB |
TAEV |
GLAS |
PTDN
LODT
Booster Sets (5D Series)
TDGS |
CSOC |
CRMS |
RBGT
ANPR |
SOVR |
ABPF |
TSHD
STBL |
STOR |
EXVC
Booster Sets (Zexal Series)
GENF |
PHSW |
ORCS |
GAOV
REDU |
ABYR |
CBLZ |
LTGY
NUMH |
JOTL |
SHSP |
LVAL
PRIO
Starter Decks
Yugi |
Kaiba
Joey |
Pegasus
Yugi 2004 |
Kaiba 2004
GX: 2006 |
Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013
Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon
Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler
Tournament Packs:
TP1 /
TP2 /
TP3 /
TP4
TP5 /
TP6 /
TP7 /
TP8
Duelist Packs
Jaden |
Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow
Reprint Sets
Dark Beginnings
1
| 2
Dark Revelations
1 |
2 |
3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7
Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7
Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes
Anime
Episode Guide
Character Bios
GX Character Bios
Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)
Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game
Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman
This Space
For Rent
|
|
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
|
|
Dreiath III, the True Dracocavalry General- #MACR-EN023
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up "True Draco" or "True King" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 "True Draco" or "True King" monster from your Deck in Defense Position.
Card Rating
Advanced:
2.80
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: June 7, 2017
Back to the main COTD
Page
|
RCG |
Dreiath III, the True Dracocavalry General
Dreiath III, the True Dracocavalry General falls
squarely into the close-but-no-cigar category and
he’s actually a candidate for MVP of that league.
With the ability to protect himself and other True
K/D monsters from destruction as well as granting
prevention of targeting on other monsters and
special summoning a wide variety of monsters from
the deck when destroyed, Dreiath appears to be solid
on the surface.
But in truth, the problem with Dreiath is that his
own effects sometimes work against each other, and
with lackluster ATK power, he often falls victim to
superior lineups. Since he can’t be destroyed by
opponent card effects, it makes it that much harder
to use his own search and summon effect. Now
obviously, having that amazing wording of “leaves
the field” (meaning he gets his effect no matter how
he leaves unless he’s used as XYZ material) grants
bonus points, but the real bread-and-butter of the
argument against him is that you absolutely have to
tribute summon him to make the best use of him, and
there are better and more efficient cards out there
to bring out True Kings or True Dracos, especially
when Dreiath puts them in defense mode. He’s simply
useless in the graveyard, unlike several other
monsters in the theme, and is therefore a poor
target for True King’s Return.
I have to modify my review a bit, however, because
there are times when I read a card and know that it
should be good, even though people aren’t using it
very much. And this is one of those times. I think
it’s easy to look at all the busted True K/D cards
and put anything but the most desirable on the back
burners, but Dreiath has several superb effects, and
the fact that he can be tributed using a spell or
trap shouldn’t be lost to the reader just because a
lot of others in the archetype can do it. I wish I
could give this monster a good score, but I
definitely bumped his future potential up because he
might plug up some holes left by restricted/banned
lists.
Advanced: 2.5/5
Future Potential: 2.5/5
|
Kingof
Lullaby |
Hello Pojo Fans,
Dreiath III, the True Dracocavalry General is an
easily summoned monster that offers great protection
to the archetype.
One Continuous Spell/Trap is nothing to summon
Dreiath III. 2800DEF is good, but 2100ATK isn't for
a Level 6. True Draco and True King monsters are
protected from targeting and destruction with
Dreiath III on the field. Dreiath III can sit in
defense and protect your True King and True Dracos
as they slam your opponent without fear of Mirror
Force, Book of Moon, Drident, or Tornado Dragon. If
Dreiath III leaves the field in any way it replaces
itself with a True Draco or True King in defense
position. You can just replace Dreiath III with
another copy of itself and continue the protection.
As an EARTH Attribute its fair game for Lithosagym
fodder.
The protection it offers is great for the
archetypes, but its lack of ATK power makes it an
easy target unless in defense.
Advanced-3.5/5
Art-3/5
Until Next Time
|
Syn |
Today we're taking a look at Dreiath III, the
True Dracocavalry General, a level 6 earth wyrm with
2100 attack and 2800 defence.
He's got a pretty simple and quick set of effects.
First off, you can tribute summon him by tributing a
continuous spell or trap, like the majority of his
brethren. Second, he comes with a built-in
protection effect for all other True Draco monsters,
preventing your opponent from targetting or
destroying other True Dracos you control with
effects. So, definitely the Draco that came out of
Majespecters, despite being earth attribute rather
than wind. And lastly, if he's destroyed by an
effect he summons any True Draco or True King from
your deck in defence mode.
Short and sweet, he's another good addition for the
archetype, usually being run in 2's. As a pair of
them would protect each other from targetting and
effects competely.
Advanced 4/5 in True Draco, 2/5 elsewhere. He won't
be an offensive combo piece, rather a little wall to
help out.
|
Crunch$G |
Dreiath III, the True Dracocavalry General:
We continue a week of Maximum Crisis cards with
what I believe is the worst of the 4 level 5/6 True
Dracos in Dreiath III.
With all True Dracos, Dreiath can be Tribute
Summoned with a Continuous S/T, I have talked about
this enough two weeks ago. While Dreiath is on the
field, True Draco/King monsters can't be targeted or
destroyed by your opponent's card effects. Master
Peace really doesn't need this protection and you
likely won't get Dreiath on the field with another
True Draco unless you want to give up more than you
need. Finally, if this Tribute Summoned card leaves
the field, you can summon a True Draco/King from the
deck. You likely won't summon a True Draco from the
deck except for Mariamne, because it is a True Draco
for some reason, yet I consider it to really be a
True King. Mixing the True Dracos with the True
Kings can get clunky, so it isn't to promising to do
this, which leaves Dreiath out of True Draco and
True King decks.
Advanced Rating: 2/5
|
Warlockblitz
YouTube |
Dreiath III, the True Dracocavalry General is a
Level 6 Earth Wyrm-type monster with 2100 Atk and
2800 Def. The good defense makes sense since his
protection effect only applies to other face-up True
Draco or True King monsters. Only requiring one
tribute of any monster or Continuous Spell or Trap
is good but the attack is low. Then if he leaves the
field for any reason you can Special Summon a True
Draco or True King monster in Def Position. The fact
that he can get himself is cool, but you can't loop
the effect because it only works after Dracocavalry
was Tribute Summoned. All of this adds up to meh.
Protection doesn't win games and Special Summoning
monsters in Def isn't anything to write home about.
Maybe run one to trigger the Continuous Spells and
Traps more quickly.
Score: 2/5
Art: 3.5/5
|
|